2014-11-14 12:02:52 +01:00
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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2014-09-24 02:26:27 +02:00
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package appeng.block.misc;
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2022-12-02 17:40:47 +01:00
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import java.util.Collections;
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import java.util.EnumSet;
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import java.util.List;
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import java.util.Random;
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2014-11-28 04:36:46 +01:00
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2014-09-24 02:26:27 +02:00
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import appeng.api.util.IOrientable;
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import appeng.api.util.IOrientableBlock;
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import appeng.block.AEBaseBlock;
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import appeng.client.render.blocks.RenderQuartzTorch;
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import appeng.client.render.effects.LightningFX;
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import appeng.core.AEConfig;
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import appeng.core.CommonHelper;
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import appeng.core.features.AEFeature;
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import appeng.helpers.ICustomCollision;
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import appeng.helpers.MetaRotation;
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2017-04-12 16:10:13 +02:00
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.Minecraft;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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2022-12-02 17:40:47 +01:00
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public class BlockQuartzTorch
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extends AEBaseBlock implements IOrientableBlock, ICustomCollision {
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public BlockQuartzTorch() {
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super(Material.circuits);
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this.setFeature(EnumSet.of(AEFeature.DecorativeLights));
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this.setLightLevel(0.9375F);
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this.setLightOpacity(0);
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this.isFullSize = false;
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this.isOpaque = false;
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}
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@Override
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@SideOnly(Side.CLIENT)
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protected RenderQuartzTorch getRenderer() {
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return new RenderQuartzTorch();
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}
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@Override
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public boolean isValidOrientation(
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final World w,
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final int x,
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final int y,
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final int z,
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final ForgeDirection forward,
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final ForgeDirection up
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) {
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return this.canPlaceAt(w, x, y, z, up.getOpposite());
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}
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private boolean canPlaceAt(
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final World w, final int x, final int y, final int z, final ForgeDirection dir
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) {
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return w.isSideSolid(
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x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ, dir.getOpposite(), false
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);
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}
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@Override
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public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(
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final World w,
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final int x,
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final int y,
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final int z,
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final Entity e,
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final boolean isVisual
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) {
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final ForgeDirection up = this.getOrientable(w, x, y, z).getUp();
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final double xOff = -0.3 * up.offsetX;
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final double yOff = -0.3 * up.offsetY;
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final double zOff = -0.3 * up.offsetZ;
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return Collections.singletonList(AxisAlignedBB.getBoundingBox(
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xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7
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));
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}
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@Override
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public void addCollidingBlockToList(
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final World w,
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final int x,
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final int y,
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final int z,
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final AxisAlignedBB bb,
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final List out,
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final Entity e
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) { /*
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* double xOff = -0.15 * getUp().offsetX; double yOff = -0.15 * getUp().offsetY;
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* double zOff = -0.15 * getUp().offsetZ; out.add( AxisAlignedBB.getBoundingBox(
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* xOff + (double) x + 0.15, yOff + (double) y + 0.15, zOff
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* + (double) z + 0.15,// ahh xOff + (double) x + 0.85, yOff + (double) y + 0.85,
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* zOff + (double) z + 0.85 ) );
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*/
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void randomDisplayTick(
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final World w, final int x, final int y, final int z, final Random r
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) {
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if (!AEConfig.instance.enableEffects) {
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return;
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}
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if (r.nextFloat() < 0.98) {
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return;
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}
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final ForgeDirection up = this.getOrientable(w, x, y, z).getUp();
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final double xOff = -0.3 * up.offsetX;
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final double yOff = -0.3 * up.offsetY;
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final double zOff = -0.3 * up.offsetZ;
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for (int bolts = 0; bolts < 3; bolts++) {
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if (CommonHelper.proxy.shouldAddParticles(r)) {
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final LightningFX fx = new LightningFX(
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w, xOff + 0.5 + x, yOff + 0.5 + y, zOff + 0.5 + z, 0.0D, 0.0D, 0.0D
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);
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Minecraft.getMinecraft().effectRenderer.addEffect(fx);
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}
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}
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}
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@Override
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public void onNeighborBlockChange(
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final World w, final int x, final int y, final int z, final Block id
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) {
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final ForgeDirection up = this.getOrientable(w, x, y, z).getUp();
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if (!this.canPlaceAt(w, x, y, z, up.getOpposite())) {
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this.dropTorch(w, x, y, z);
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}
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}
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private void dropTorch(final World w, final int x, final int y, final int z) {
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w.func_147480_a(x, y, z, true);
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// w.destroyBlock( x, y, z, true );
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w.markBlockForUpdate(x, y, z);
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}
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@Override
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public boolean canPlaceBlockAt(final World w, final int x, final int y, final int z) {
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for (final ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) {
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if (this.canPlaceAt(w, x, y, z, dir)) {
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return true;
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}
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}
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return false;
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}
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@Override
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public boolean usesMetadata() {
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return true;
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}
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@Override
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public IOrientable
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getOrientable(final IBlockAccess w, final int x, final int y, final int z) {
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return new MetaRotation(w, x, y, z);
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}
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2014-09-24 02:26:27 +02:00
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}
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