Applied-Energistics-2-tiler.../util/inv/WrapperTEPipe.java

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package appeng.util.inv;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.ForgeDirection;
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import appeng.integration.modules.TE;
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public class WrapperTEPipe implements IInventory
{
TileEntity ad;
ForgeDirection dir;
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public WrapperTEPipe(TileEntity te, ForgeDirection d) {
ad = te;
dir = d;
}
@Override
public int getSizeInventory()
{
return 1;
}
@Override
public ItemStack getStackInSlot(int i)
{
return null;
}
@Override
public ItemStack decrStackSize(int i, int j)
{
return null;
}
@Override
public ItemStack getStackInSlotOnClosing(int i)
{
return null;
}
@Override
public void setInventorySlotContents(int i, ItemStack itemstack)
{
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TE.instance.addItemsToPipe( ad, itemstack, dir );
}
@Override
public String getInvName()
{
return null;
}
@Override
public boolean isInvNameLocalized()
{
return false;
}
@Override
public int getInventoryStackLimit()
{
return 64;
}
@Override
public void onInventoryChanged()
{
}
@Override
public boolean isUseableByPlayer(EntityPlayer entityplayer)
{
return false;
}
@Override
public void openChest()
{
}
@Override
public void closeChest()
{
}
@Override
public boolean isItemValidForSlot(int i, ItemStack itemstack)
{
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return TE.instance.canAddItemsToPipe( ad, itemstack, dir );
}
}