Applied-Energistics-2-tiler.../block/misc/BlockCharger.java

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Java
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package appeng.block.misc;
import java.util.Arrays;
import java.util.EnumSet;
import java.util.List;
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.client.Minecraft;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
import appeng.api.AEApi;
import appeng.block.AEBaseBlock;
import appeng.client.render.BaseBlockRender;
import appeng.client.render.blocks.RenderBlockCharger;
import appeng.client.render.effects.LightningEffect;
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import appeng.core.AEConfig;
import appeng.core.CommonHelper;
import appeng.core.features.AEFeature;
import appeng.helpers.ICustomCollision;
import appeng.tile.AEBaseTile;
import appeng.tile.misc.TileCharger;
import appeng.util.Platform;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BlockCharger extends AEBaseBlock implements ICustomCollision
{
public BlockCharger() {
super( BlockCharger.class, Material.iron );
setfeature( EnumSet.of( AEFeature.Core ) );
setTileEntiy( TileCharger.class );
setLightOpacity( 2 );
isFullSize = isOpaque = false;
}
@Override
public boolean onActivated(World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ)
{
if ( player.isSneaking() )
return false;
if ( Platform.isServer() )
{
TileCharger tc = getTileEntity( w, x, y, z );
if ( tc != null )
{
tc.activate( player );
}
}
return true;
}
@Override
protected Class<? extends BaseBlockRender> getRenderer()
{
return RenderBlockCharger.class;
}
@Override
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World w, int x, int y, int z, Random r)
{
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if ( !AEConfig.instance.enableEffects )
return;
if ( r.nextFloat() < 0.98 )
return;
AEBaseTile tile = getTileEntity( w, x, y, z );
if ( tile instanceof TileCharger )
{
TileCharger tc = (TileCharger) tile;
if ( AEApi.instance().materials().materialCertusQuartzCrystalCharged.sameAsStack( tc.getStackInSlot( 0 ) ) )
{
double xOff = 0.0;
double yOff = 0.0;
double zOff = 0.0;
for (int bolts = 0; bolts < 3; bolts++)
{
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if ( CommonHelper.proxy.shouldAddParticles( r ) )
{
LightningEffect fx = new LightningEffect( w, xOff + 0.5 + x, yOff + 0.5 + y, zOff + 0.5 + z, 0.0D, 0.0D, 0.0D );
Minecraft.getMinecraft().effectRenderer.addEffect( (EntityFX) fx );
}
}
}
}
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxsFromPool(World w, int x, int y, int z, Entity e, boolean isVisual)
{
TileCharger tile = getTileEntity( w, x, y, z );
if ( tile != null )
{
double twoPixels = 2.0 / 16.0;
ForgeDirection up = tile.getUp();
ForgeDirection forward = tile.getForward();
AxisAlignedBB bb = AxisAlignedBB.getBoundingBox( twoPixels, twoPixels, twoPixels, 1.0 - twoPixels, 1.0 - twoPixels, 1.0 - twoPixels );
if ( up.offsetX != 0 )
{
bb.minX = 0;
bb.maxX = 1;
}
if ( up.offsetY != 0 )
{
bb.minY = 0;
bb.maxY = 1;
}
if ( up.offsetZ != 0 )
{
bb.minZ = 0;
bb.maxZ = 1;
}
switch (forward)
{
case DOWN:
bb.maxY = 1;
break;
case UP:
bb.minY = 0;
break;
case NORTH:
bb.maxZ = 1;
break;
case SOUTH:
bb.minZ = 0;
break;
case EAST:
bb.minX = 0;
break;
case WEST:
bb.maxX = 1;
break;
default:
break;
}
return Arrays.asList( new AxisAlignedBB[] { bb } );
}
return Arrays.asList( new AxisAlignedBB[] { AxisAlignedBB.getBoundingBox( 0.0, 0, 0.0, 1.0, 1.0, 1.0 ) } );
}
@Override
public void addCollidingBlockToList(World w, int x, int y, int z, AxisAlignedBB bb, List out, Entity e)
{
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out.add( AxisAlignedBB.getBoundingBox( 0.0, 0.0, 0.0, 1.0, 1.0, 1.0 ) );
}
}