Applied-Energistics-2-tiler.../src/main/java/appeng/client/gui/implementations/GuiLevelEmitter.java

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/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
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package appeng.client.gui.implementations;
import java.io.IOException;
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import org.lwjgl.input.Mouse;
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import net.minecraft.client.gui.GuiButton;
import net.minecraft.entity.player.InventoryPlayer;
import appeng.api.config.FuzzyMode;
import appeng.api.config.LevelType;
import appeng.api.config.RedstoneMode;
import appeng.api.config.Settings;
import appeng.api.config.Upgrades;
import appeng.api.config.YesNo;
import appeng.client.gui.widgets.GuiImgButton;
import appeng.client.gui.widgets.GuiNumberBox;
import appeng.container.implementations.ContainerLevelEmitter;
import appeng.core.AEConfig;
import appeng.core.AELog;
import appeng.core.localization.GuiText;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketConfigButton;
import appeng.core.sync.packets.PacketValueConfig;
import appeng.parts.automation.PartLevelEmitter;
public class GuiLevelEmitter extends GuiUpgradeable
{
GuiNumberBox level;
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GuiButton plus1;
GuiButton plus10;
GuiButton plus100;
GuiButton plus1000;
GuiButton minus1;
GuiButton minus10;
GuiButton minus100;
GuiButton minus1000;
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GuiImgButton levelMode;
GuiImgButton craftingMode;
public GuiLevelEmitter(InventoryPlayer inventoryPlayer, PartLevelEmitter te) {
super( new ContainerLevelEmitter( inventoryPlayer, te ) );
}
@Override
public void initGui()
{
super.initGui();
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this.level = new GuiNumberBox( this.fontRendererObj, this.guiLeft + 24, this.guiTop + 43, 79, this.fontRendererObj.FONT_HEIGHT, Long.class );
this.level.setEnableBackgroundDrawing( false );
this.level.setMaxStringLength( 16 );
this.level.setTextColor( 0xFFFFFF );
this.level.setVisible( true );
this.level.setFocused( true );
((ContainerLevelEmitter) this.inventorySlots).setTextField( this.level );
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}
@Override
protected void addButtons()
{
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this.levelMode = new GuiImgButton( this.guiLeft - 18, this.guiTop + 8, Settings.LEVEL_TYPE, LevelType.ITEM_LEVEL );
this.redstoneMode = new GuiImgButton( this.guiLeft - 18, this.guiTop + 28, Settings.REDSTONE_EMITTER, RedstoneMode.LOW_SIGNAL );
this.fuzzyMode = new GuiImgButton( this.guiLeft - 18, this.guiTop + 48, Settings.FUZZY_MODE, FuzzyMode.IGNORE_ALL );
this.craftingMode = new GuiImgButton( this.guiLeft - 18, this.guiTop + 48, Settings.CRAFT_VIA_REDSTONE, YesNo.NO );
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int a = AEConfig.instance.levelByStackAmounts( 0 );
int b = AEConfig.instance.levelByStackAmounts( 1 );
int c = AEConfig.instance.levelByStackAmounts( 2 );
int d = AEConfig.instance.levelByStackAmounts( 3 );
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this.buttonList.add( this.plus1 = new GuiButton( 0, this.guiLeft + 20, this.guiTop + 17, 22, 20, "+" + a ) );
this.buttonList.add( this.plus10 = new GuiButton( 0, this.guiLeft + 48, this.guiTop + 17, 28, 20, "+" + b ) );
this.buttonList.add( this.plus100 = new GuiButton( 0, this.guiLeft + 82, this.guiTop + 17, 32, 20, "+" + c ) );
this.buttonList.add( this.plus1000 = new GuiButton( 0, this.guiLeft + 120, this.guiTop + 17, 38, 20, "+" + d ) );
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this.buttonList.add( this.minus1 = new GuiButton( 0, this.guiLeft + 20, this.guiTop + 59, 22, 20, "-" + a ) );
this.buttonList.add( this.minus10 = new GuiButton( 0, this.guiLeft + 48, this.guiTop + 59, 28, 20, "-" + b ) );
this.buttonList.add( this.minus100 = new GuiButton( 0, this.guiLeft + 82, this.guiTop + 59, 32, 20, "-" + c ) );
this.buttonList.add( this.minus1000 = new GuiButton( 0, this.guiLeft + 120, this.guiTop + 59, 38, 20, "-" + d ) );
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this.buttonList.add( this.levelMode );
this.buttonList.add( this.redstoneMode );
this.buttonList.add( this.fuzzyMode );
this.buttonList.add( this.craftingMode );
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}
@Override
protected void actionPerformed(GuiButton btn)
{
super.actionPerformed( btn );
boolean backwards = Mouse.isButtonDown( 1 );
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if ( btn == this.craftingMode )
NetworkHandler.instance.sendToServer( new PacketConfigButton( this.craftingMode.getSetting(), backwards ) );
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if ( btn == this.levelMode )
NetworkHandler.instance.sendToServer( new PacketConfigButton( this.levelMode.getSetting(), backwards ) );
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boolean isPlus = btn == this.plus1 || btn == this.plus10 || btn == this.plus100 || btn == this.plus1000;
boolean isMinus = btn == this.minus1 || btn == this.minus10 || btn == this.minus100 || btn == this.minus1000;
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if ( isPlus || isMinus )
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this.addQty( this.getQty( btn ) );
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}
private void addQty(long i)
{
try
{
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String Out = this.level.getText();
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boolean Fixed = false;
while (Out.startsWith( "0" ) && Out.length() > 1)
{
Out = Out.substring( 1 );
Fixed = true;
}
if ( Fixed )
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this.level.setText( Out );
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if ( Out.length() == 0 )
Out = "0";
long result = Long.parseLong( Out );
result += i;
if ( result < 0 )
result = 0;
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this.level.setText( Out = Long.toString( result ) );
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NetworkHandler.instance.sendToServer( new PacketValueConfig( "LevelEmitter.Value", Out ) );
}
catch (NumberFormatException e)
{
// nope..
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this.level.setText( "0" );
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}
catch (IOException e)
{
AELog.error( e );
}
}
@Override
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protected void handleButtonVisibility()
{
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this.craftingMode.setVisibility( this.bc.getInstalledUpgrades( Upgrades.CRAFTING ) > 0 );
this.fuzzyMode.setVisibility( this.bc.getInstalledUpgrades( Upgrades.FUZZY ) > 0 );
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}
@Override
protected void keyTyped(char character, int key)
{
if ( !this.checkHotbarKeys( key ) )
{
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if ( (key == 211 || key == 205 || key == 203 || key == 14 || Character.isDigit( character )) && this.level.textboxKeyTyped( character, key ) )
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{
try
{
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String Out = this.level.getText();
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boolean Fixed = false;
while (Out.startsWith( "0" ) && Out.length() > 1)
{
Out = Out.substring( 1 );
Fixed = true;
}
if ( Fixed )
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this.level.setText( Out );
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if ( Out.length() == 0 )
Out = "0";
NetworkHandler.instance.sendToServer( new PacketValueConfig( "LevelEmitter.Value", Out ) );
}
catch (IOException e)
{
AELog.error( e );
}
}
else
{
super.keyTyped( character, key );
}
}
}
@Override
public void drawFG(int offsetX, int offsetY, int mouseX, int mouseY)
{
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boolean notCraftingMode = this.bc.getInstalledUpgrades( Upgrades.CRAFTING ) == 0;
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// configure enabled status...
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this.level.setEnabled( notCraftingMode );
this.plus1.enabled = notCraftingMode;
this.plus10.enabled = notCraftingMode;
this.plus100.enabled = notCraftingMode;
this.plus1000.enabled = notCraftingMode;
this.minus1.enabled = notCraftingMode;
this.minus10.enabled = notCraftingMode;
this.minus100.enabled = notCraftingMode;
this.minus1000.enabled = notCraftingMode;
this.levelMode.enabled = notCraftingMode;
this.redstoneMode.enabled = notCraftingMode;
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super.drawFG( offsetX, offsetY, mouseX, mouseY );
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if ( this.craftingMode != null )
this.craftingMode.set( ((ContainerLevelEmitter) this.cvb).cmType );
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if ( this.levelMode != null )
this.levelMode.set( ((ContainerLevelEmitter) this.cvb).lvType );
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}
@Override
public void drawBG(int offsetX, int offsetY, int mouseX, int mouseY)
{
super.drawBG( offsetX, offsetY, mouseX, mouseY );
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this.level.drawTextBox();
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}
@Override
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protected String getBackground()
{
return "guis/lvlemitter.png";
}
@Override
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protected GuiText getName()
{
return GuiText.LevelEmitter;
}
}