Applied-Energistics-2-tiler.../src/main/java/appeng/client/render/TESRWrapper.java

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/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.render;
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import org.lwjgl.opengl.GL11;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
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import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import appeng.block.AEBaseBlock;
import appeng.core.AELog;
import appeng.tile.AEBaseTile;
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import appeng.util.Platform;
@SideOnly(Side.CLIENT)
public class TESRWrapper extends TileEntitySpecialRenderer
{
final public RenderBlocks renderBlocksInstance = new RenderBlocks();
final BaseBlockRender blkRender;
final double MAX_DISTANCE;
public TESRWrapper(BaseBlockRender render) {
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this.blkRender = render;
this.MAX_DISTANCE = this.blkRender.getTesrRenderDistance();
}
@Override
final public void renderTileEntityAt(TileEntity te, double x, double y, double z, float f)
{
if ( te instanceof AEBaseTile )
{
Block b = te.getBlockType();
if ( b instanceof AEBaseBlock && ((AEBaseTile) te).requiresTESR() )
{
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if ( Math.abs( x ) > this.MAX_DISTANCE || Math.abs( y ) > this.MAX_DISTANCE || Math.abs( z ) > this.MAX_DISTANCE )
return;
Tessellator tess = Tessellator.instance;
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if ( Platform.isDrawing( tess ) )
return;
try
{
GL11.glPushMatrix();
GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
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this.renderBlocksInstance.blockAccess = te.getWorldObj();
this.blkRender.renderTile( (AEBaseBlock) b, (AEBaseTile) te, tess, x, y, z, f, this.renderBlocksInstance );
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if ( Platform.isDrawing( tess ) )
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throw new RuntimeException( "Error during rendering." );
GL11.glPopAttrib();
GL11.glPopMatrix();
}
catch (Throwable t)
{
AELog.severe( "Hi, Looks like there was a crash while rendering something..." );
t.printStackTrace();
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AELog.severe( "MC will now crash ( probably )!" );
throw new RuntimeException( t );
}
}
}
}
}