2014-11-14 12:02:52 +01:00
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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2014-09-24 02:26:27 +02:00
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package appeng.client.render.blocks;
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2015-01-03 02:53:14 +01:00
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import java.util.Collection;
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2014-09-24 02:26:27 +02:00
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import java.util.EnumSet;
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2015-01-03 02:53:14 +01:00
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import net.minecraft.block.Block;
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2014-09-24 02:26:27 +02:00
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.IIcon;
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import net.minecraft.world.IBlockAccess;
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import net.minecraftforge.client.IItemRenderer.ItemRenderType;
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import net.minecraftforge.common.util.ForgeDirection;
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2014-12-29 21:59:05 +01:00
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2014-09-24 02:26:27 +02:00
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import appeng.api.AEApi;
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2015-01-03 02:53:14 +01:00
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import appeng.api.definitions.IBlocks;
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import appeng.api.definitions.IDefinitions;
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import appeng.api.definitions.IParts;
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2014-09-24 02:26:27 +02:00
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import appeng.api.util.AEColor;
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import appeng.block.AEBaseBlock;
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import appeng.client.render.BaseBlockRender;
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import appeng.client.texture.ExtraBlockTextures;
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import appeng.tile.qnb.TileQuantumBridge;
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public class RenderQNB extends BaseBlockRender
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{
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2015-01-03 02:53:14 +01:00
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public void renderCableAt(double thickness, IBlockAccess world, int x, int y, int z, AEBaseBlock block, RenderBlocks renderer, IIcon texture, double pull,
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Collection<ForgeDirection> connections)
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2014-09-24 02:26:27 +02:00
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{
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block.getRendererInstance().setTemporaryRenderIcon( texture );
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if ( connections.contains( ForgeDirection.UNKNOWN ) )
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{
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2015-01-03 02:53:14 +01:00
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renderer.setRenderBounds( 0.5D - thickness, 0.5D - thickness, 0.5D - thickness, 0.5D + thickness, 0.5D + thickness, 0.5D + thickness );
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2014-09-24 02:26:27 +02:00
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renderer.renderStandardBlock( block, x, y, z );
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}
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if ( connections.contains( ForgeDirection.WEST ) )
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{
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renderer.setRenderBounds( 0.0D, 0.5D - thickness, 0.5D - thickness, 0.5D - thickness - pull, 0.5D + thickness, 0.5D + thickness );
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2014-09-24 02:26:27 +02:00
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renderer.renderStandardBlock( block, x, y, z );
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}
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if ( connections.contains( ForgeDirection.EAST ) )
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{
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2015-01-03 02:53:14 +01:00
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renderer.setRenderBounds( 0.5D + thickness + pull, 0.5D - thickness, 0.5D - thickness, 1.0D, 0.5D + thickness, 0.5D + thickness );
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2014-09-24 02:26:27 +02:00
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renderer.renderStandardBlock( block, x, y, z );
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}
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if ( connections.contains( ForgeDirection.NORTH ) )
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{
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renderer.setRenderBounds( 0.5D - thickness, 0.5D - thickness, 0.0D, 0.5D + thickness, 0.5D + thickness, 0.5D - thickness - pull );
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renderer.renderStandardBlock( block, x, y, z );
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}
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if ( connections.contains( ForgeDirection.SOUTH ) )
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{
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renderer.setRenderBounds( 0.5D - thickness, 0.5D - thickness, 0.5D + thickness + pull, 0.5D + thickness, 0.5D + thickness, 1.0D );
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renderer.renderStandardBlock( block, x, y, z );
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}
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if ( connections.contains( ForgeDirection.DOWN ) )
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{
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renderer.setRenderBounds( 0.5D - thickness, 0.0D, 0.5D - thickness, 0.5D + thickness, 0.5D - thickness - pull, 0.5D + thickness );
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2014-09-24 02:26:27 +02:00
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renderer.renderStandardBlock( block, x, y, z );
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}
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if ( connections.contains( ForgeDirection.UP ) )
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{
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2015-01-03 02:53:14 +01:00
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renderer.setRenderBounds( 0.5D - thickness, 0.5D + thickness + pull, 0.5D - thickness, 0.5D + thickness, 1.0D, 0.5D + thickness );
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renderer.renderStandardBlock( block, x, y, z );
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}
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block.getRendererInstance().setTemporaryRenderIcon( null );
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}
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@Override
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public void renderInventory(AEBaseBlock block, ItemStack item, RenderBlocks renderer, ItemRenderType type, Object[] obj)
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{
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2014-09-28 11:47:17 +02:00
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float minPx = 2.0f / 16.0f;
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float maxPx = 14.0f / 16.0f;
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renderer.setRenderBounds( minPx, minPx, minPx, maxPx, maxPx, maxPx );
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2014-09-24 02:26:27 +02:00
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super.renderInventory( block, item, renderer, type, obj );
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}
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@Override
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public boolean renderInWorld(AEBaseBlock block, IBlockAccess world, int x, int y, int z, RenderBlocks renderer)
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{
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TileQuantumBridge tqb = block.getTileEntity( world, x, y, z );
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if ( tqb == null )
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return false;
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renderer.renderAllFaces = true;
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2015-01-03 02:53:14 +01:00
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final IDefinitions definitions = AEApi.instance().definitions();
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final IBlocks blocks = definitions.blocks();
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final IParts parts = definitions.parts();
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for ( Block linkBlock : blocks.quantumLink().maybeBlock().asSet() )
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{
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if ( tqb.getBlockType() == linkBlock )
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{
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if ( tqb.isFormed() )
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{
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EnumSet<ForgeDirection> sides = tqb.getConnections();
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2014-09-24 02:26:27 +02:00
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2015-01-03 02:53:14 +01:00
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Item transGlassCable = parts.cableGlass().item( AEColor.Transparent );
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this.renderCableAt( 0.11D, world, x, y, z, block, renderer, transGlassCable.getIconIndex( parts.cableGlass().stack( AEColor.Transparent, 1 ) ), 0.141D, sides );
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2014-09-24 02:26:27 +02:00
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2015-01-03 02:53:14 +01:00
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Item transCoveredCable = parts.cableCovered().item( AEColor.Transparent );
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this.renderCableAt( 0.188D, world, x, y, z, block, renderer, transCoveredCable.getIconIndex( parts.cableCovered().stack( AEColor.Transparent, 1 ) ), 0.1875D, sides );
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}
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2014-09-24 02:26:27 +02:00
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2014-09-28 11:47:17 +02:00
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float renderMin = 2.0f / 16.0f;
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float renderMax = 14.0f / 16.0f;
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renderer.setRenderBounds( renderMin, renderMin, renderMin, renderMax, renderMax, renderMax );
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2014-09-24 02:26:27 +02:00
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renderer.renderStandardBlock( block, x, y, z );
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}
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else
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{
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if ( !tqb.isFormed() )
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2014-09-24 02:26:27 +02:00
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{
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2015-01-03 02:53:14 +01:00
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float renderMin = 2.0f / 16.0f;
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float renderMax = 14.0f / 16.0f;
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2014-09-28 11:47:17 +02:00
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renderer.setRenderBounds( renderMin, renderMin, renderMin, renderMax, renderMax, renderMax );
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2015-01-03 02:53:14 +01:00
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renderer.renderStandardBlock( block, x, y, z );
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}
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else if ( tqb.isCorner() )
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{
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Item transCoveredCable = parts.cableCovered().item( AEColor.Transparent );
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this.renderCableAt( 0.188D, world, x, y, z, block, renderer, transCoveredCable.getIconIndex( parts.cableCovered().stack( AEColor.Transparent, 1 ) ), 0.05D,
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tqb.getConnections() );
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2014-09-24 02:26:27 +02:00
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2015-01-03 02:53:14 +01:00
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float renderMin = 4.0f / 16.0f;
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float renderMax = 12.0f / 16.0f;
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2014-09-24 02:26:27 +02:00
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2015-01-03 02:53:14 +01:00
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renderer.setRenderBounds( renderMin, renderMin, renderMin, renderMax, renderMax, renderMax );
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renderer.renderStandardBlock( block, x, y, z );
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2014-09-24 02:26:27 +02:00
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2015-01-03 02:53:14 +01:00
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if ( tqb.isPowered() )
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{
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2014-09-24 02:26:27 +02:00
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2015-01-03 02:53:14 +01:00
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renderMin = 3.9f / 16.0f;
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renderMax = 12.1f / 16.0f;
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renderer.setRenderBounds( renderMin, renderMin, renderMin, renderMax, renderMax, renderMax );
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2014-09-24 02:26:27 +02:00
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2015-01-03 02:53:14 +01:00
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int bn = 15;
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Tessellator.instance.setColorOpaque_F( 1.0F, 1.0F, 1.0F );
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Tessellator.instance.setBrightness( bn << 20 | bn << 4 );
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for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
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this.renderFace( x, y, z, block, ExtraBlockTextures.BlockQRingCornerLight.getIcon(), renderer, side );
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2014-09-24 02:26:27 +02:00
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2015-01-03 02:53:14 +01:00
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}
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}
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else
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{
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float renderMin = 2.0f / 16.0f;
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float renderMax = 14.0f / 16.0f;
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renderer.setRenderBounds( 0, renderMin, renderMin, 1, renderMax, renderMax );
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renderer.renderStandardBlock( block, x, y, z );
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renderer.setRenderBounds( renderMin, 0, renderMin, renderMax, 1, renderMax );
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renderer.renderStandardBlock( block, x, y, z );
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renderer.setRenderBounds( renderMin, renderMin, 0, renderMax, renderMax, 1 );
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renderer.renderStandardBlock( block, x, y, z );
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if ( tqb.isPowered() )
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{
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renderMin = -0.01f / 16.0f;
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renderMax = 16.01f / 16.0f;
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renderer.setRenderBounds( renderMin, renderMin, renderMin, renderMax, renderMax, renderMax );
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int bn = 15;
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Tessellator.instance.setColorOpaque_F( 1.0F, 1.0F, 1.0F );
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Tessellator.instance.setBrightness( bn << 20 | bn << 4 );
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for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
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this.renderFace( x, y, z, block, ExtraBlockTextures.BlockQRingEdgeLight.getIcon(), renderer, side );
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}
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2014-09-24 02:26:27 +02:00
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}
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}
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}
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renderer.renderAllFaces = false;
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return true;
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}
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}
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