2014-11-14 12:02:52 +01:00
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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2014-01-27 05:00:36 +01:00
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package appeng.client.render.blocks;
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import java.util.EnumSet;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.item.ItemStack;
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2014-02-09 02:34:52 +01:00
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import net.minecraft.util.IIcon;
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2014-01-27 05:00:36 +01:00
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import net.minecraft.world.IBlockAccess;
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2014-03-02 09:35:11 +01:00
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import net.minecraftforge.client.IItemRenderer.ItemRenderType;
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2014-02-09 02:34:52 +01:00
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import net.minecraftforge.common.util.ForgeDirection;
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2014-12-29 21:59:05 +01:00
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2014-07-17 06:44:02 +02:00
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import appeng.api.util.AEColor;
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2014-01-27 05:00:36 +01:00
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import appeng.block.AEBaseBlock;
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import appeng.client.render.BaseBlockRender;
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2014-05-26 03:58:44 +02:00
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import appeng.client.texture.ExtraBlockTextures;
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2014-01-27 05:00:36 +01:00
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import appeng.tile.misc.TileSecurity;
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public class RendererSecurity extends BaseBlockRender
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{
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public RendererSecurity() {
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super( false, 0 );
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}
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@Override
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2014-03-05 04:12:23 +01:00
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public void renderInventory(AEBaseBlock block, ItemStack is, RenderBlocks renderer, ItemRenderType type, Object[] obj)
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{
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renderer.overrideBlockTexture = ExtraBlockTextures.getMissing();
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2014-03-01 04:45:30 +01:00
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this.renderInvBlock( EnumSet.of( ForgeDirection.SOUTH ), block, is, Tessellator.instance, 0x000000, renderer );
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2014-01-27 05:00:36 +01:00
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2014-05-26 03:58:44 +02:00
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renderer.overrideBlockTexture = ExtraBlockTextures.MEChest.getIcon();
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2014-12-29 15:13:47 +01:00
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this.renderInvBlock( EnumSet.of( ForgeDirection.UP ), block, is, Tessellator.instance, this.adjustBrightness( AEColor.Transparent.whiteVariant, 0.7 ),
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renderer );
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2014-01-27 05:00:36 +01:00
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renderer.overrideBlockTexture = null;
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2014-03-05 04:12:23 +01:00
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super.renderInventory( block, is, renderer, type, obj );
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2014-01-27 05:00:36 +01:00
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}
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@Override
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public boolean renderInWorld(AEBaseBlock imb, IBlockAccess world, int x, int y, int z, RenderBlocks renderer)
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{
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TileSecurity sp = imb.getTileEntity( world, x, y, z );
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renderer.setRenderBounds( 0, 0, 0, 1, 1, 1 );
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ForgeDirection up = sp.getUp();
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2014-12-29 15:13:47 +01:00
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this.preRenderInWorld( imb, world, x, y, z, renderer );
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2014-01-27 05:00:36 +01:00
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boolean result = renderer.renderStandardBlock( imb, x, y, z );
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int b = world.getLightBrightnessForSkyBlocks( x + up.offsetX, y + up.offsetY, z + up.offsetZ, 0 );
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if ( sp.isActive() )
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{
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b = 15 << 20 | 15 << 4;
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}
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Tessellator.instance.setBrightness( b );
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Tessellator.instance.setColorOpaque_I( 0xffffff );
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renderer.setRenderBounds( 0, 0, 0, 1, 1, 1 );
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2014-07-17 06:44:02 +02:00
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Tessellator.instance.setColorOpaque_I( sp.getColor().whiteVariant );
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IIcon ico = sp.isActive() ? ExtraBlockTextures.BlockMESecurityOn_Light.getIcon() : ExtraBlockTextures.MEChest.getIcon();
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this.renderFace( x, y, z, imb, ico, renderer, up );
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if ( sp.isActive() )
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{
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Tessellator.instance.setColorOpaque_I( sp.getColor().mediumVariant );
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ico = sp.isActive() ? ExtraBlockTextures.BlockMESecurityOn_Medium.getIcon() : ExtraBlockTextures.MEChest.getIcon();
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this.renderFace( x, y, z, imb, ico, renderer, up );
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2014-07-17 06:44:02 +02:00
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Tessellator.instance.setColorOpaque_I( sp.getColor().blackVariant );
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ico = sp.isActive() ? ExtraBlockTextures.BlockMESecurityOn_Dark.getIcon() : ExtraBlockTextures.MEChest.getIcon();
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this.renderFace( x, y, z, imb, ico, renderer, up );
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}
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2014-01-27 05:00:36 +01:00
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renderer.overrideBlockTexture = null;
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2014-12-29 15:13:47 +01:00
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this.postRenderInWorld( renderer );
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return result;
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}
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}
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