Applied-Energistics-2-tiler.../src/main/java/appeng/spatial/StorageHelper.java

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/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.spatial;
import java.lang.reflect.Method;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityHanging;
import net.minecraft.entity.EntityList;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.MathHelper;
import net.minecraft.world.Teleporter;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
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import appeng.api.AEApi;
import appeng.api.util.WorldCoord;
import appeng.core.stats.Achievements;
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import appeng.util.Platform;
public class StorageHelper
{
private static StorageHelper instance;
public static StorageHelper getInstance()
{
if ( instance == null )
instance = new StorageHelper();
return instance;
}
static class TriggerUpdates implements ISpatialVisitor
{
final World dst;
public TriggerUpdates(World dst2) {
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this.dst = dst2;
}
@Override
public void visit(int x, int y, int z)
{
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Block blk = this.dst.getBlock( x, y, z );
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blk.onNeighborBlockChange( this.dst, x, y, z, Platform.AIR );
}
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}
static class WrapInMatrixFrame implements ISpatialVisitor
{
final World dst;
final Block blkID;
final int Meta;
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public WrapInMatrixFrame(Block blockID, int metaData, World dst2) {
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this.dst = dst2;
this.blkID = blockID;
this.Meta = metaData;
}
@Override
public void visit(int x, int y, int z)
{
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this.dst.setBlock( x, y, z, this.blkID, this.Meta, 3 );
}
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}
static class TelDestination
{
TelDestination(World _dim, AxisAlignedBB srcBox, double _x, double _y, double _z, int tileX, int tileY, int tileZ) {
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this.dim = _dim;
this.x = Math.min( srcBox.maxX - 0.5, Math.max( srcBox.minX + 0.5, _x + tileX ) );
this.y = Math.min( srcBox.maxY - 0.5, Math.max( srcBox.minY + 0.5, _y + tileY ) );
this.z = Math.min( srcBox.maxZ - 0.5, Math.max( srcBox.minZ + 0.5, _z + tileZ ) );
this.xOff = tileX;
this.yOff = tileY;
this.zOff = tileZ;
}
final World dim;
final double x;
final double y;
final double z;
final int xOff;
final int yOff;
final int zOff;
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}
static class METeleporter extends Teleporter
{
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final TelDestination destination;
public METeleporter(WorldServer par1WorldServer, TelDestination d) {
super( par1WorldServer );
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this.destination = d;
}
@Override
public void placeInPortal(Entity par1Entity, double par2, double par4, double par6, float par8)
{
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par1Entity.setLocationAndAngles( this.destination.x, this.destination.y, this.destination.z, par1Entity.rotationYaw, 0.0F );
par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D;
}
@Override
public boolean makePortal(Entity par1Entity)
{
return false;
}
@Override
public boolean placeInExistingPortal(Entity par1Entity, double par2, double par4, double par6, float par8)
{
return false;
}
@Override
public void removeStalePortalLocations(long par1)
{
}
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}
Method onEntityRemoved;
/**
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* Mostly from dimensional doors.. which mostly got it form X-Comp.
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*
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* @param entity to be teleported entity
* @param link destination
* @return teleported entity
*/
public Entity teleportEntity(Entity entity, TelDestination link)
{
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WorldServer oldWorld;
WorldServer newWorld;
EntityPlayerMP player;
try
{
oldWorld = (WorldServer) entity.worldObj;
newWorld = (WorldServer) link.dim;
player = (entity instanceof EntityPlayerMP) ? (EntityPlayerMP) entity : null;
}
catch (Throwable e)
{
return entity;
}
if ( oldWorld == null )
return entity;
if ( newWorld == null )
return entity;
// Is something riding? Handle it first.
if ( entity.riddenByEntity != null )
{
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return this.teleportEntity( entity.riddenByEntity, link );
}
// Are we riding something? Dismount and tell the mount to go first.
Entity cart = entity.ridingEntity;
if ( cart != null )
{
entity.mountEntity( null );
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cart = this.teleportEntity( cart, link );
// We keep track of both so we can remount them on the other side.
}
// load the chunk!
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WorldServer.class.cast( newWorld ).getChunkProvider().loadChunk( MathHelper.floor_double( link.x ) >> 4, MathHelper.floor_double( link.z ) >> 4 );
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boolean diffDestination = newWorld != oldWorld;
if ( diffDestination )
{
if ( player != null )
{
if ( link.dim.provider instanceof StorageWorldProvider )
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Achievements.SpatialIOExplorer.addToPlayer( player );
player.mcServer.getConfigurationManager().transferPlayerToDimension( player, link.dim.provider.dimensionId, new METeleporter( newWorld, link ) );
}
else
{
int entX = entity.chunkCoordX;
int entZ = entity.chunkCoordZ;
if ( (entity.addedToChunk) && (oldWorld.getChunkProvider().chunkExists( entX, entZ )) )
{
oldWorld.getChunkFromChunkCoords( entX, entZ ).removeEntity( entity );
oldWorld.getChunkFromChunkCoords( entX, entZ ).isModified = true;
}
Entity newEntity = EntityList.createEntityByName( EntityList.getEntityString( entity ), newWorld );
if ( newEntity != null )
{
entity.lastTickPosX = entity.prevPosX = entity.posX = link.x;
entity.lastTickPosY = entity.prevPosY = entity.posY = link.y;
entity.lastTickPosZ = entity.prevPosZ = entity.posZ = link.z;
if ( entity instanceof EntityHanging )
{
EntityHanging h = (EntityHanging) entity;
h.field_146063_b += link.xOff;
h.field_146064_c += link.yOff;
h.field_146062_d += link.zOff;
}
newEntity.copyDataFrom( entity, true );
newEntity.dimension = newWorld.provider.dimensionId;
newEntity.forceSpawn = true;
entity.isDead = true;
entity = newEntity;
}
else
return null;
// myChunk.addEntity( entity );
// newWorld.loadedEntityList.add( entity );
// newWorld.onEntityAdded( entity );
newWorld.spawnEntityInWorld( entity );
}
}
entity.worldObj.updateEntityWithOptionalForce( entity, false );
if ( cart != null )
{
if ( player != null )
entity.worldObj.updateEntityWithOptionalForce( entity, true );
entity.mountEntity( cart );
}
return entity;
}
public void transverseEdges(int minX, int minY, int minZ, int maxX, int maxY, int maxZ, ISpatialVisitor visitor)
{
for (int y = minY; y < maxY; y++)
for (int z = minZ; z < maxZ; z++)
{
visitor.visit( minX, y, z );
visitor.visit( maxX, y, z );
}
for (int x = minX; x < maxX; x++)
for (int z = minZ; z < maxZ; z++)
{
visitor.visit( x, minY, z );
visitor.visit( x, maxY, z );
}
for (int x = minX; x < maxX; x++)
for (int y = minY; y < maxY; y++)
{
visitor.visit( x, y, minZ );
visitor.visit( x, y, maxZ );
}
}
public void swapRegions(World src /** over world **/
, World dst /** storage cell **/
, int x, int y, int z, int i, int j, int k, int scaleX, int scaleY, int scaleZ)
{
for ( Block matrixFrameBlock : AEApi.instance().definitions().blocks().matrixFrame().maybeBlock().asSet() )
{
this.transverseEdges( i - 1, j - 1, k - 1, i + scaleX + 1, j + scaleY + 1, k + scaleZ + 1, new WrapInMatrixFrame( matrixFrameBlock, 0, dst ) );
}
AxisAlignedBB srcBox = AxisAlignedBB.getBoundingBox( x, y, z, x + scaleX + 1, y + scaleY + 1, z + scaleZ + 1 );
AxisAlignedBB dstBox = AxisAlignedBB.getBoundingBox( i, j, k, i + scaleX + 1, j + scaleY + 1, k + scaleZ + 1 );
CachedPlane cDst = new CachedPlane( dst, i, j, k, i + scaleX, j + scaleY, k + scaleZ );
CachedPlane cSrc = new CachedPlane( src, x, y, z, x + scaleX, y + scaleY, z + scaleZ );
// do nearly all the work... swaps blocks, tiles, and block ticks
cSrc.Swap( cDst );
List<Entity> srcE = src.getEntitiesWithinAABB( Entity.class, srcBox );
List<Entity> dstE = dst.getEntitiesWithinAABB( Entity.class, dstBox );
for (Entity e : dstE)
{
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this.teleportEntity( e, new TelDestination( src, srcBox, e.posX, e.posY, e.posZ, -i + x, -j + y, -k + z ) );
}
for (Entity e : srcE)
{
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this.teleportEntity( e, new TelDestination( dst, dstBox, e.posX, e.posY, e.posZ, -x + i, -y + j, -z + k ) );
}
for (WorldCoord wc : cDst.updates)
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cDst.world.notifyBlockOfNeighborChange( wc.x, wc.y, wc.z, Platform.AIR );
for (WorldCoord wc : cSrc.updates)
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cSrc.world.notifyBlockOfNeighborChange( wc.x, wc.y, wc.z, Platform.AIR );
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this.transverseEdges( x - 1, y - 1, z - 1, x + scaleX + 1, y + scaleY + 1, z + scaleZ + 1, new TriggerUpdates( src ) );
this.transverseEdges( i - 1, j - 1, k - 1, i + scaleX + 1, j + scaleY + 1, k + scaleZ + 1, new TriggerUpdates( dst ) );
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this.transverseEdges( x, y, z, x + scaleX, y + scaleY, z + scaleZ, new TriggerUpdates( src ) );
this.transverseEdges( i, j, k, i + scaleX, j + scaleY, k + scaleZ, new TriggerUpdates( dst ) );
/*
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* IChunkProvider cp = destination.getChunkProvider(); if ( cp instanceof ChunkProviderServer ) { ChunkProviderServer
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* srv = (ChunkProviderServer) cp; srv.unloadAllChunks(); }
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*
* cp.unloadQueuedChunks();
*/
}
}