2014-11-14 12:02:52 +01:00
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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2014-09-24 02:26:27 +02:00
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package appeng.tile.misc;
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import appeng.api.config.Actionable;
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import appeng.api.networking.IGridNode;
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import appeng.api.networking.energy.IEnergyGrid;
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import appeng.api.networking.ticking.IGridTickable;
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import appeng.api.networking.ticking.TickRateModulation;
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import appeng.api.networking.ticking.TickingRequest;
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import appeng.api.util.AECableType;
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import appeng.api.util.DimensionalCoord;
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import appeng.core.settings.TickRates;
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2015-05-01 09:49:00 +02:00
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import appeng.helpers.Reflected;
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2014-09-24 02:26:27 +02:00
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import appeng.me.GridAccessException;
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import appeng.tile.TileEvent;
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import appeng.tile.events.TileEventType;
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import appeng.tile.grid.AENetworkInvTile;
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import appeng.tile.inventory.AppEngInternalInventory;
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import appeng.tile.inventory.InvOperation;
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2015-05-01 09:49:00 +02:00
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import appeng.util.Platform;
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2017-04-12 16:10:13 +02:00
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import io.netty.buffer.ByteBuf;
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import net.minecraft.init.Items;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntityFurnace;
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import net.minecraftforge.common.util.ForgeDirection;
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2014-09-24 02:26:27 +02:00
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2022-12-02 17:40:47 +01:00
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public class TileVibrationChamber extends AENetworkInvTile implements IGridTickable {
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private static final int FUEL_SLOT_INDEX = 0;
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private static final double POWER_PER_TICK = 5;
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private static final int[] ACCESSIBLE_SLOTS = { FUEL_SLOT_INDEX };
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private static final int MAX_BURN_SPEED = 200;
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private static final double DILATION_SCALING = 100.0;
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private static final int MIN_BURN_SPEED = 20;
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private final IInventory inv = new AppEngInternalInventory(this, 1);
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private int burnSpeed = 100;
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private double burnTime = 0;
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private double maxBurnTime = 0;
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// client side..
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public boolean isOn;
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public TileVibrationChamber() {
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this.getProxy().setIdlePowerUsage(0);
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this.getProxy().setFlags();
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}
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@Override
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public AECableType getCableConnectionType(final ForgeDirection dir) {
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return AECableType.COVERED;
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}
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@Reflected
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@TileEvent(TileEventType.NETWORK_READ)
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public boolean hasUpdate(final ByteBuf data) {
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final boolean wasOn = this.isOn;
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this.isOn = data.readBoolean();
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return wasOn != this.isOn; // TESR doesn't need updates!
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}
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@Reflected
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@TileEvent(TileEventType.NETWORK_WRITE)
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public void writeToNetwork(final ByteBuf data) {
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data.writeBoolean(this.getBurnTime() > 0);
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}
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@TileEvent(TileEventType.WORLD_NBT_WRITE)
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public void writeToNBT_TileVibrationChamber(final NBTTagCompound data) {
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data.setDouble("burnTime", this.getBurnTime());
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data.setDouble("maxBurnTime", this.getMaxBurnTime());
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data.setInteger("burnSpeed", this.getBurnSpeed());
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}
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@TileEvent(TileEventType.WORLD_NBT_READ)
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public void readFromNBT_TileVibrationChamber(final NBTTagCompound data) {
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this.setBurnTime(data.getDouble("burnTime"));
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this.setMaxBurnTime(data.getDouble("maxBurnTime"));
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this.setBurnSpeed(data.getInteger("burnSpeed"));
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}
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@Override
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public IInventory getInternalInventory() {
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return this.inv;
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}
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@Override
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public boolean isItemValidForSlot(final int i, final ItemStack itemstack) {
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return TileEntityFurnace.getItemBurnTime(itemstack) > 0;
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}
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@Override
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public void onChangeInventory(
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final IInventory inv,
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final int slot,
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final InvOperation mc,
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final ItemStack removed,
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final ItemStack added
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) {
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if (this.getBurnTime() <= 0) {
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if (this.canEatFuel()) {
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try {
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this.getProxy().getTick().wakeDevice(this.getProxy().getNode());
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} catch (final GridAccessException e) {
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// wake up!
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}
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}
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}
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}
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@Override
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public boolean
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canExtractItem(final int slotIndex, final ItemStack extractedItem, final int side) {
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return extractedItem.getItem() == Items.bucket;
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}
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@Override
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public int[] getAccessibleSlotsBySide(final ForgeDirection side) {
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return ACCESSIBLE_SLOTS;
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}
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private boolean canEatFuel() {
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final ItemStack is = this.getStackInSlot(FUEL_SLOT_INDEX);
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if (is != null) {
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final int newBurnTime = TileEntityFurnace.getItemBurnTime(is);
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if (newBurnTime > 0 && is.stackSize > 0) {
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return true;
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}
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}
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return false;
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}
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@Override
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public DimensionalCoord getLocation() {
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return new DimensionalCoord(this);
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}
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@Override
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public TickingRequest getTickingRequest(final IGridNode node) {
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if (this.getBurnTime() <= 0) {
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this.eatFuel();
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}
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return new TickingRequest(
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TickRates.VibrationChamber.getMin(),
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TickRates.VibrationChamber.getMax(),
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this.getBurnTime() <= 0,
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false
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);
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}
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@Override
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public TickRateModulation
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tickingRequest(final IGridNode node, final int ticksSinceLastCall) {
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if (this.getBurnTime() <= 0) {
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this.eatFuel();
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if (this.getBurnTime() > 0) {
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return TickRateModulation.URGENT;
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}
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this.setBurnSpeed(100);
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return TickRateModulation.SLEEP;
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}
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this.setBurnSpeed(
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Math.max(MIN_BURN_SPEED, Math.min(this.getBurnSpeed(), MAX_BURN_SPEED))
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);
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final double dilation = this.getBurnSpeed() / DILATION_SCALING;
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double timePassed = ticksSinceLastCall * dilation;
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this.setBurnTime(this.getBurnTime() - timePassed);
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if (this.getBurnTime() < 0) {
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timePassed += this.getBurnTime();
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this.setBurnTime(0);
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}
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try {
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final IEnergyGrid grid = this.getProxy().getEnergy();
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final double newPower = timePassed * POWER_PER_TICK;
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final double overFlow = grid.injectPower(newPower, Actionable.SIMULATE);
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// burn the over flow.
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grid.injectPower(Math.max(0.0, newPower - overFlow), Actionable.MODULATE);
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if (overFlow > 0) {
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this.setBurnSpeed(this.getBurnSpeed() - ticksSinceLastCall);
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} else {
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this.setBurnSpeed(this.getBurnSpeed() + ticksSinceLastCall);
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}
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this.setBurnSpeed(
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Math.max(MIN_BURN_SPEED, Math.min(this.getBurnSpeed(), MAX_BURN_SPEED))
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);
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return overFlow > 0 ? TickRateModulation.SLOWER : TickRateModulation.FASTER;
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} catch (final GridAccessException e) {
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this.setBurnSpeed(this.getBurnSpeed() - ticksSinceLastCall);
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this.setBurnSpeed(
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Math.max(MIN_BURN_SPEED, Math.min(this.getBurnSpeed(), MAX_BURN_SPEED))
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);
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return TickRateModulation.SLOWER;
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}
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}
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private void eatFuel() {
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final ItemStack is = this.getStackInSlot(FUEL_SLOT_INDEX);
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if (is != null) {
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final int newBurnTime = TileEntityFurnace.getItemBurnTime(is);
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if (newBurnTime > 0 && is.stackSize > 0) {
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this.setBurnTime(this.getBurnTime() + newBurnTime);
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this.setMaxBurnTime(this.getBurnTime());
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is.stackSize--;
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if (is.stackSize <= 0) {
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ItemStack container = null;
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if (is.getItem() != null && is.getItem().hasContainerItem(is)) {
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container = is.getItem().getContainerItem(is);
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}
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this.setInventorySlotContents(0, container);
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} else {
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this.setInventorySlotContents(0, is);
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}
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this.markDirty();
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}
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}
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if (this.getBurnTime() > 0) {
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try {
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this.getProxy().getTick().wakeDevice(this.getProxy().getNode());
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} catch (final GridAccessException e) {
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// gah!
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}
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}
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// state change
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if ((!this.isOn && this.getBurnTime() > 0)
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|| (this.isOn && this.getBurnTime() <= 0)) {
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this.isOn = this.getBurnTime() > 0;
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this.markForUpdate();
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if (this.hasWorldObj()) {
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Platform.notifyBlocksOfNeighbors(
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this.worldObj, this.xCoord, this.yCoord, this.zCoord
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);
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}
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}
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}
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public int getBurnSpeed() {
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return this.burnSpeed;
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}
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private void setBurnSpeed(final int burnSpeed) {
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this.burnSpeed = burnSpeed;
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}
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public double getMaxBurnTime() {
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return this.maxBurnTime;
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}
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private void setMaxBurnTime(final double maxBurnTime) {
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this.maxBurnTime = maxBurnTime;
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}
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public double getBurnTime() {
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return this.burnTime;
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}
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private void setBurnTime(final double burnTime) {
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this.burnTime = burnTime;
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}
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2014-09-24 02:26:27 +02:00
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}
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