Applied-Energistics-2-tiler.../facade/FacadePart.java

425 lines
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Java
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package appeng.facade;
import java.util.EnumSet;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.IIcon;
import net.minecraftforge.common.util.ForgeDirection;
import org.lwjgl.opengl.GL11;
import appeng.api.parts.IFacadeContainer;
import appeng.api.parts.IFacadePart;
import appeng.api.parts.IPartCollsionHelper;
import appeng.api.parts.IPartRenderHelper;
import appeng.client.render.BusRenderHelper;
import appeng.client.render.RenderBlocksWorkaround;
import appeng.core.AELog;
import appeng.core.AppEng;
import appeng.integration.abstraction.IBC;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class FacadePart implements IFacadePart
{
public final ItemStack facade;
public final ForgeDirection side;
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public int thickness = 2;
public FacadePart(ItemStack facade, ForgeDirection side) {
if ( facade == null )
throw new RuntimeException( "Facade Part constructed on null item." );
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this.facade = facade.copy();
this.facade.stackSize = 1;
this.side = side;
}
@Override
public ItemStack getItemStack()
{
return facade;
}
@Override
public void getBoxes(IPartCollsionHelper ch)
{
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// the box is 15.9 for transition planes to pick up collision events.
ch.addBox( 0.0, 0.0, 14, 16.0, 16.0, 15.9 );
}
public static boolean isFacade(ItemStack is)
{
if ( is.getItem() instanceof IFacadeItem )
return true;
return false;
}
ItemStack getTexture()
{
if ( facade.getItem() instanceof IFacadeItem )
{
IFacadeItem fi = (IFacadeItem) facade.getItem();
return fi.getTextureItem( facade );
}
else if ( AppEng.instance.isIntegrationEnabled( "BC" ) )
{
IBC bc = (IBC) AppEng.instance.getIntegration( "BC" );
return bc.getTextureForFacade( facade );
}
return null;
}
@Override
@SideOnly(Side.CLIENT)
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public void renderStatic(int x, int y, int z, IPartRenderHelper instance2, RenderBlocks renderer, IFacadeContainer fc, AxisAlignedBB busBounds,
boolean renderStilt)
{
if ( facade != null )
{
BusRenderHelper instance = (BusRenderHelper) instance2;
try
{
ItemStack randomItem = getTexture();
if ( renderStilt && busBounds == null )
{
if ( renderer instanceof RenderBlocksWorkaround )
{
RenderBlocksWorkaround rbw = (RenderBlocksWorkaround) renderer;
rbw.isFacade = false;
rbw.calculations = true;
}
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IIcon myIcon = null;
if ( isBC() )
{
IBC bc = (IBC) AppEng.instance.getIntegration( "BC" );
myIcon = bc.getFacadeTexture();
}
if ( myIcon == null )
myIcon = facade.getIconIndex();
instance.setTexture( myIcon );
if ( isBC() )
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instance.setBounds( 6, 6, 10, 10, 10, 15 );
else
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instance.setBounds( 7, 7, 10, 9, 9, 15 );
instance.renderBlock( x, y, z, renderer );
instance.setTexture( null );
}
if ( randomItem != null )
{
if ( randomItem.getItem() instanceof ItemBlock )
{
ItemBlock ib = (ItemBlock) randomItem.getItem();
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Block blk = Block.getBlockFromItem( ib );
try
{
int color = ib.getColorFromItemStack( randomItem, 0 );
Tessellator.instance.setColorOpaque_I( color );
}
catch (Throwable error)
{
}
renderer.uvRotateBottom = renderer.uvRotateEast = renderer.uvRotateNorth = renderer.uvRotateSouth = renderer.uvRotateTop = renderer.uvRotateWest = 0;
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instance.setBounds( 0, 0, 16 - getFacadeThickness(), 16, 16, 16 );
instance.prepareBounds( renderer );
if ( renderer instanceof RenderBlocksWorkaround )
{
RenderBlocksWorkaround rbw = (RenderBlocksWorkaround) renderer;
rbw.isFacade = true;
rbw.calculations = true;
rbw.faces = EnumSet.noneOf( ForgeDirection.class );
rbw.renderStandardBlock( blk, x, y, z );
rbw.calculations = false;
rbw.faces = EnumSet.allOf( ForgeDirection.class );
((RenderBlocksWorkaround) renderer).setTexture(
blk.getIcon( ForgeDirection.DOWN.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ),
blk.getIcon( ForgeDirection.UP.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ),
blk.getIcon( ForgeDirection.NORTH.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ),
blk.getIcon( ForgeDirection.SOUTH.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ),
blk.getIcon( ForgeDirection.WEST.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ),
blk.getIcon( ForgeDirection.EAST.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ) );
}
else
{
instance.setTexture( blk.getIcon( ForgeDirection.DOWN.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ),
blk.getIcon( ForgeDirection.UP.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ),
blk.getIcon( ForgeDirection.NORTH.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ),
blk.getIcon( ForgeDirection.SOUTH.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ),
blk.getIcon( ForgeDirection.WEST.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ),
blk.getIcon( ForgeDirection.EAST.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ) );
}
if ( busBounds == null )
{
if ( side == ForgeDirection.UP || side == ForgeDirection.DOWN )
{
instance.renderBlockCurrentBounds( x, y, z, renderer );
}
else if ( side == ForgeDirection.NORTH || side == ForgeDirection.SOUTH )
{
if ( fc.getFacade( ForgeDirection.UP ) != null )
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renderer.renderMaxY -= getFacadeThickness() / 16.0;
if ( fc.getFacade( ForgeDirection.DOWN ) != null )
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renderer.renderMinY += getFacadeThickness() / 16.0;
instance.renderBlockCurrentBounds( x, y, z, renderer );
}
else
{
if ( fc.getFacade( ForgeDirection.UP ) != null )
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renderer.renderMaxY -= getFacadeThickness() / 16.0;
if ( fc.getFacade( ForgeDirection.DOWN ) != null )
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renderer.renderMinY += getFacadeThickness() / 16.0;
if ( fc.getFacade( ForgeDirection.SOUTH ) != null )
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renderer.renderMaxZ -= getFacadeThickness() / 16.0;
if ( fc.getFacade( ForgeDirection.NORTH ) != null )
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renderer.renderMinZ += getFacadeThickness() / 16.0;
instance.renderBlockCurrentBounds( x, y, z, renderer );
}
}
else
{
if ( side == ForgeDirection.UP || side == ForgeDirection.DOWN )
{
renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, busBounds.maxZ, 1.0, 1.0, 1.0 );
renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, 0.0, 1.0, 1.0, busBounds.minZ );
renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, busBounds.minZ, busBounds.minX, 1.0, busBounds.maxZ );
renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, busBounds.maxX, 0.0, busBounds.minZ, 1.0, 1.0, busBounds.maxZ );
}
else if ( side == ForgeDirection.NORTH || side == ForgeDirection.SOUTH )
{
if ( fc.getFacade( ForgeDirection.UP ) != null )
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renderer.renderMaxY -= getFacadeThickness() / 16.0;
if ( fc.getFacade( ForgeDirection.DOWN ) != null )
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renderer.renderMinY += getFacadeThickness() / 16.0;
renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, busBounds.maxX, 0.0, 0.0, 1.0, 1.0, 1.0 );
renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, 0.0, busBounds.minX, 1.0, 1.0 );
renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, busBounds.minX, 0.0, 0.0, busBounds.maxX, busBounds.minY, 1.0 );
renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, busBounds.minX, busBounds.maxY, 0.0, busBounds.maxX, 1.0, 1.0 );
}
else
{
if ( fc.getFacade( ForgeDirection.UP ) != null )
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renderer.renderMaxY -= getFacadeThickness() / 16.0;
if ( fc.getFacade( ForgeDirection.DOWN ) != null )
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renderer.renderMinY += getFacadeThickness() / 16.0;
if ( fc.getFacade( ForgeDirection.SOUTH ) != null )
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renderer.renderMaxZ -= getFacadeThickness() / 16.0;
if ( fc.getFacade( ForgeDirection.NORTH ) != null )
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renderer.renderMinZ += getFacadeThickness() / 16.0;
renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, busBounds.maxZ, 1.0, 1.0, 1.0 );
renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, 0.0, 1.0, 1.0, busBounds.minZ );
renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, busBounds.minZ, 1.0, busBounds.minY, busBounds.maxZ );
renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, busBounds.maxY, busBounds.minZ, 1.0, 1.0, busBounds.maxZ );
}
}
instance.setTexture( null );
Tessellator.instance.setColorOpaque_F( 1, 1, 1 );
return;
}
}
}
catch (Throwable t)
{
AELog.error( t );
}
return;
}
}
@SideOnly(Side.CLIENT)
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private void renderSegmentBlockCurrentBounds(BusRenderHelper instance, int x, int y, int z, RenderBlocks renderer, double minX, double minY, double minZ,
double maxX, double maxY, double maxZ)
{
double oldMinX = renderer.renderMinX;
double oldMinY = renderer.renderMinY;
double oldMinZ = renderer.renderMinZ;
double oldMaxX = renderer.renderMaxX;
double oldMaxY = renderer.renderMaxY;
double oldMaxZ = renderer.renderMaxZ;
renderer.renderMinX = Math.max( renderer.renderMinX, minX );
renderer.renderMinY = Math.max( renderer.renderMinY, minY );
renderer.renderMinZ = Math.max( renderer.renderMinZ, minZ );
renderer.renderMaxX = Math.min( renderer.renderMaxX, maxX );
renderer.renderMaxY = Math.min( renderer.renderMaxY, maxY );
renderer.renderMaxZ = Math.min( renderer.renderMaxZ, maxZ );
// don't draw it if its not at least a pixel wide...
if ( renderer.renderMaxX - renderer.renderMinX >= 1.0 / 16.0 && renderer.renderMaxY - renderer.renderMinY >= 1.0 / 16.0
&& renderer.renderMaxZ - renderer.renderMinZ >= 1.0 / 16.0 )
{
instance.renderBlockCurrentBounds( x, y, z, renderer );
}
renderer.renderMinX = oldMinX;
renderer.renderMinY = oldMinY;
renderer.renderMinZ = oldMinZ;
renderer.renderMaxX = oldMaxX;
renderer.renderMaxY = oldMaxY;
renderer.renderMaxZ = oldMaxZ;
}
@Override
@SideOnly(Side.CLIENT)
public void renderInventory(IPartRenderHelper instance, RenderBlocks renderer)
{
if ( facade != null )
{
IFacadeItem fi = (IFacadeItem) facade.getItem();
try
{
ItemStack randomItem = fi.getTextureItem( facade );
instance.setTexture( facade.getIconIndex() );
instance.setBounds( 7, 7, 4, 9, 9, 14 );
instance.renderInventoryBox( renderer );
instance.setTexture( null );
if ( randomItem != null )
{
if ( randomItem.getItem() instanceof ItemBlock )
{
ItemBlock ib = (ItemBlock) randomItem.getItem();
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Block blk = Block.getBlockFromItem( ib );
try
{
int color = ib.getColorFromItemStack( randomItem, 0 );
float r = (color >> 16 & 0xff) / 255F;
float g = (color >> 8 & 0xff) / 255F;
float b = (color & 0xff) / 255F;
GL11.glColor4f( r, g, b, 1.0F );
}
catch (Throwable error)
{
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GL11.glColor4f( 1.0f, 1.0f, 1.0f, 1.0F );
}
Tessellator.instance.setBrightness( 15 << 20 | 15 << 4 );
Tessellator.instance.setColorOpaque_F( 1, 1, 1 );
instance.setTexture( blk.getIcon( side.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ) );
instance.setBounds( 0, 0, 14, 16, 16, 16 );
instance.renderInventoryBox( renderer );
instance.setTexture( null );
return;
}
}
}
catch (Throwable t)
{
}
return;
}
}
@Override
public ForgeDirection getSide()
{
return side;
}
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public int getFacadeThickness()
{
return thickness;
}
@Override
public AxisAlignedBB getPrimaryBox()
{
switch (side)
{
case DOWN:
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return AxisAlignedBB.getBoundingBox( 0.0, 0.0, 0.0, 1.0, (getFacadeThickness()) / 16.0, 1.0 );
case EAST:
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return AxisAlignedBB.getBoundingBox( (16.0 - getFacadeThickness()) / 16.0, 0.0, 0.0, 1.0, 1.0, 1.0 );
case NORTH:
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return AxisAlignedBB.getBoundingBox( 0.0, 0.0, 0.0, 1.0, 1.0, (getFacadeThickness()) / 16.0 );
case SOUTH:
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return AxisAlignedBB.getBoundingBox( 0.0, 0.0, (16.0 - getFacadeThickness()) / 16.0, 1.0, 1.0, 1.0 );
case UP:
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return AxisAlignedBB.getBoundingBox( 0.0, (16.0 - getFacadeThickness()) / 16.0, 0.0, 1.0, 1.0, 1.0 );
case WEST:
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return AxisAlignedBB.getBoundingBox( 0.0, 0.0, 0.0, (getFacadeThickness()) / 16.0, 1.0, 1.0 );
default:
break;
}
return AxisAlignedBB.getBoundingBox( 0, 0, 0, 1, 1, 1 );
}
@Override
public Item getItem()
{
ItemStack is = getTexture();
if ( is == null )
return null;
return is.getItem();
}
@Override
public int getItemDamage()
{
ItemStack is = getTexture();
if ( is == null )
return 0;
return is.getItemDamage();
}
@Override
public boolean isBC()
{
return !(facade.getItem() instanceof IFacadeItem);
}
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@Override
public void setThinFacades(boolean useThinFacades)
{
thickness = useThinFacades ? 1 : 2;
}
}