Applied-Energistics-2-tiler.../parts/p2p/PartP2PBCPower.java

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package appeng.parts.p2p;
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import net.minecraft.init.Blocks;
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import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.IIcon;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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import appeng.api.config.PowerUnits;
import appeng.api.config.TunnelType;
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import appeng.api.networking.IGridNode;
import appeng.api.networking.ticking.IGridTickable;
import appeng.api.networking.ticking.TickRateModulation;
import appeng.api.networking.ticking.TickingRequest;
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import appeng.core.AEConfig;
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import appeng.me.GridAccessException;
import appeng.me.cache.helpers.TunnelCollection;
import buildcraft.api.power.IPowerReceptor;
import buildcraft.api.power.PowerHandler;
import buildcraft.api.power.PowerHandler.PowerReceiver;
import buildcraft.api.power.PowerHandler.Type;
import cpw.mods.fml.common.Optional.Interface;
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import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@Interface(iface = "buildcraft.api.power.IPowerReceptor", modid = "BuildCraftAPI|core")
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public class PartP2PBCPower extends PartP2PTunnel<PartP2PBCPower> implements IPowerReceptor, IGridTickable
{
PowerHandler pp;
public TunnelType getTunnelType()
{
return TunnelType.BC_POWER;
}
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public PartP2PBCPower(ItemStack is) {
super( is );
pp = new PowerHandler( this, Type.MACHINE );
pp.configure( 1f, 320f, 800f, 640f );
}
@Override
public TickingRequest getTickingRequest(IGridNode node)
{
return new TickingRequest( 1, 20, false, false );
}
@Override
public TickRateModulation tickingRequest(IGridNode node, int TicksSinceLastCall)
{
if ( !output && proxy.isActive() )
{
float totalRequiredPower = 0.0f;
TunnelCollection<PartP2PBCPower> tunnelset;
try
{
tunnelset = getOutputs();
}
catch (GridAccessException e)
{
return TickRateModulation.IDLE;
}
for (PartP2PBCPower o : tunnelset)
{
IPowerReceptor target = o.getPowerTarget();
if ( target != null )
{
PowerReceiver tp = target.getPowerReceiver( side.getOpposite() );
if ( tp != null )
{
double howmuch = tp.powerRequest();
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if ( howmuch > tp.getMaxEnergyReceived() )
howmuch = tp.getMaxEnergyReceived();
if ( howmuch > 0.01 && howmuch > tp.getMinEnergyReceived() )
{
totalRequiredPower += howmuch;
}
}
}
}
if ( totalRequiredPower < 0.1 )
return TickRateModulation.SLOWER;
double currentTotal = pp.getEnergyStored();
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if ( currentTotal < 0.01 )
return TickRateModulation.SLOWER;
for (PartP2PBCPower o : tunnelset)
{
IPowerReceptor target = o.getPowerTarget();
if ( target != null )
{
PowerReceiver tp = target.getPowerReceiver( side.getOpposite() );
if ( tp != null )
{
double howmuch = tp.powerRequest(); // orientation.getOpposite()
// );
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if ( howmuch > tp.getMaxEnergyReceived() )
howmuch = tp.getMaxEnergyReceived();
if ( howmuch > 0.01 && howmuch > tp.getMinEnergyReceived() )
{
double toPull = currentTotal * (howmuch / totalRequiredPower);
double pulled = pp.useEnergy( 0, toPull, true );
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QueueTunnelDrain( PowerUnits.MJ, pulled * AEConfig.TunnelPowerLoss );
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tp.receiveEnergy( Type.PIPE, pulled, o.side.getOpposite() );
}
}
}
}
return TickRateModulation.FASTER;
}
return TickRateModulation.SLOWER;
}
public float getPowerDrainPerTick()
{
return 0.5f;
};
private IPowerReceptor getPowerTarget()
{
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TileEntity te = getWorld().getTileEntity( tile.xCoord + side.offsetX, tile.yCoord + side.offsetY, tile.zCoord + side.offsetZ );
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if ( te != null )
{
if ( te instanceof IPowerReceptor )
return (IPowerReceptor) te;
}
return null;
}
@Override
public void writeToNBT(NBTTagCompound tag)
{
super.writeToNBT( tag );
pp.writeToNBT( tag );
}
@Override
public void readFromNBT(NBTTagCompound tag)
{
super.readFromNBT( tag );
pp.readFromNBT( tag );
}
@SideOnly(Side.CLIENT)
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public IIcon getTypeTexture()
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{
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return Blocks.emerald_block.getBlockTextureFromSide( 0 );
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}
@Override
public PowerReceiver getPowerReceiver(ForgeDirection side)
{
if ( side.equals( side ) )
return pp.getPowerReceiver();
return null;
}
@Override
public void doWork(PowerHandler workProvider)
{
}
@Override
public World getWorld()
{
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return tile.getWorldObj();
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}
}