2014-11-14 12:02:52 +01:00
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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2014-09-24 02:26:27 +02:00
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package appeng.client.render;
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import java.util.EnumSet;
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import net.minecraft.block.Block;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.util.IIcon;
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import net.minecraftforge.common.util.ForgeDirection;
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2014-12-29 21:59:05 +01:00
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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2014-09-24 02:26:27 +02:00
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import appeng.api.AEApi;
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import appeng.api.parts.IBoxProvider;
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import appeng.api.parts.IPartCollisionHelper;
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import appeng.api.parts.IPartRenderHelper;
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import appeng.api.parts.ISimplifiedBundle;
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import appeng.block.AEBaseBlock;
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import appeng.block.networking.BlockCableBus;
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import appeng.core.AEConfig;
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import appeng.core.features.AEFeature;
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@SideOnly(Side.CLIENT)
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public class BusRenderHelper implements IPartRenderHelper
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{
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final public static BusRenderHelper instance = new BusRenderHelper();
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double minX = 0;
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double minY = 0;
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double minZ = 0;
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double maxX = 16;
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double maxY = 16;
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double maxZ = 16;
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2014-09-29 09:54:34 +02:00
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final AEBaseBlock blk = (AEBaseBlock) AEApi.instance().blocks().blockMultiPart.block();
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final BaseBlockRender bbr = new BaseBlockRender();
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2014-09-24 02:26:27 +02:00
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private ForgeDirection ax = ForgeDirection.EAST;
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private ForgeDirection ay = ForgeDirection.UP;
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private ForgeDirection az = ForgeDirection.SOUTH;
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int color = 0xffffff;
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class BoundBoxCalculator implements IPartCollisionHelper
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{
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public boolean started = false;
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float minX;
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float minY;
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float minZ;
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float maxX;
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float maxY;
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float maxZ;
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@Override
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public void addBox(double minX, double minY, double minZ, double maxX, double maxY, double maxZ)
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{
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2014-12-29 15:13:47 +01:00
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if ( this.started )
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2014-09-24 02:26:27 +02:00
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{
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this.minX = Math.min( this.minX, (float) minX );
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this.minY = Math.min( this.minY, (float) minY );
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this.minZ = Math.min( this.minZ, (float) minZ );
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this.maxX = Math.max( this.maxX, (float) maxX );
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this.maxY = Math.max( this.maxY, (float) maxY );
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this.maxZ = Math.max( this.maxZ, (float) maxZ );
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}
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else
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{
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2014-12-29 15:13:47 +01:00
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this.started = true;
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2014-09-24 02:26:27 +02:00
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this.minX = (float) minX;
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this.minY = (float) minY;
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this.minZ = (float) minZ;
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this.maxX = (float) maxX;
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this.maxY = (float) maxY;
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this.maxZ = (float) maxZ;
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}
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}
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@Override
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public ForgeDirection getWorldX()
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{
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2014-12-29 15:13:47 +01:00
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return BusRenderHelper.this.ax;
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2014-09-24 02:26:27 +02:00
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}
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@Override
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public ForgeDirection getWorldY()
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{
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2014-12-29 15:13:47 +01:00
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return BusRenderHelper.this.ay;
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2014-09-24 02:26:27 +02:00
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}
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@Override
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public ForgeDirection getWorldZ()
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{
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2014-12-29 15:13:47 +01:00
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return BusRenderHelper.this.az;
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2014-09-24 02:26:27 +02:00
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}
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@Override
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public boolean isBBCollision()
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{
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return false;
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}
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2014-09-28 00:50:06 +02:00
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}
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2014-09-24 02:26:27 +02:00
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2014-09-29 09:54:34 +02:00
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final BoundBoxCalculator bbc = new BoundBoxCalculator();
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2014-09-24 02:26:27 +02:00
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int renderingForPass = 0;
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int currentPass = 0;
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int itemsRendered = 0;
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2014-10-09 21:33:31 +02:00
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final boolean noAlphaPass = !AEConfig.instance.isFeatureEnabled( AEFeature.AlphaPass );
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2014-09-24 02:26:27 +02:00
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public int getItemsRendered()
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{
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2014-12-29 15:13:47 +01:00
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return this.itemsRendered;
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2014-09-24 02:26:27 +02:00
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}
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public void setPass(int pass)
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{
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2014-12-29 15:13:47 +01:00
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this.renderingForPass = 0;
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this.currentPass = pass;
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this.itemsRendered = 0;
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2014-09-24 02:26:27 +02:00
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}
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@Override
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public void renderForPass(int pass)
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{
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2014-12-29 15:13:47 +01:00
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this.renderingForPass = pass;
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2014-09-24 02:26:27 +02:00
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}
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public boolean renderThis()
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{
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2014-12-29 15:13:47 +01:00
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if ( this.renderingForPass == this.currentPass || this.noAlphaPass )
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2014-09-24 02:26:27 +02:00
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{
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2014-12-29 15:13:47 +01:00
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this.itemsRendered++;
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2014-09-24 02:26:27 +02:00
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return true;
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}
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return false;
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}
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@Override
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public void normalRendering()
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{
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RenderBlocksWorkaround rbw = BusRenderer.instance.renderer;
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rbw.calculations = true;
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rbw.useTextures = true;
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rbw.enableAO = false;
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}
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@Override
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public ISimplifiedBundle useSimplifiedRendering(int x, int y, int z, IBoxProvider p, ISimplifiedBundle sim)
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{
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RenderBlocksWorkaround rbw = BusRenderer.instance.renderer;
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2014-12-29 15:13:47 +01:00
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if ( sim != null && rbw.similarLighting( this.blk, rbw.blockAccess, x, y, z, sim ) )
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2014-09-24 02:26:27 +02:00
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{
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rbw.populate( sim );
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rbw.faces = EnumSet.allOf( ForgeDirection.class );
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rbw.calculations = false;
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rbw.useTextures = false;
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return sim;
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}
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else
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{
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boolean allFaces = rbw.renderAllFaces;
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rbw.renderAllFaces = true;
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rbw.calculations = true;
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rbw.faces.clear();
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2014-12-29 15:13:47 +01:00
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this.bbc.started = false;
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2014-09-24 02:26:27 +02:00
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if ( p == null )
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{
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2014-12-29 15:13:47 +01:00
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this.bbc.minX = this.bbc.minY = this.bbc.minZ = 0;
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this.bbc.maxX = this.bbc.maxY = this.bbc.maxZ = 16;
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2014-09-24 02:26:27 +02:00
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}
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else
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{
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2014-12-29 15:13:47 +01:00
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p.getBoxes( this.bbc );
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if ( this.bbc.minX < 1 )
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this.bbc.minX = 1;
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if ( this.bbc.minY < 1 )
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this.bbc.minY = 1;
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if ( this.bbc.minZ < 1 )
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this.bbc.minZ = 1;
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if ( this.bbc.maxX > 15 )
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this.bbc.maxX = 15;
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if ( this.bbc.maxY > 15 )
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this.bbc.maxY = 15;
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if ( this.bbc.maxZ > 15 )
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this.bbc.maxZ = 15;
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2014-09-24 02:26:27 +02:00
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}
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2014-12-29 15:13:47 +01:00
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this.setBounds( this.bbc.minX, this.bbc.minY, this.bbc.minZ, this.bbc.maxX, this.bbc.maxY, this.bbc.maxZ );
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2014-09-24 02:26:27 +02:00
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2014-12-29 15:13:47 +01:00
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this.bbr.renderBlockBounds( rbw, this.minX, this.minY, this.minZ, this.maxX, this.maxY, this.maxZ, this.ax, this.ay, this.az );
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rbw.renderStandardBlock( this.blk, x, y, z );
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2014-09-24 02:26:27 +02:00
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rbw.faces = EnumSet.allOf( ForgeDirection.class );
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rbw.renderAllFaces = allFaces;
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rbw.calculations = false;
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rbw.useTextures = false;
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return rbw.getLightingCache();
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}
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}
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@Override
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2014-09-28 11:47:17 +02:00
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public void setBounds(float minX, float minY, float minZ, float maxX, float maxY, float maxZ)
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2014-09-24 02:26:27 +02:00
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{
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2014-09-28 11:47:17 +02:00
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this.minX = minX;
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this.minY = minY;
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this.minZ = minZ;
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this.maxX = maxX;
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this.maxY = maxY;
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this.maxZ = maxZ;
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2014-09-24 02:26:27 +02:00
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}
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public double getBound(ForgeDirection side)
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{
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switch (side)
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{
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default:
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case UNKNOWN:
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return 0.5;
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case DOWN:
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2014-12-29 15:13:47 +01:00
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return this.minY;
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2014-09-24 02:26:27 +02:00
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case EAST:
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2014-12-29 15:13:47 +01:00
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return this.maxX;
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2014-09-24 02:26:27 +02:00
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case NORTH:
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2014-12-29 15:13:47 +01:00
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return this.minZ;
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2014-09-24 02:26:27 +02:00
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case SOUTH:
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2014-12-29 15:13:47 +01:00
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return this.maxZ;
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2014-09-24 02:26:27 +02:00
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case UP:
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2014-12-29 15:13:47 +01:00
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return this.maxY;
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2014-09-24 02:26:27 +02:00
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case WEST:
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2014-12-29 15:13:47 +01:00
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return this.minX;
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2014-09-24 02:26:27 +02:00
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}
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}
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@Override
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public void setInvColor(int newColor)
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{
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2014-12-29 15:13:47 +01:00
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this.color = newColor;
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2014-09-24 02:26:27 +02:00
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}
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@Override
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public void setTexture(IIcon ico)
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{
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2014-12-29 15:13:47 +01:00
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this.blk.getRendererInstance().setTemporaryRenderIcon( ico );
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2014-09-24 02:26:27 +02:00
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}
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@Override
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public void setTexture(IIcon Down, IIcon Up, IIcon North, IIcon South, IIcon West, IIcon East)
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{
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2015-01-01 21:15:03 +01:00
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IIcon[] list = new IIcon[6];
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2014-09-24 02:26:27 +02:00
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list[0] = Down;
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list[1] = Up;
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list[2] = North;
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list[3] = South;
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list[4] = West;
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list[5] = East;
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2014-12-29 15:13:47 +01:00
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this.blk.getRendererInstance().setTemporaryRenderIcons( list[this.mapRotation( ForgeDirection.UP ).ordinal()],
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list[this.mapRotation( ForgeDirection.DOWN ).ordinal()], list[this.mapRotation( ForgeDirection.SOUTH ).ordinal()],
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list[this.mapRotation( ForgeDirection.NORTH ).ordinal()], list[this.mapRotation( ForgeDirection.EAST ).ordinal()],
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list[this.mapRotation( ForgeDirection.WEST ).ordinal()] );
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2014-09-24 02:26:27 +02:00
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}
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public ForgeDirection mapRotation(ForgeDirection dir)
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{
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2014-12-29 15:13:47 +01:00
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ForgeDirection forward = this.az;
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ForgeDirection up = this.ay;
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2014-09-24 02:26:27 +02:00
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ForgeDirection west = ForgeDirection.UNKNOWN;
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if ( forward == null || up == null )
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return dir;
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int west_x = forward.offsetY * up.offsetZ - forward.offsetZ * up.offsetY;
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int west_y = forward.offsetZ * up.offsetX - forward.offsetX * up.offsetZ;
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int west_z = forward.offsetX * up.offsetY - forward.offsetY * up.offsetX;
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for (ForgeDirection dx : ForgeDirection.VALID_DIRECTIONS)
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if ( dx.offsetX == west_x && dx.offsetY == west_y && dx.offsetZ == west_z )
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west = dx;
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if ( dir.equals( forward ) )
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return ForgeDirection.SOUTH;
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if ( dir.equals( forward.getOpposite() ) )
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return ForgeDirection.NORTH;
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if ( dir.equals( up ) )
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return ForgeDirection.UP;
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if ( dir.equals( up.getOpposite() ) )
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return ForgeDirection.DOWN;
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if ( dir.equals( west ) )
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return ForgeDirection.WEST;
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if ( dir.equals( west.getOpposite() ) )
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return ForgeDirection.EAST;
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return ForgeDirection.UNKNOWN;
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}
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@Override
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public void renderInventoryBox(RenderBlocks renderer)
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{
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2014-12-29 15:13:47 +01:00
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renderer.setRenderBounds( this.minX / 16.0, this.minY / 16.0, this.minZ / 16.0, this.maxX / 16.0, this.maxY / 16.0, this.maxZ / 16.0 );
|
|
|
|
this.bbr.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), this.blk, null, Tessellator.instance, this.color, renderer );
|
2014-09-24 02:26:27 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
public void renderInventoryFace(IIcon IIcon, ForgeDirection face, RenderBlocks renderer)
|
|
|
|
{
|
2014-12-29 15:13:47 +01:00
|
|
|
renderer.setRenderBounds( this.minX / 16.0, this.minY / 16.0, this.minZ / 16.0, this.maxX / 16.0, this.maxY / 16.0, this.maxZ / 16.0 );
|
|
|
|
this.setTexture( IIcon );
|
|
|
|
this.bbr.renderInvBlock( EnumSet.of( face ), this.blk, null, Tessellator.instance, this.color, renderer );
|
2014-09-24 02:26:27 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
public void renderBlock(int x, int y, int z, RenderBlocks renderer)
|
|
|
|
{
|
2014-12-29 15:13:47 +01:00
|
|
|
if ( !this.renderThis() )
|
2014-09-24 02:26:27 +02:00
|
|
|
return;
|
|
|
|
|
|
|
|
AEBaseBlock blk = (AEBaseBlock) AEApi.instance().blocks().blockMultiPart.block();
|
|
|
|
BlockRenderInfo info = blk.getRendererInstance();
|
|
|
|
ForgeDirection forward = BusRenderHelper.instance.az;
|
|
|
|
ForgeDirection up = BusRenderHelper.instance.ay;
|
|
|
|
|
|
|
|
renderer.uvRotateBottom = info.getTexture( ForgeDirection.DOWN ).setFlip( BaseBlockRender.getOrientation( ForgeDirection.DOWN, forward, up ) );
|
|
|
|
renderer.uvRotateTop = info.getTexture( ForgeDirection.UP ).setFlip( BaseBlockRender.getOrientation( ForgeDirection.UP, forward, up ) );
|
|
|
|
|
|
|
|
renderer.uvRotateEast = info.getTexture( ForgeDirection.EAST ).setFlip( BaseBlockRender.getOrientation( ForgeDirection.EAST, forward, up ) );
|
|
|
|
renderer.uvRotateWest = info.getTexture( ForgeDirection.WEST ).setFlip( BaseBlockRender.getOrientation( ForgeDirection.WEST, forward, up ) );
|
|
|
|
|
|
|
|
renderer.uvRotateNorth = info.getTexture( ForgeDirection.NORTH ).setFlip( BaseBlockRender.getOrientation( ForgeDirection.NORTH, forward, up ) );
|
|
|
|
renderer.uvRotateSouth = info.getTexture( ForgeDirection.SOUTH ).setFlip( BaseBlockRender.getOrientation( ForgeDirection.SOUTH, forward, up ) );
|
|
|
|
|
2014-12-29 15:13:47 +01:00
|
|
|
this.bbr.renderBlockBounds( renderer, this.minX, this.minY, this.minZ, this.maxX, this.maxY, this.maxZ, this.ax, this.ay, this.az );
|
2014-09-24 02:26:27 +02:00
|
|
|
|
|
|
|
renderer.renderStandardBlock( blk, x, y, z );
|
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
public Block getBlock()
|
|
|
|
{
|
|
|
|
return AEApi.instance().blocks().blockMultiPart.block();
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setRenderColor(int color)
|
|
|
|
{
|
|
|
|
BlockCableBus blk = (BlockCableBus) AEApi.instance().blocks().blockMultiPart.block();
|
|
|
|
blk.setRenderColor( color );
|
|
|
|
}
|
|
|
|
|
|
|
|
public void prepareBounds(RenderBlocks renderer)
|
|
|
|
{
|
2014-12-29 15:13:47 +01:00
|
|
|
this.bbr.renderBlockBounds( renderer, this.minX, this.minY, this.minZ, this.maxX, this.maxY, this.maxZ, this.ax, this.ay, this.az );
|
2014-09-24 02:26:27 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
public void setFacesToRender(EnumSet<ForgeDirection> faces)
|
|
|
|
{
|
|
|
|
BusRenderer.instance.renderer.renderFaces = faces;
|
|
|
|
}
|
|
|
|
|
2014-09-28 20:34:00 +02:00
|
|
|
@Override
|
2014-09-24 02:26:27 +02:00
|
|
|
public void renderBlockCurrentBounds(int x, int y, int z, RenderBlocks renderer)
|
|
|
|
{
|
2014-12-29 15:13:47 +01:00
|
|
|
if ( !this.renderThis() )
|
2014-09-24 02:26:27 +02:00
|
|
|
return;
|
|
|
|
|
2014-12-29 15:13:47 +01:00
|
|
|
renderer.renderStandardBlock( this.blk, x, y, z );
|
2014-09-24 02:26:27 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
public void renderFaceCutout(int x, int y, int z, IIcon ico, ForgeDirection face, float edgeThickness, RenderBlocks renderer)
|
|
|
|
{
|
2014-12-29 15:13:47 +01:00
|
|
|
if ( !this.renderThis() )
|
2014-09-24 02:26:27 +02:00
|
|
|
return;
|
|
|
|
|
|
|
|
switch (face)
|
|
|
|
{
|
|
|
|
case DOWN:
|
2014-12-29 15:13:47 +01:00
|
|
|
face = this.ay.getOpposite();
|
2014-09-24 02:26:27 +02:00
|
|
|
break;
|
|
|
|
case EAST:
|
2014-12-29 15:13:47 +01:00
|
|
|
face = this.ax;
|
2014-09-24 02:26:27 +02:00
|
|
|
break;
|
|
|
|
case NORTH:
|
2014-12-29 15:13:47 +01:00
|
|
|
face = this.az.getOpposite();
|
2014-09-24 02:26:27 +02:00
|
|
|
break;
|
|
|
|
case SOUTH:
|
2014-12-29 15:13:47 +01:00
|
|
|
face = this.az;
|
2014-09-24 02:26:27 +02:00
|
|
|
break;
|
|
|
|
case UP:
|
2014-12-29 15:13:47 +01:00
|
|
|
face = this.ay;
|
2014-09-24 02:26:27 +02:00
|
|
|
break;
|
|
|
|
case WEST:
|
2014-12-29 15:13:47 +01:00
|
|
|
face = this.ax.getOpposite();
|
2014-09-24 02:26:27 +02:00
|
|
|
break;
|
|
|
|
case UNKNOWN:
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2014-12-29 15:13:47 +01:00
|
|
|
this.bbr.renderCutoutFace( this.blk, ico, x, y, z, renderer, face, edgeThickness );
|
2014-09-24 02:26:27 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
public void renderFace(int x, int y, int z, IIcon ico, ForgeDirection face, RenderBlocks renderer)
|
|
|
|
{
|
2014-12-29 15:13:47 +01:00
|
|
|
if ( !this.renderThis() )
|
2014-09-24 02:26:27 +02:00
|
|
|
return;
|
|
|
|
|
2014-12-29 15:13:47 +01:00
|
|
|
this.prepareBounds( renderer );
|
2014-09-24 02:26:27 +02:00
|
|
|
switch (face)
|
|
|
|
{
|
|
|
|
case DOWN:
|
2014-12-29 15:13:47 +01:00
|
|
|
face = this.ay.getOpposite();
|
2014-09-24 02:26:27 +02:00
|
|
|
break;
|
|
|
|
case EAST:
|
2014-12-29 15:13:47 +01:00
|
|
|
face = this.ax;
|
2014-09-24 02:26:27 +02:00
|
|
|
break;
|
|
|
|
case NORTH:
|
2014-12-29 15:13:47 +01:00
|
|
|
face = this.az.getOpposite();
|
2014-09-24 02:26:27 +02:00
|
|
|
break;
|
|
|
|
case SOUTH:
|
2014-12-29 15:13:47 +01:00
|
|
|
face = this.az;
|
2014-09-24 02:26:27 +02:00
|
|
|
break;
|
|
|
|
case UP:
|
2014-12-29 15:13:47 +01:00
|
|
|
face = this.ay;
|
2014-09-24 02:26:27 +02:00
|
|
|
break;
|
|
|
|
case WEST:
|
2014-12-29 15:13:47 +01:00
|
|
|
face = this.ax.getOpposite();
|
2014-09-24 02:26:27 +02:00
|
|
|
break;
|
|
|
|
case UNKNOWN:
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2014-12-29 15:13:47 +01:00
|
|
|
this.bbr.renderFace( x, y, z, this.blk, ico, renderer, face );
|
2014-09-24 02:26:27 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
public ForgeDirection getWorldX()
|
|
|
|
{
|
2014-12-29 15:13:47 +01:00
|
|
|
return this.ax;
|
2014-09-24 02:26:27 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
public ForgeDirection getWorldY()
|
|
|
|
{
|
2014-12-29 15:13:47 +01:00
|
|
|
return this.ay;
|
2014-09-24 02:26:27 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
public ForgeDirection getWorldZ()
|
|
|
|
{
|
2014-12-29 15:13:47 +01:00
|
|
|
return this.az;
|
2014-09-24 02:26:27 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
public void setOrientation(ForgeDirection dx, ForgeDirection dy, ForgeDirection dz)
|
|
|
|
{
|
2014-12-29 15:13:47 +01:00
|
|
|
this.ax = dx == null ? ForgeDirection.EAST : dx;
|
|
|
|
this.ay = dy == null ? ForgeDirection.UP : dy;
|
|
|
|
this.az = dz == null ? ForgeDirection.SOUTH : dz;
|
2014-09-24 02:26:27 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
public double[] getBounds()
|
|
|
|
{
|
2014-12-29 15:13:47 +01:00
|
|
|
return new double[] { this.minX, this.minY, this.minZ, this.maxX, this.maxY, this.maxZ };
|
2014-09-24 02:26:27 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
public void setBounds(double[] bounds)
|
|
|
|
{
|
|
|
|
if ( bounds == null || bounds.length != 6 )
|
|
|
|
return;
|
|
|
|
|
2014-12-29 15:13:47 +01:00
|
|
|
this.minX = bounds[0];
|
|
|
|
this.minY = bounds[1];
|
|
|
|
this.minZ = bounds[2];
|
|
|
|
this.maxX = bounds[3];
|
|
|
|
this.maxY = bounds[4];
|
|
|
|
this.maxZ = bounds[5];
|
2014-09-24 02:26:27 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
}
|