Applied-Energistics-2-tiler.../client/render/blocks/RenderBlockController.java

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package appeng.client.render.blocks;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.world.IBlockAccess;
import appeng.block.AEBaseBlock;
import appeng.client.render.BaseBlockRender;
import appeng.client.texture.ExtraTextures;
import appeng.tile.networking.TileController;
public class RenderBlockController extends BaseBlockRender
{
public RenderBlockController() {
super( false, 20 );
}
@Override
public boolean renderInWorld(AEBaseBlock blk, IBlockAccess world, int x, int y, int z, RenderBlocks renderer)
{
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boolean xx = world.getTileEntity( x - 1, y, z ) instanceof TileController && world.getTileEntity( x + 1, y, z ) instanceof TileController;
boolean yy = world.getTileEntity( x, y - 1, z ) instanceof TileController && world.getTileEntity( x, y + 1, z ) instanceof TileController;
boolean zz = world.getTileEntity( x, y, z - 1 ) instanceof TileController && world.getTileEntity( x, y, z + 1 ) instanceof TileController;
int meta = world.getBlockMetadata( x, y, z );
boolean hasPower = meta > 0;
boolean isConflict = meta == 2;
ExtraTextures lights = null;
if ( xx && !yy && !zz )
{
if ( hasPower )
{
blk.getRendererInstance().setTemporaryRenderIcon( ExtraTextures.BlockControllerColumnPowered.getIcon() );
if ( isConflict )
lights = ExtraTextures.BlockControllerColumnConflict;
else
lights = ExtraTextures.BlockControllerColumnLights;
}
else
blk.getRendererInstance().setTemporaryRenderIcon( ExtraTextures.BlockControllerColumn.getIcon() );
renderer.uvRotateEast = 1;
renderer.uvRotateWest = 1;
renderer.uvRotateTop = 1;
renderer.uvRotateBottom = 1;
}
else if ( !xx && yy && !zz )
{
if ( hasPower )
{
blk.getRendererInstance().setTemporaryRenderIcon( ExtraTextures.BlockControllerColumnPowered.getIcon() );
if ( isConflict )
lights = ExtraTextures.BlockControllerColumnConflict;
else
lights = ExtraTextures.BlockControllerColumnLights;
}
else
blk.getRendererInstance().setTemporaryRenderIcon( ExtraTextures.BlockControllerColumn.getIcon() );
renderer.uvRotateEast = 0;
renderer.uvRotateNorth = 0;
}
else if ( !xx && !yy && zz )
{
if ( hasPower )
{
blk.getRendererInstance().setTemporaryRenderIcon( ExtraTextures.BlockControllerColumnPowered.getIcon() );
if ( isConflict )
lights = ExtraTextures.BlockControllerColumnConflict;
else
lights = ExtraTextures.BlockControllerColumnLights;
}
else
blk.getRendererInstance().setTemporaryRenderIcon( ExtraTextures.BlockControllerColumn.getIcon() );
renderer.uvRotateNorth = 1;
renderer.uvRotateSouth = 1;
renderer.uvRotateTop = 0;
}
else if ( (xx ? 1 : 0) + (yy ? 1 : 0) + (zz ? 1 : 0) >= 2 )
{
int v = (Math.abs( x ) + Math.abs( y ) + Math.abs( z )) % 2;
renderer.uvRotateEast = renderer.uvRotateBottom = renderer.uvRotateNorth = renderer.uvRotateSouth = renderer.uvRotateTop = renderer.uvRotateWest = 0;
if ( v == 0 )
blk.getRendererInstance().setTemporaryRenderIcon( ExtraTextures.BlockControllerInsideA.getIcon() );
else
blk.getRendererInstance().setTemporaryRenderIcon( ExtraTextures.BlockControllerInsideB.getIcon() );
}
else
{
if ( hasPower )
{
blk.getRendererInstance().setTemporaryRenderIcon( ExtraTextures.BlockControllerPowered.getIcon() );
if ( isConflict )
lights = ExtraTextures.BlockControllerConflict;
else
lights = ExtraTextures.BlockControllerLights;
}
else
blk.getRendererInstance().setTemporaryRenderIcon( null );
}
boolean out = renderer.renderStandardBlock( blk, x, y, z );
if ( lights != null )
{
Tessellator.instance.setColorOpaque_F( 1.0f, 1.0f, 1.0f );
Tessellator.instance.setBrightness( 14 << 20 | 14 << 4 );
renderer.renderFaceXNeg( blk, x, y, z, lights.getIcon() );
renderer.renderFaceXPos( blk, x, y, z, lights.getIcon() );
renderer.renderFaceYNeg( blk, x, y, z, lights.getIcon() );
renderer.renderFaceYPos( blk, x, y, z, lights.getIcon() );
renderer.renderFaceZNeg( blk, x, y, z, lights.getIcon() );
renderer.renderFaceZPos( blk, x, y, z, lights.getIcon() );
}
blk.getRendererInstance().setTemporaryRenderIcon( null );
renderer.uvRotateEast = renderer.uvRotateBottom = renderer.uvRotateNorth = renderer.uvRotateSouth = renderer.uvRotateTop = renderer.uvRotateWest = 0;
return out;
}
}