Applied-Energistics-2-tiler.../src/main/java/appeng/block/misc/BlockTinyTNT.java

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/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block.misc;
import java.util.Arrays;
import java.util.EnumSet;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.block.BlockDispenser;
import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityArrow;
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import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
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import net.minecraft.item.Item;
import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.IIcon;
import net.minecraft.world.Explosion;
import net.minecraft.world.World;
import appeng.block.AEBaseBlock;
import appeng.client.render.BaseBlockRender;
import appeng.client.render.blocks.RenderTinyTNT;
import appeng.client.texture.FullIcon;
import appeng.core.AppEng;
import appeng.core.features.AEFeature;
import appeng.entity.EntityIds;
import appeng.entity.EntityTinyTNTPrimed;
import appeng.helpers.ICustomCollision;
import appeng.hooks.DispenserBehaviorTinyTNT;
import cpw.mods.fml.common.registry.EntityRegistry;
public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision
{
public BlockTinyTNT() {
super( BlockTinyTNT.class, Material.tnt );
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setFeature( EnumSet.of( AEFeature.TinyTNT ) );
setLightOpacity( 1 );
setBlockBounds( 0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f );
isFullSize = isOpaque = false;
setStepSound( soundTypeGrass );
setHardness( 0F );
EntityRegistry.registerModEntity( EntityTinyTNTPrimed.class, "EntityTinyTNTPrimed", EntityIds.TINY_TNT, AppEng.instance, 16, 4, true );
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}
@Override
public void postInit()
{
super.postInit();
BlockDispenser.dispenseBehaviorRegistry.putObject( Item.getItemFromBlock( this ), new DispenserBehaviorTinyTNT() );
}
@Override
protected Class<? extends BaseBlockRender> getRenderer()
{
return RenderTinyTNT.class;
}
@Override
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public void registerBlockIcons(IIconRegister iconRegistry)
{
// no images required.
}
@Override
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public IIcon getIcon(int direction, int metadata)
{
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return new FullIcon( Blocks.tnt.getIcon( direction, metadata ) );
}
@Override
public void onEntityCollidedWithBlock(World w, int x, int y, int z, Entity entity)
{
if ( entity instanceof EntityArrow && !w.isRemote )
{
EntityArrow entityarrow = (EntityArrow) entity;
if ( entityarrow.isBurning() )
{
this.startFuse( w, x, y, z, entityarrow.shootingEntity instanceof EntityLivingBase ? (EntityLivingBase) entityarrow.shootingEntity : null );
w.setBlockToAir( x, y, z );
}
}
}
@Override
public void onBlockAdded(World w, int x, int y, int z)
{
super.onBlockAdded( w, x, y, z );
if ( w.isBlockIndirectlyGettingPowered( x, y, z ) )
{
this.startFuse( w, x, y, z, null );
w.setBlockToAir( x, y, z );
}
}
@Override
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public void onNeighborBlockChange(World w, int x, int y, int z, Block id)
{
if ( w.isBlockIndirectlyGettingPowered( x, y, z ) )
{
this.startFuse( w, x, y, z, null );
w.setBlockToAir( x, y, z );
}
}
@Override
public boolean onActivated(World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ)
{
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if ( player.getCurrentEquippedItem() != null && player.getCurrentEquippedItem().getItem() == Items.flint_and_steel )
{
this.startFuse( w, x, y, z, player );
w.setBlockToAir( x, y, z );
player.getCurrentEquippedItem().damageItem( 1, player );
return true;
}
else
{
return super.onActivated( w, x, y, z, player, side, hitX, hitY, hitZ );
}
}
@Override
public void onBlockDestroyedByExplosion(World w, int x, int y, int z, Explosion exp)
{
if ( !w.isRemote )
{
EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, x + 0.5F, y + 0.5F, z + 0.5F, exp.getExplosivePlacedBy() );
primedTinyTNTEntity.fuse = w.rand.nextInt( primedTinyTNTEntity.fuse / 4 ) + primedTinyTNTEntity.fuse / 8;
w.spawnEntityInWorld( primedTinyTNTEntity );
}
}
public void startFuse(World w, int x, int y, int z, EntityLivingBase igniter)
{
if ( !w.isRemote )
{
EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, x + 0.5F, y + 0.5F, z + 0.5F, igniter );
w.spawnEntityInWorld( primedTinyTNTEntity );
w.playSoundAtEntity( primedTinyTNTEntity, "game.tnt.primed", 1.0F, 1.0F );
}
}
@Override
public boolean canDropFromExplosion(Explosion exp)
{
return false;
}
@Override
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public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(World w, int x, int y, int z, Entity e, boolean isVisual)
{
return Arrays.asList( AxisAlignedBB.getBoundingBox( 0.25, 0, 0.25, 0.75, 0.5, 0.75 ) );
}
@Override
public void addCollidingBlockToList(World w, int x, int y, int z, AxisAlignedBB bb, List<AxisAlignedBB> out, Entity e)
{
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out.add( AxisAlignedBB.getBoundingBox( 0.25, 0, 0.25, 0.75, 0.5, 0.75 ) );
}
}