Applied-Energistics-2-tiler.../container/slot/SlotCraftingTerm.java

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package appeng.container.slot;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.IRecipe;
import net.minecraft.world.World;
import appeng.api.config.Actionable;
import appeng.api.config.PowerMultiplier;
import appeng.api.networking.energy.IEnergySource;
import appeng.api.networking.security.BaseActionSource;
import appeng.api.storage.IMEMonitor;
import appeng.api.storage.IStorageMonitorable;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IItemList;
import appeng.container.ContainerNull;
import appeng.helpers.InventoryAction;
import appeng.util.InventoryAdaptor;
import appeng.util.Platform;
import appeng.util.inv.AdaptorPlayerHand;
import appeng.util.item.AEItemStack;
public class SlotCraftingTerm extends AppEngCraftingSlot
{
private final IInventory craftMatrix;
private final BaseActionSource mySrc;
private final IEnergySource energySrc;
private final IStorageMonitorable storage;
public SlotCraftingTerm(EntityPlayer player, BaseActionSource mySrc, IEnergySource energySrc, IStorageMonitorable storage, IInventory cMatrix,
IInventory output, int x, int y) {
super( player, cMatrix, output, 0, x, y );
this.energySrc = energySrc;
this.storage = storage;
this.mySrc = mySrc;
craftMatrix = cMatrix;
}
@Override
public boolean canTakeStack(EntityPlayer par1EntityPlayer)
{
return false;
}
@Override
public void onPickupFromSlot(EntityPlayer p, ItemStack is)
{
}
private ItemStack extractItemsByRecipe(IMEMonitor<IAEItemStack> src, World w, IRecipe r, ItemStack output, InventoryCrafting ci,
ItemStack providedTemplate, int slot, IItemList<IAEItemStack> aitems)
{
if ( energySrc.extractAEPower( 1, Actionable.SIMULATE, PowerMultiplier.CONFIG ) > 0.9 )
{
if ( providedTemplate == null )
return null;
AEItemStack ae_req = AEItemStack.create( providedTemplate );
ae_req.setStackSize( 1 );
IAEItemStack ae_ext = src.extractItems( ae_req, Actionable.MODULATE, mySrc );
if ( ae_ext != null )
{
ItemStack extracted = ae_ext.getItemStack();
if ( extracted != null )
{
energySrc.extractAEPower( 1, Actionable.MODULATE, PowerMultiplier.CONFIG );
return extracted;
}
}
if ( aitems != null && (ae_req.isOre() || providedTemplate.hasTagCompound() || providedTemplate.isItemStackDamageable()) )
{
for (IAEItemStack x : aitems)
{
ItemStack sh = x.getItemStack();
if ( (Platform.isSameItemType( providedTemplate, sh ) || ae_req.sameOre( x )) && !Platform.isSameItem( sh, output ) )
{ // Platform.isSameItemType( sh, providedTemplate )
ItemStack cp = Platform.cloneItemStack( sh );
cp.stackSize = 1;
ci.setInventorySlotContents( slot, cp );
if ( r.matches( ci, w ) && Platform.isSameItem( r.getCraftingResult( ci ), output ) )
{
IAEItemStack ex = src.extractItems( AEItemStack.create( cp ), Actionable.MODULATE, mySrc );
if ( ex != null )
{
energySrc.extractAEPower( 1, Actionable.MODULATE, PowerMultiplier.CONFIG );
return ex.getItemStack();
}
}
ci.setInventorySlotContents( slot, providedTemplate );
}
}
}
}
return null;
}
ItemStack craftItem(EntityPlayer p, ItemStack request, IMEMonitor<IAEItemStack> inv, IItemList all)
{
// update crafting matrx...
ItemStack is = getStack();
if ( is != null && Platform.isSameItem( request, is ) )
{
ItemStack[] set = new ItemStack[craftMatrix.getSizeInventory()];
// add one of each item to the items on the board...
List<ItemStack> drops = new ArrayList();
if ( Platform.isServer() )
{
InventoryCrafting ic = new InventoryCrafting( new ContainerNull(), 3, 3 );
for (int x = 0; x < 9; x++)
ic.setInventorySlotContents( x, craftMatrix.getStackInSlot( x ) );
IRecipe r = Platform.findMatchingRecipe( ic, p.worldObj );
if ( r == null )
return null;
is = r.getCraftingResult( ic );
if ( r != null && inv != null )
{
for (int x = 0; x < craftMatrix.getSizeInventory(); x++)
{
if ( craftMatrix.getStackInSlot( x ) != null )
{
set[x] = extractItemsByRecipe( inv, p.worldObj, r, is, ic, craftMatrix.getStackInSlot( x ), x, all );
ic.setInventorySlotContents( x, set[x] );
}
}
}
}
super.onPickupFromSlot( p, is );
// add one of each item to the items on the board...
if ( Platform.isServer() )
{
// set new items onto the crafting table...
for (int x = 0; x < craftMatrix.getSizeInventory(); x++)
{
if ( craftMatrix.getStackInSlot( x ) == null )
craftMatrix.setInventorySlotContents( x, set[x] );
else if ( set[x] != null )
{
// eek! put it back!
IAEItemStack fail = inv.injectItems( AEItemStack.create( set[x] ), Actionable.MODULATE, mySrc );
if ( fail != null )
drops.add( fail.getItemStack() );
}
}
}
// shouldn't be nessiary...
p.openContainer.onCraftMatrixChanged( craftMatrix );
if ( drops.size() > 0 )
Platform.spawnDrops( p.worldObj, (int) p.posX, (int) p.posY, (int) p.posZ, drops );
return is;
}
return null;
}
public void doClick(InventoryAction action, EntityPlayer who)
{
if ( getStack() == null )
return;
if ( Platform.isClient() )
return;
IMEMonitor<IAEItemStack> inv = storage.getItemInventory();
int howManyPerCraft = getStack().stackSize;
int maxTimesToCraft = 0;
InventoryAdaptor ia = null;
if ( action == InventoryAction.CRAFT_SHIFT ) // craft into player inventory...
{
ia = InventoryAdaptor.getAdaptor( who, null );
maxTimesToCraft = (int) Math.floor( (double) getStack().getMaxStackSize() / (double) howManyPerCraft );
}
else if ( action == InventoryAction.CRAFT_STACK ) // craft into hand, full stack
{
ia = new AdaptorPlayerHand( who );
maxTimesToCraft = (int) Math.floor( (double) getStack().getMaxStackSize() / (double) howManyPerCraft );
}
else
// pick up what was crafted...
{
ia = new AdaptorPlayerHand( who );
maxTimesToCraft = 1;
}
if ( ia == null )
return;
ItemStack rs = Platform.cloneItemStack( getStack() );
if ( rs == null )
return;
for (int x = 0; x < maxTimesToCraft; x++)
{
if ( ia.simulateAdd( rs ) == null )
{
IItemList<IAEItemStack> all = inv.getStorageList();
ItemStack extra = ia.addItems( craftItem( who, rs, inv, all ) );
if ( extra != null )
{
List<ItemStack> drops = new ArrayList();
drops.add( extra );
Platform.spawnDrops( who.worldObj, (int) who.posX, (int) who.posY, (int) who.posZ, drops );
return;
}
}
}
}
}