2013-12-27 23:59:59 +01:00
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package appeng.block;
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import java.text.MessageFormat;
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import java.util.List;
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import net.minecraft.block.Block;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import appeng.api.AEApi;
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import appeng.api.config.AccessRestriction;
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import appeng.api.config.PowerUnits;
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2014-01-23 20:02:48 +01:00
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import appeng.api.implementations.items.IAEItemPowerStorage;
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2014-01-20 17:41:37 +01:00
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import appeng.core.localization.GuiText;
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2013-12-27 23:59:59 +01:00
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import appeng.util.Platform;
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public class AEBaseItemBlockChargeable extends AEBaseItemBlock implements IAEItemPowerStorage
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{
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public AEBaseItemBlockChargeable(int id) {
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super( id );
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}
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@Override
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public void addInformation(ItemStack is, EntityPlayer player, List lines, boolean advancedItemTooltips)
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{
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NBTTagCompound tag = is.getTagCompound();
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double internalCurrentPower = 0;
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double internalMaxPower = getMax( is );
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if ( tag != null )
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{
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internalCurrentPower = tag.getDouble( "internalCurrentPower" );
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}
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double percent = internalCurrentPower / internalMaxPower;
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2014-01-20 17:41:37 +01:00
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lines.add( GuiText.StoredEnergy.getLocal() + ":" + MessageFormat.format( " {0,number,#} ", internalCurrentPower )
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2013-12-27 23:59:59 +01:00
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+ Platform.gui_localize( PowerUnits.AE.unlocalizedName ) + " - "
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+ MessageFormat.format( " {0,number,#.##%} ", percent ) );
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}
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private double getMax(ItemStack is)
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{
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Block blk = Block.blocksList[getBlockID()];
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if ( blk == AEApi.instance().blocks().blockEnergyCell.block() )
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return 200000;
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else
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return 8 * 200000;
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}
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private double getInternal(ItemStack is)
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{
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NBTTagCompound nbt = Platform.openNbtData( is );
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return nbt.getDouble( "internalCurrentPower" );
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}
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private void setInternal(ItemStack is, double amt)
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{
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NBTTagCompound nbt = Platform.openNbtData( is );
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nbt.setDouble( "internalCurrentPower", amt );
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}
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@Override
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public double injectAEPower(ItemStack is, double amt)
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{
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double internalCurrentPower = getInternal( is );
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double internalMaxPower = getMax( is );
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internalCurrentPower += amt;
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if ( internalCurrentPower > internalMaxPower )
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{
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amt = internalCurrentPower - internalMaxPower;
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internalCurrentPower = internalMaxPower;
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setInternal( is, internalCurrentPower );
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return amt;
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}
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setInternal( is, internalCurrentPower );
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return 0;
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}
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@Override
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public double extractAEPower(ItemStack is, double amt)
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{
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double internalCurrentPower = getInternal( is );
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if ( internalCurrentPower > amt )
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{
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internalCurrentPower -= amt;
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setInternal( is, internalCurrentPower );
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return amt;
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}
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amt = internalCurrentPower;
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setInternal( is, 0 );
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return amt;
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}
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@Override
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public double getAEMaxPower(ItemStack is)
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{
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double internalMaxPower = getMax( is );
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return internalMaxPower;
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}
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@Override
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public double getAECurrentPower(ItemStack is)
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{
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double internalCurrentPower = getInternal( is );
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return internalCurrentPower;
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}
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@Override
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public AccessRestriction getPowerFlow(ItemStack is)
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{
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return AccessRestriction.WRITE;
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}
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}
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