Applied-Energistics-2-tiler.../items/tools/ToolMemoryCard.java

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package appeng.items.tools;
import java.util.EnumSet;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.StatCollector;
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import appeng.api.implementations.items.IMemoryCard;
import appeng.api.implementations.items.MemoryCardMessages;
import appeng.core.features.AEFeature;
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import appeng.core.localization.GuiText;
import appeng.core.localization.PlayerMessages;
import appeng.items.AEBaseItem;
import appeng.util.Platform;
public class ToolMemoryCard extends AEBaseItem implements IMemoryCard
{
public ToolMemoryCard() {
super( ToolMemoryCard.class );
setfeature( EnumSet.of( AEFeature.Core ) );
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setMaxStackSize( 1 );
}
@Override
public void addInformation(ItemStack i, EntityPlayer p, List l, boolean b)
{
l.add( StatCollector.translateToLocal( getSettingsName( i ) ) );
NBTTagCompound data = getData( i );
if ( data.hasKey( "tooltip" ) )
{
l.add( StatCollector.translateToLocal( data.getString( "tooltip" ) ) );
}
}
@Override
public void setMemoryCardContents(ItemStack is, String SettingsName, NBTTagCompound data)
{
NBTTagCompound c = Platform.openNbtData( is );
c.setString( "Config", SettingsName );
c.setCompoundTag( "Data", data );
}
@Override
public String getSettingsName(ItemStack is)
{
NBTTagCompound c = Platform.openNbtData( is );
String name = c.getString( "Config" );
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return name == null || name == "" ? GuiText.Blank.getUnlocalized() : name;
}
@Override
public NBTTagCompound getData(ItemStack is)
{
NBTTagCompound c = Platform.openNbtData( is );
NBTTagCompound o = c.getCompoundTag( "Data" );
if ( o == null )
o = new NBTTagCompound();
return (NBTTagCompound) o.copy();
}
@Override
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public void notifyUser(EntityPlayer player, MemoryCardMessages msg)
{
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if ( Platform.isClient() )
return;
switch (msg)
{
case INVALID_MACHINE:
player.sendChatToPlayer( PlayerMessages.InvalidMachine.get() );
break;
case SETTINGS_LOADED:
player.sendChatToPlayer( PlayerMessages.LoadedSettings.get() );
break;
case SETTINGS_SAVED:
player.sendChatToPlayer( PlayerMessages.SavedSettings.get() );
break;
default:
}
}
}