Applied-Energistics-2-tiler.../src/main/java/appeng/block/spatial/BlockMatrixFrame.java

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/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block.spatial;
import java.util.Arrays;
import java.util.EnumSet;
import java.util.List;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.BlockPos;
import net.minecraft.world.Explosion;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.block.AEBaseBlock;
import appeng.client.render.BaseBlockRender;
import appeng.client.render.blocks.RenderNull;
import appeng.core.features.AEFeature;
import appeng.helpers.ICustomCollision;
public class BlockMatrixFrame extends AEBaseBlock implements ICustomCollision
{
public BlockMatrixFrame()
{
super( Material.anvil );
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this.setResistance( 6000000.0F );
this.setBlockUnbreakable();
this.setLightOpacity( 0 );
this.setOpaque( false );
this.setFeature( EnumSet.of( AEFeature.SpatialIO ) );
}
@Override
protected Class<? extends BaseBlockRender> getRenderer()
{
return RenderNull.class;
}
@Override
@SideOnly( Side.CLIENT )
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public void getCheckedSubBlocks( final Item item, final CreativeTabs tabs, final List<ItemStack> itemStacks )
{
// do nothing
}
@Override
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public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(
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final World w,
final BlockPos pos,
final Entity thePlayer,
final boolean b )
{
return Arrays.asList( new AxisAlignedBB[] {} );// AxisAlignedBB.getBoundingBox( 0.25, 0, 0.25, 0.75, 0.5, 0.75 )
// } );
}
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@Override
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public void addCollidingBlockToList(
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final World w,
final BlockPos pos,
final AxisAlignedBB bb,
final List<AxisAlignedBB> out,
final Entity e )
{
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out.add( AxisAlignedBB.fromBounds( 0.0, 0.0, 0.0, 1.0, 1.0, 1.0 ) );
}
@Override
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public boolean canPlaceBlockAt(
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final World worldIn,
final BlockPos pos )
{
return false;
}
@Override
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public void onBlockExploded(
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final World world,
final BlockPos pos,
final Explosion explosion )
{
// Don't explode.
}
@Override
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public boolean canEntityDestroy(
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final IBlockAccess world,
final BlockPos pos,
final Entity entity )
{
return false;
}
}