Applied-Energistics-2-tiler.../tile/powersink/IC2.java

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package appeng.tile.powersink;
import ic2.api.energy.tile.IEnergySink;
import java.util.EnumSet;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.ForgeDirection;
import net.minecraftforge.common.MinecraftForge;
import appeng.api.config.PowerUnits;
import appeng.util.Platform;
import cpw.mods.fml.common.Optional.Interface;
@Interface(modid = "IC2", iface = "ic2.api.energy.tile.IEnergySink")
public abstract class IC2 extends BuildCraft implements IEnergySink
{
boolean isInIC2 = false;
@Override
final public boolean acceptsEnergyFrom(TileEntity emitter, ForgeDirection direction)
{
return internalCanAcceptPower && getPowerSides().contains( direction );
}
@Override
final public double demandedEnergyUnits()
{
return getExternalPowerDemand( PowerUnits.EU );
}
@Override
final public double injectEnergyUnits(ForgeDirection directionFrom, double amount)
{
// just store the excess in the current block, if I return the waste,
// IC2 will just disintegrate it - Oct 20th 2013
double overflow = PowerUnits.EU.convertTo( PowerUnits.AE, injectExternalPower( PowerUnits.EU, amount ) );
internalCurrentPower += overflow;
return 0; // see above comment.
}
@Override
final public int getMaxSafeInput()
{
return Integer.MAX_VALUE;
}
@Override
public void invalidate()
{
super.invalidate();
removeFromENet();
}
@Override
public void onChunkUnload()
{
super.onChunkUnload();
removeFromENet();
}
@Override
public void onReady()
{
super.onReady();
addToENet();
}
@Override
protected void setPowerSides(EnumSet<ForgeDirection> sides)
{
super.setPowerSides( sides );
removeFromENet();
addToENet();
}
final private void addToENet()
{
if ( !isInIC2 && Platform.isServer() )
{
MinecraftForge.EVENT_BUS.post( new ic2.api.energy.event.EnergyTileLoadEvent( this ) );
isInIC2 = true;
}
}
final private void removeFromENet()
{
if ( isInIC2 && Platform.isServer() )
{
MinecraftForge.EVENT_BUS.post( new ic2.api.energy.event.EnergyTileUnloadEvent( this ) );
isInIC2 = false;
}
}
}