Applied-Energistics-2-tiler.../src/main/java/appeng/client/render/BlockRenderInfo.java

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/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
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package appeng.client.render;
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import net.minecraft.util.IIcon;
import net.minecraftforge.common.util.ForgeDirection;
import appeng.block.AEBaseBlock;
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import appeng.client.texture.FlippableIcon;
import appeng.client.texture.TmpFlippableIcon;
import appeng.tile.AEBaseTile;
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public class BlockRenderInfo
{
private final BaseBlockRender<? extends AEBaseBlock, ? extends AEBaseTile> rendererInstance;
private final TmpFlippableIcon tmpTopIcon = new TmpFlippableIcon();
private final TmpFlippableIcon tmpBottomIcon = new TmpFlippableIcon();
private final TmpFlippableIcon tmpSouthIcon = new TmpFlippableIcon();
private final TmpFlippableIcon tmpNorthIcon = new TmpFlippableIcon();
private final TmpFlippableIcon tmpEastIcon = new TmpFlippableIcon();
private final TmpFlippableIcon tmpWestIcon = new TmpFlippableIcon();
private boolean useTmp = false;
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private FlippableIcon topIcon = null;
private FlippableIcon bottomIcon = null;
private FlippableIcon southIcon = null;
private FlippableIcon northIcon = null;
private FlippableIcon eastIcon = null;
private FlippableIcon westIcon = null;
public BlockRenderInfo( final BaseBlockRender<? extends AEBaseBlock, ? extends AEBaseTile> inst )
{
this.rendererInstance = inst;
}
public void updateIcons( final FlippableIcon bottom, final FlippableIcon top, final FlippableIcon north, final FlippableIcon south, final FlippableIcon east, final FlippableIcon west )
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{
this.topIcon = top;
this.bottomIcon = bottom;
this.southIcon = south;
this.northIcon = north;
this.eastIcon = east;
this.westIcon = west;
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}
public void setTemporaryRenderIcon( final IIcon icon )
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{
if( icon == null )
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{
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this.useTmp = false;
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}
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else
{
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this.useTmp = true;
this.tmpTopIcon.setOriginal( icon );
this.tmpBottomIcon.setOriginal( icon );
this.tmpSouthIcon.setOriginal( icon );
this.tmpNorthIcon.setOriginal( icon );
this.tmpEastIcon.setOriginal( icon );
this.tmpWestIcon.setOriginal( icon );
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}
}
public void setTemporaryRenderIcons( final IIcon nTopIcon, final IIcon nBottomIcon, final IIcon nSouthIcon, final IIcon nNorthIcon, final IIcon nEastIcon, final IIcon nWestIcon )
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{
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this.tmpTopIcon.setOriginal( nTopIcon == null ? this.getTexture( ForgeDirection.UP ) : nTopIcon );
this.tmpBottomIcon.setOriginal( nBottomIcon == null ? this.getTexture( ForgeDirection.DOWN ) : nBottomIcon );
this.tmpSouthIcon.setOriginal( nSouthIcon == null ? this.getTexture( ForgeDirection.SOUTH ) : nSouthIcon );
this.tmpNorthIcon.setOriginal( nNorthIcon == null ? this.getTexture( ForgeDirection.NORTH ) : nNorthIcon );
this.tmpEastIcon.setOriginal( nEastIcon == null ? this.getTexture( ForgeDirection.EAST ) : nEastIcon );
this.tmpWestIcon.setOriginal( nWestIcon == null ? this.getTexture( ForgeDirection.WEST ) : nWestIcon );
this.useTmp = true;
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}
public FlippableIcon getTexture( final ForgeDirection dir )
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{
if( this.useTmp )
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{
switch( dir )
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{
case DOWN:
return this.tmpBottomIcon;
case UP:
return this.tmpTopIcon;
case NORTH:
return this.tmpNorthIcon;
case SOUTH:
return this.tmpSouthIcon;
case EAST:
return this.tmpEastIcon;
case WEST:
return this.tmpWestIcon;
default:
break;
}
}
switch( dir )
{
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case DOWN:
return this.bottomIcon;
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case UP:
return this.topIcon;
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case NORTH:
return this.northIcon;
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case SOUTH:
return this.southIcon;
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case EAST:
return this.eastIcon;
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case WEST:
return this.westIcon;
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default:
break;
}
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return this.topIcon;
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}
boolean isValid()
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{
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return this.topIcon != null && this.bottomIcon != null && this.southIcon != null && this.northIcon != null && this.eastIcon != null && this.westIcon != null;
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}
public BaseBlockRender getRendererInstance()
{
return this.rendererInstance;
}
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}