Applied-Energistics-2-tiler.../src/main/java/appeng/parts/CableBusStorage.java

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/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
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package appeng.parts;
import net.minecraftforge.common.util.ForgeDirection;
import appeng.api.implementations.parts.IPartCable;
import appeng.api.parts.IFacadePart;
import appeng.api.parts.IPart;
/**
* Thin data storage to optimize memory usage for cables.
*/
public class CableBusStorage
{
private IPartCable center;
private IPart sides[];
private IFacadePart facades[];
protected IPartCable getCenter()
{
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return this.center;
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}
protected void setCenter(IPartCable center)
{
this.center = center;
}
protected IPart getSide(ForgeDirection side)
{
int x = side.ordinal();
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if ( this.sides != null && this.sides.length > x )
return this.sides[x];
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return null;
}
protected void setSide(ForgeDirection side, IPart part)
{
int x = side.ordinal();
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if ( this.sides != null && this.sides.length > x && part == null )
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{
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this.sides[x] = null;
this.sides = this.shrink( this.sides, true );
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}
else if ( part != null )
{
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this.sides = this.grow( this.sides, x, true );
this.sides[x] = part;
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}
}
public IFacadePart getFacade(int x)
{
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if ( this.facades != null && this.facades.length > x )
return this.facades[x];
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return null;
}
public void setFacade(int x, IFacadePart facade)
{
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if ( this.facades != null && this.facades.length > x && facade == null )
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{
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this.facades[x] = null;
this.facades = this.shrink( this.facades, false );
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}
else
{
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this.facades = this.grow( this.facades, x, false );
this.facades[x] = facade;
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}
}
private <T> T[] grow(T[] in, int new_value, boolean parts)
{
if ( in != null && in.length > new_value )
return in;
int newSize = new_value + 1;
T[] newArray = (T[]) (parts ? new IPart[newSize] : new IFacadePart[newSize]);
if ( in != null )
System.arraycopy( in, 0, newArray, 0, in.length );
return newArray;
}
private <T> T[] shrink(T[] in, boolean parts)
{
int newSize = -1;
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for (int x = 0; x < in.length; x++)
if ( in[x] != null )
newSize = x;
if ( newSize == -1 )
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return null;
newSize++;
if ( newSize == in.length )
return in;
T[] newArray = (T[]) (parts ? new IPart[newSize] : new IFacadePart[newSize]);
System.arraycopy( in, 0, newArray, 0, newSize );
return newArray;
}
}