Applied-Energistics-2-tiler.../block/AEBaseItemBlock.java

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Java
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package appeng.block;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
import net.minecraftforge.client.MinecraftForgeClient;
import net.minecraftforge.common.ForgeDirection;
import appeng.api.util.IOrientable;
import appeng.api.util.IOrientableBlock;
import appeng.client.render.ItemRenderer;
import appeng.tile.AEBaseTile;
import appeng.util.Platform;
public class AEBaseItemBlock extends ItemBlock
{
final AEBaseBlock blockType;
public AEBaseItemBlock(int id) {
super( id );
blockType = (AEBaseBlock) Block.blocksList[id + 256];
if ( Platform.isClient() )
MinecraftForgeClient.registerItemRenderer( blockType.blockID, ItemRenderer.instance );
}
@Override
public void addInformation(ItemStack is, EntityPlayer player, List lines, boolean advancedItemTooltips)
{
Block blk = Block.blocksList[getBlockID()];
if ( blk instanceof AEBaseBlock )
((AEBaseBlock) blk).addInformation( is, player, lines, advancedItemTooltips );
}
@Override
public boolean placeBlockAt(ItemStack stack, EntityPlayer player, World w, int x, int y, int z, int side, float hitX, float hitY, float hitZ, int metadata)
{
ForgeDirection up = ForgeDirection.UNKNOWN;
ForgeDirection forward = ForgeDirection.UNKNOWN;
IOrientable ori = null;
if ( blockType.hasBlockTileEntity() )
{
up = ForgeDirection.UP;
byte rotation = (byte) (MathHelper.floor_double( (double) ((player.rotationYaw * 4F) / 360F) + 2.5D ) & 3);
switch (rotation)
{
default:
case 0:
forward = ForgeDirection.SOUTH;
break;
case 1:
forward = ForgeDirection.WEST;
break;
case 2:
forward = ForgeDirection.NORTH;
break;
case 3:
forward = ForgeDirection.EAST;
break;
}
if ( player.rotationPitch > 65 )
{
up = forward.getOpposite();
forward = ForgeDirection.UP;
}
else if ( player.rotationPitch < -65 )
{
up = forward.getOpposite();
forward = ForgeDirection.DOWN;
}
}
if ( blockType instanceof IOrientableBlock )
{
ori = ((IOrientableBlock) blockType).getOrientable( w, x, y, z );
up = ForgeDirection.getOrientation( side );
forward = ForgeDirection.SOUTH;
if ( up.offsetY == 0 )
forward = ForgeDirection.UP;
ori.setOrientation( forward, up );
}
if ( !blockType.isValidOrientation( w, x, y, z, forward, up ) )
return false;
if ( super.placeBlockAt( stack, player, w, x, y, z, side, hitX, hitY, hitZ, metadata ) )
{
if ( blockType.hasBlockTileEntity() )
{
AEBaseTile tile = blockType.getTileEntity( w, x, y, z );
ori = tile;
if ( tile == null )
return true;
if ( ori.canBeRotated() )
{
if ( ori.getForward() == null || ori.getUp() == null || // null
tile.getForward() == ForgeDirection.UNKNOWN || ori.getUp() == ForgeDirection.UNKNOWN )
ori.setOrientation( forward, up );
}
tile.onPlacement( stack, player, side );
}
else if ( blockType instanceof IOrientableBlock )
{
ori.setOrientation( forward, up );
}
return true;
}
return false;
}
@Override
public boolean isBookEnchantable(ItemStack itemstack1, ItemStack itemstack2)
{
return false;
}
}