275 lines
9.1 KiB
Java
275 lines
9.1 KiB
Java
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package appeng.parts.automation;
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import java.util.Random;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.Icon;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeDirection;
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import appeng.api.parts.IPartCollsionHelper;
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import appeng.api.parts.IPartRenderHelper;
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import appeng.api.util.AECableType;
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import appeng.client.texture.CableBusTextures;
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import appeng.parts.PartBasicState;
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import appeng.util.Platform;
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public class PartLevelEmitter extends PartBasicState
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{
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final int FLAG_ON = 4;
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@Override
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protected int populateFlags(int cf)
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{
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return cf | (isLevelEmitterOn() ? FLAG_ON : 0);
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}
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public PartLevelEmitter(ItemStack is) {
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super( PartLevelEmitter.class, is );
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}
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@Override
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public void renderInventory(IPartRenderHelper rh, RenderBlocks renderer)
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{
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rh.setTexture( is.getIconIndex() );
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Tessellator.instance.startDrawingQuads();
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renderTorchAtAngle( 0, -0.5, 0 );
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Tessellator.instance.draw();
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// rh.setBounds( 7, 7, 10, 9, 9, 15 );
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// rh.renderInventoryBox( renderer );
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}
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double cenx;
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double ceny;
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double cenz;
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public void addVertexWithUV(double x, double y, double z, double u, double v)
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{
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Tessellator var12 = Tessellator.instance;
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x -= cenx;
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y -= ceny;
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z -= cenz;
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if ( side == ForgeDirection.DOWN )
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{
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y = -y;
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z = -z;
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}
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if ( side == ForgeDirection.EAST )
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{
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double m = x;
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x = y;
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y = m;
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y = -y;
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}
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if ( side == ForgeDirection.WEST )
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{
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double m = x;
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x = -y;
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y = m;
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}
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if ( side == ForgeDirection.SOUTH )
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{
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double m = z;
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z = y;
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y = m;
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y = -y;
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}
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if ( side == ForgeDirection.NORTH )
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{
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double m = z;
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z = -y;
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y = m;
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}
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x += cenx;// + orientation.offsetX * 0.4;
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y += ceny;// + orientation.offsetY * 0.4;
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z += cenz;// + orientation.offsetZ * 0.4;
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var12.addVertexWithUV( x, y, z, u, v );
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}
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@Override
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public void randomDisplayTick(World world, int x, int y, int z, Random r)
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{
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if ( isLevelEmitterOn() )
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{
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ForgeDirection d = side;
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double d0 = (double) ((float) d.offsetX * 0.45F) + (double) (r.nextFloat() - 0.5F) * 0.2D;
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double d1 = (double) ((float) d.offsetY * 0.45F) + (double) (r.nextFloat() - 0.5F) * 0.2D;
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double d2 = (double) ((float) d.offsetZ * 0.45F) + (double) (r.nextFloat() - 0.5F) * 0.2D;
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world.spawnParticle( "reddust", 0.5 + x + d0, 0.5 + y + d1, 0.5 + z + d2, 0.0D, 0.0D, 0.0D );
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}
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}
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public void renderTorchAtAngle(double baseX, double baseY, double baseZ)
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{
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boolean isOn = isLevelEmitterOn();
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Icon icon = (isOn ? CableBusTextures.LevelEmitterTorchOn.getIcon() : is.getIconIndex());
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//
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cenx = baseX + 0.5;
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ceny = baseY + 0.5;
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cenz = baseZ + 0.5;
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baseY += 7.0 / 16.0;
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;
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double par10 = 0;
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// double par11 = 0;
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double Zero = 0;
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/*
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* double d5 = (double)icon.func_94209_e(); double d6 = (double)icon.func_94206_g(); double d7 =
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* (double)icon.func_94212_f(); double d8 = (double)icon.func_94210_h(); double d9 =
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* (double)icon.func_94214_a(7.0D); double d10 = (double)icon.func_94207_b(6.0D); double d11 =
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* (double)icon.func_94214_a(9.0D); double d12 = (double)icon.func_94207_b(8.0D); double d13 =
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* (double)icon.func_94214_a(7.0D); double d14 = (double)icon.func_94207_b(13.0D); double d15 =
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* (double)icon.func_94214_a(9.0D); double d16 = (double)icon.func_94207_b(15.0D);
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*/
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float var16 = icon.getMinU();
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float var17 = icon.getMaxU();
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float var18 = icon.getMinV();
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float var19 = icon.getMaxV();
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/*
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* float var16 = (float)var14 / 256.0F; float var17 = ((float)var14 + 15.99F) / 256.0F; float var18 =
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* (float)var15 / 256.0F; float var19 = ((float)var15 + 15.99F) / 256.0F;
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*/
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double var20 = (double) icon.getInterpolatedU( 7.0D );
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double var24 = (double) icon.getInterpolatedU( 9.0D );
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double var22 = (double) icon.getInterpolatedV( 6.0D + (isOn ? 0 : 1.0D) );
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double var26 = (double) icon.getInterpolatedV( 8.0D + (isOn ? 0 : 1.0D) );
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double var28 = (double) icon.getInterpolatedU( 7.0D );
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double var30 = (double) icon.getInterpolatedV( 13.0D );
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double var32 = (double) icon.getInterpolatedU( 9.0D );
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double var34 = (double) icon.getInterpolatedV( 15.0D );
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double var22b = (double) icon.getInterpolatedV( 9.0D );
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double var26b = (double) icon.getInterpolatedV( 11.0D );
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baseX += 0.5D;
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baseZ += 0.5D;
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double var36 = baseX - 0.5D;
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double var38 = baseX + 0.5D;
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double var40 = baseZ - 0.5D;
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double var42 = baseZ + 0.5D;
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double var44 = 0.0625D;
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double var422 = 0.1915D;
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double TorchLen = 0.625D;
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double toff = 0.0d;
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if ( !isOn )
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{
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toff = 1.0d / 16.0d;
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}
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Tessellator var12 = Tessellator.instance;
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if ( isOn )
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{
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var12.setColorOpaque_F( 1.0F, 1.0F, 1.0F );
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var12.setBrightness( 11 << 20 | 11 << 4 );
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}
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this.addVertexWithUV( baseX + Zero * (1.0D - TorchLen) - var44, baseY + TorchLen - toff, baseZ + par10 * (1.0D - TorchLen) - var44, var20, var22 );
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this.addVertexWithUV( baseX + Zero * (1.0D - TorchLen) - var44, baseY + TorchLen - toff, baseZ + par10 * (1.0D - TorchLen) + var44, var20, var26 );
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this.addVertexWithUV( baseX + Zero * (1.0D - TorchLen) + var44, baseY + TorchLen - toff, baseZ + par10 * (1.0D - TorchLen) + var44, var24, var26 );
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this.addVertexWithUV( baseX + Zero * (1.0D - TorchLen) + var44, baseY + TorchLen - toff, baseZ + par10 * (1.0D - TorchLen) - var44, var24, var22 );
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this.addVertexWithUV( baseX + Zero * (1.0D - TorchLen) + var44, baseY + var422, baseZ + par10 * (1.0D - TorchLen) - var44, var24, var22b );
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this.addVertexWithUV( baseX + Zero * (1.0D - TorchLen) + var44, baseY + var422, baseZ + par10 * (1.0D - TorchLen) + var44, var24, var26b );
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this.addVertexWithUV( baseX + Zero * (1.0D - TorchLen) - var44, baseY + var422, baseZ + par10 * (1.0D - TorchLen) + var44, var20, var26b );
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this.addVertexWithUV( baseX + Zero * (1.0D - TorchLen) - var44, baseY + var422, baseZ + par10 * (1.0D - TorchLen) - var44, var20, var22b );
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this.addVertexWithUV( baseX + var44 + Zero, baseY, baseZ - var44 + par10, var32, var30 );
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this.addVertexWithUV( baseX + var44 + Zero, baseY, baseZ + var44 + par10, var32, var34 );
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this.addVertexWithUV( baseX - var44 + Zero, baseY, baseZ + var44 + par10, var28, var34 );
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this.addVertexWithUV( baseX - var44 + Zero, baseY, baseZ - var44 + par10, var28, var30 );
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this.addVertexWithUV( baseX - var44, baseY + 1.0D, var40, (double) var16, (double) var18 );
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this.addVertexWithUV( baseX - var44 + Zero, baseY + 0.0D, var40 + par10, (double) var16, (double) var19 );
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this.addVertexWithUV( baseX - var44 + Zero, baseY + 0.0D, var42 + par10, (double) var17, (double) var19 );
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this.addVertexWithUV( baseX - var44, baseY + 1.0D, var42, (double) var17, (double) var18 );
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this.addVertexWithUV( baseX + var44, baseY + 1.0D, var42, (double) var16, (double) var18 );
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this.addVertexWithUV( baseX + Zero + var44, baseY + 0.0D, var42 + par10, (double) var16, (double) var19 );
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this.addVertexWithUV( baseX + Zero + var44, baseY + 0.0D, var40 + par10, (double) var17, (double) var19 );
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this.addVertexWithUV( baseX + var44, baseY + 1.0D, var40, (double) var17, (double) var18 );
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this.addVertexWithUV( var36, baseY + 1.0D, baseZ + var44, (double) var16, (double) var18 );
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this.addVertexWithUV( var36 + Zero, baseY + 0.0D, baseZ + var44 + par10, (double) var16, (double) var19 );
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this.addVertexWithUV( var38 + Zero, baseY + 0.0D, baseZ + var44 + par10, (double) var17, (double) var19 );
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this.addVertexWithUV( var38, baseY + 1.0D, baseZ + var44, (double) var17, (double) var18 );
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this.addVertexWithUV( var38, baseY + 1.0D, baseZ - var44, (double) var16, (double) var18 );
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this.addVertexWithUV( var38 + Zero, baseY + 0.0D, baseZ - var44 + par10, (double) var16, (double) var19 );
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this.addVertexWithUV( var36 + Zero, baseY + 0.0D, baseZ - var44 + par10, (double) var17, (double) var19 );
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this.addVertexWithUV( var36, baseY + 1.0D, baseZ - var44, (double) var17, (double) var18 );
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}
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boolean status = false;;
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private boolean isLevelEmitterOn()
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{
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if ( Platform.isClient() )
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return (clientFlags & FLAG_ON) == FLAG_ON;
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return false;
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}
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@Override
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public void renderStatic(int x, int y, int z, IPartRenderHelper rh, RenderBlocks renderer)
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{
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rh.setTexture( is.getIconIndex() );
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// rh.setTexture( CableBusTextures.ItemPartLevelEmitterOn.getIcon() );
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// rh.setBounds( 2, 2, 14, 14, 14, 16 );
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// rh.renderBlock( x, y, z, renderer );
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// rh.setBounds( 7, 7, 10, 9, 9, 15 );
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// rh.renderBlock( x, y, z, renderer );
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renderer.renderAllFaces = true;
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Tessellator tess = Tessellator.instance;
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tess.setBrightness( rh.getBlock().getMixedBrightnessForBlock( this.getHost().getTile().worldObj, x, y, z ) );
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tess.setColorOpaque_F( 1.0F, 1.0F, 1.0F );
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renderTorchAtAngle( x, y, z );
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renderer.renderAllFaces = false;
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rh.setBounds( 7, 7, 11, 9, 9, 12 );
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renderLights( x, y, z, rh, renderer );
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// super.renderWorldBlock( world, x, y, z, block, modelId, renderer );
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}
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@Override
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public void getBoxes(IPartCollsionHelper bch)
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{
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bch.addBox( 7, 7, 10, 9, 9, 16 );
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}
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@Override
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public AECableType getCableConnectionType(ForgeDirection dir)
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{
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return AECableType.SMART;
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}
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@Override
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public int cableConnectionRenderTo()
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{
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return 16;
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}
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}
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