Applied-Energistics-2-tiler.../src/main/java/appeng/debug/TileCubeGenerator.java

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/*
* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
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*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
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package appeng.debug;
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import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
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import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.ITickable;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextComponentString;
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import appeng.core.AppEng;
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import appeng.tile.AEBaseTile;
import appeng.util.Platform;
public class TileCubeGenerator extends AEBaseTile implements ITickable
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{
private int size = 3;
private ItemStack is = null;
private int countdown = 20 * 10;
private EntityPlayer who = null;
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@Override
public void update()
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{
if( this.is != null && Platform.isServer() )
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{
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this.countdown--;
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if( this.countdown % 20 == 0 )
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{
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for( final EntityPlayer e : AppEng.proxy.getPlayers() )
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{
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e.sendMessage( new TextComponentString( "Spawning in... " + ( this.countdown / 20 ) ) );
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}
}
if( this.countdown <= 0 )
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{
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this.spawn();
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}
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}
}
private void spawn()
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{
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this.world.setBlockToAir( this.pos );
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final Item i = this.is.getItem();
final EnumFacing side = EnumFacing.UP;
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final int half = (int) Math.floor( this.size / 2 );
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for( int y = 0; y < this.size; y++ )
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{
for( int x = -half; x < half; x++ )
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{
for( int z = -half; z < half; z++ )
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{
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final BlockPos p = this.pos.add( x, y - 1, z );
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i.onItemUse( this.who, this.world, p, EnumHand.MAIN_HAND, side, 0.5f, 0.0f, 0.5f );
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}
}
}
}
void click( final EntityPlayer player )
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{
if( Platform.isServer() )
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{
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final ItemStack hand = player.inventory.getCurrentItem();
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this.who = player;
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if( hand == null )
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{
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this.is = null;
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if( player.isSneaking() )
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{
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this.size--;
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}
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else
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{
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this.size++;
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}
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if( this.size < 3 )
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{
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this.size = 3;
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}
if( this.size > 64 )
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{
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this.size = 64;
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}
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player.sendMessage( new TextComponentString( "Size: " + this.size ) );
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}
else
{
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this.countdown = 20 * 10;
this.is = hand;
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}
}
}
}