Applied-Energistics-2-tiler.../src/main/java/appeng/entity/EntityTinyTNTPrimed.java

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/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.entity;
import appeng.api.AEApi;
import appeng.core.AEConfig;
import appeng.core.CommonHelper;
import appeng.core.features.AEFeature;
import appeng.core.sync.packets.PacketMockExplosion;
import appeng.helpers.Reflected;
import appeng.util.Platform;
import cpw.mods.fml.common.registry.IEntityAdditionalSpawnData;
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import io.netty.buffer.ByteBuf;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.item.EntityTNTPrimed;
import net.minecraft.item.ItemStack;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.DamageSource;
import net.minecraft.world.Explosion;
import net.minecraft.world.World;
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public final class EntityTinyTNTPrimed
extends EntityTNTPrimed implements IEntityAdditionalSpawnData {
@Reflected
public EntityTinyTNTPrimed(final World w) {
super(w);
this.setSize(0.35F, 0.35F);
}
public EntityTinyTNTPrimed(
final World w,
final double x,
final double y,
final double z,
final EntityLivingBase igniter
) {
super(w, x, y, z, igniter);
this.setSize(0.55F, 0.55F);
this.yOffset = this.height / 2.0F;
}
/**
* Called to update the entity's position/logic.
*/
@Override
public void onUpdate() {
this.handleWaterMovement();
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
this.motionY -= 0.03999999910593033D;
this.moveEntity(this.motionX, this.motionY, this.motionZ);
this.motionX *= 0.9800000190734863D;
this.motionY *= 0.9800000190734863D;
this.motionZ *= 0.9800000190734863D;
if (this.onGround) {
this.motionX *= 0.699999988079071D;
this.motionZ *= 0.699999988079071D;
this.motionY *= -0.5D;
}
if (this.isInWater() && Platform.isServer()) // put out the fuse.
{
for (final ItemStack tntStack :
AEApi.instance().definitions().blocks().tinyTNT().maybeStack(1).asSet(
)) {
final EntityItem item = new EntityItem(
this.worldObj, this.posX, this.posY, this.posZ, tntStack
);
item.motionX = this.motionX;
item.motionY = this.motionY;
item.motionZ = this.motionZ;
item.prevPosX = this.prevPosX;
item.prevPosY = this.prevPosY;
item.prevPosZ = this.prevPosZ;
this.worldObj.spawnEntityInWorld(item);
this.setDead();
}
}
if (this.fuse <= 0) {
this.setDead();
if (!this.worldObj.isRemote) {
this.explode();
}
} else {
this.worldObj.spawnParticle(
"smoke", this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D
);
}
this.fuse--;
}
// override :P
void explode() {
this.worldObj.playSoundEffect(
this.posX,
this.posY,
this.posZ,
"random.explode",
4.0F,
(1.0F
+ (this.worldObj.rand.nextFloat() - this.worldObj.rand.nextFloat()) * 0.2F)
* 32.9F
);
if (this.isInWater()) {
return;
}
for (final Object e : this.worldObj.getEntitiesWithinAABBExcludingEntity(
this,
AxisAlignedBB.getBoundingBox(
this.posX - 1.5,
this.posY - 1.5f,
this.posZ - 1.5,
this.posX + 1.5,
this.posY + 1.5,
this.posZ + 1.5
)
)) {
if (e instanceof Entity) {
((Entity) e).attackEntityFrom(DamageSource.setExplosionSource(null), 6);
}
}
if (AEConfig.instance.isFeatureEnabled(AEFeature.TinyTNTBlockDamage)) {
this.posY -= 0.25;
final Explosion ex = new Explosion(
this.worldObj, this, this.posX, this.posY, this.posZ, 0.2f
);
for (int x = (int) (this.posX - 2); x <= this.posX + 2; x++) {
for (int y = (int) (this.posY - 2); y <= this.posY + 2; y++) {
for (int z = (int) (this.posZ - 2); z <= this.posZ + 2; z++) {
final Block block = this.worldObj.getBlock(x, y, z);
if (block != null && !block.isAir(this.worldObj, x, y, z)) {
float strength = (float
) (2.3f
- (((x + 0.5f) - this.posX) * ((x + 0.5f) - this.posX)
+ ((y + 0.5f) - this.posY) * ((y + 0.5f) - this.posY)
+ ((z + 0.5f) - this.posZ) * ((z + 0.5f) - this.posZ)));
final float resistance = block.getExplosionResistance(
this,
this.worldObj,
x,
y,
z,
this.posX,
this.posY,
this.posZ
);
strength -= (resistance + 0.3F) * 0.11f;
if (strength > 0.01) {
if (block.getMaterial() != Material.air) {
if (block.canDropFromExplosion(ex)) {
block.dropBlockAsItemWithChance(
this.worldObj,
x,
y,
z,
this.worldObj.getBlockMetadata(x, y, z),
1.0F / 1.0f,
0
);
}
block.onBlockExploded(this.worldObj, x, y, z, ex);
}
}
}
}
}
}
}
CommonHelper.proxy.sendToAllNearExcept(
null,
this.posX,
this.posY,
this.posZ,
64,
this.worldObj,
new PacketMockExplosion(this.posX, this.posY, this.posZ)
);
}
@Override
public void writeSpawnData(final ByteBuf data) {
data.writeByte(this.fuse);
}
@Override
public void readSpawnData(final ByteBuf data) {
this.fuse = data.readByte();
}
}