Don't add the player inventory two times (Inscriber)
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@ -65,8 +65,6 @@ public class ContainerInscriber extends ContainerUpgradeable implements IProgres
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this.addSlotToContainer( this.middle = new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.INSCRIBER_INPUT, this.ti, 2, 63, 39, this.invPlayer ) );
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this.addSlotToContainer( this.middle = new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.INSCRIBER_INPUT, this.ti, 2, 63, 39, this.invPlayer ) );
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this.addSlotToContainer( new SlotOutput( this.ti, 3, 113, 40, -1 ) );
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this.addSlotToContainer( new SlotOutput( this.ti, 3, 113, 40, -1 ) );
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this.bindPlayerInventory( ip, 0, this.getHeight() - /* height of player inventory */82 );
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}
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}
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@Override
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@Override
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