Adjusted Block Hardness.
Test Tools with getHarvestLevel
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@ -187,8 +187,9 @@ public class AEBaseBlock extends BlockContainer implements IAEFeature
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this( c, mat, null );
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setLightOpacity( 15 );
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setLightLevel( 0 );
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setHardness( 1.2F );
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setHardness( 2.2F );
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setTileProvider( false );
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setHarvestLevel( "pickaxe", 0 );
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}
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// update Block value.
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@ -46,8 +46,17 @@ public class BlockSkyStone extends AEBaseBlock implements IOrientableBlock
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@SubscribeEvent
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public void breakFaster(PlayerEvent.BreakSpeed Ev)
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{
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if ( Ev.block == this && (Ev.originalSpeed > 7 || Ev.metadata > 0) )
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Ev.newSpeed /= 0.1;
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if ( Ev.block == this && Ev.entityPlayer != null )
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{
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ItemStack is = Ev.entityPlayer.inventory.getCurrentItem();
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int level = -1;
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if ( is != null )
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level = is.getItem().getHarvestLevel( is, "pickaxe" );
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if ( Ev.metadata > 0 || level >= 3 || Ev.originalSpeed > 7.0 )
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Ev.newSpeed /= 0.1;
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}
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}
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public BlockSkyStone() {
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