From 070b35f3dbd04df6379f4cabbab5ac30a7c604f4 Mon Sep 17 00:00:00 2001 From: Sebastian Hartte Date: Sat, 15 Oct 2016 00:52:27 +0200 Subject: [PATCH] Clarified use of slight face offset. --- src/main/java/appeng/block/qnb/QnbFormedBakedModel.java | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/main/java/appeng/block/qnb/QnbFormedBakedModel.java b/src/main/java/appeng/block/qnb/QnbFormedBakedModel.java index 1583d651..0aee07f6 100644 --- a/src/main/java/appeng/block/qnb/QnbFormedBakedModel.java +++ b/src/main/java/appeng/block/qnb/QnbFormedBakedModel.java @@ -116,6 +116,7 @@ class QnbFormedBakedModel implements IBakedModel builder.setRenderFullBright( true ); for( EnumFacing facing : EnumFacing.values() ) { + // Offset the face by a slight amount so that it is drawn over the already drawn ring texture (avoids z-fighting) float xOffset = Math.abs( facing.getFrontOffsetX() * 0.01f ); float yOffset = Math.abs( facing.getFrontOffsetY() * 0.01f ); float zOffset = Math.abs( facing.getFrontOffsetZ() * 0.01f ); @@ -144,6 +145,7 @@ class QnbFormedBakedModel implements IBakedModel builder.setRenderFullBright( true ); for( EnumFacing facing : EnumFacing.values() ) { + // Offset the face by a slight amount so that it is drawn over the already drawn ring texture (avoids z-fighting) float xOffset = Math.abs( facing.getFrontOffsetX() * 0.01f ); float yOffset = Math.abs( facing.getFrontOffsetY() * 0.01f ); float zOffset = Math.abs( facing.getFrontOffsetZ() * 0.01f );