use ignore instead of _ because of Java8
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fce96ec08b
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0885f340e2
5 changed files with 9 additions and 9 deletions
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@ -34,7 +34,7 @@ public abstract class AEBaseMEGui extends AEBaseGui
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SlotME theSlotField = (SlotME) s;
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myStack = theSlotField.getAEStack();
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}
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catch (Throwable _)
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catch (Throwable ignore)
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{
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}
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@ -72,7 +72,7 @@ public abstract class AEBaseMEGui extends AEBaseGui
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SlotME theSlotField = (SlotME) s;
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myStack = theSlotField.getAEStack();
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}
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catch (Throwable _)
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catch (Throwable ignore)
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{
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}
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@ -227,7 +227,7 @@ public class GuiNetworkStatus extends AEBaseGui implements ISortSource
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SlotME theSlotField = (SlotME) s;
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myStack = theSlotField.getAEStack();
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}
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catch (Throwable _)
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catch (Throwable ignore)
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{
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}
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@ -255,7 +255,7 @@ public class GuiNetworkStatus extends AEBaseGui implements ISortSource
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SlotME theSlotField = (SlotME) s;
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myStack = theSlotField.getAEStack();
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}
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catch (Throwable _)
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catch (Throwable ignore)
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{
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}
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@ -108,7 +108,7 @@ public class ItemRepo
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b.invoke( searchField, "" );
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}
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}
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catch (Throwable _)
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catch (Throwable ignore)
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{
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}
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@ -143,7 +143,7 @@ public class ItemRepo
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{
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m = Pattern.compile( innerSearch.toLowerCase(), Pattern.CASE_INSENSITIVE );
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}
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catch (Throwable _)
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catch (Throwable ignore)
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{
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try
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{
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@ -82,7 +82,7 @@ public class PartP2PItems extends PartP2PTunnel<PartP2PItems> implements IPipeCo
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{
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output = new WrapperBCPipe( te, side.getOpposite() );
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}
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catch (Throwable _)
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catch (Throwable ignore)
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{
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}
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}
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@ -92,7 +92,7 @@ public class PartP2PItems extends PartP2PTunnel<PartP2PItems> implements IPipeCo
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/*
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* if ( AppEng.instance.isIntegrationEnabled( "TE" ) ) { ITE thermal = (ITE) AppEng.instance.getIntegration(
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* "TE" ); if ( thermal != null ) { if ( thermal.isPipe( te, side.getOpposite() ) ) { try { output = new
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* WrapperTEPipe( te, side.getOpposite() ); } catch (Throwable _) { } } } }
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* WrapperTEPipe( te, side.getOpposite() ); } catch (Throwable ignore) { } } } }
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*/
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if ( output == null )
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@ -884,7 +884,7 @@ public class Platform
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return wrench.canWrench( player, x, y, z );
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}
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}
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catch (Throwable _)
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catch (Throwable ignore)
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{ // explodes without BC
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}
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