Moved First Person render for parts closer to the center.

This commit is contained in:
AlgorithmX2 2014-02-11 20:44:23 -06:00
parent ea9dead394
commit 16886b2ac7

View file

@ -67,6 +67,9 @@ public class BusRenderer implements IItemRenderer
GL11.glEnable( GL11.GL_DEPTH_TEST );
GL11.glDisable( GL11.GL_BLEND );
if ( type == ItemRenderType.EQUIPPED_FIRST_PERSON )
GL11.glTranslatef( -0.2f, -0.1f, -0.3f );
if ( type == ItemRenderType.ENTITY )
GL11.glTranslatef( -0.5f, -0.5f, -0.5f );
if ( type == ItemRenderType.INVENTORY )