Fixes #376 IO Port now dropping upgrades properly.
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1 changed files with 45 additions and 0 deletions
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@ -1,8 +1,27 @@
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.tile.storage;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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import appeng.api.AEApi;
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import appeng.api.config.Actionable;
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@ -45,6 +64,8 @@ import appeng.util.InventoryAdaptor;
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import appeng.util.Platform;
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import appeng.util.inv.WrapperInventoryRange;
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import java.util.ArrayList;
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public class TileIOPort extends AENetworkInvTile implements IUpgradeableHost, IConfigManagerHost, IGridTickable
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{
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@ -419,4 +440,28 @@ public class TileIOPort extends AENetworkInvTile implements IUpgradeableHost, IC
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return false;
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}
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/**
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* Adds the items in the upgrade slots to the drop list.
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*
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* @param w world
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* @param x x pos of tile entity
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* @param y y pos of tile entity
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* @param z z pos of tile entity
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* @param drops drops of tile entity
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*/
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@Override
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public void getDrops( World w, int x, int y, int z, ArrayList<ItemStack> drops )
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{
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super.getDrops( w, x, y, z, drops );
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for (int upgradeInventoryIndex = 0; upgradeInventoryIndex < this.upgrades.getSizeInventory(); upgradeInventoryIndex++)
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{
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ItemStack stackInSlot = this.upgrades.getStackInSlot(upgradeInventoryIndex);
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if ( stackInSlot != null )
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{
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drops.add( stackInSlot );
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}
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}
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}
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}
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