Merge pull request #1372 from thatsIch/b-1368-vibration-chamber-comparator
Fixes #1368: Vibration Chamber notifies neighbors on inventory change and state change
This commit is contained in:
commit
1baed48b0a
|
@ -39,7 +39,7 @@ import appeng.tile.misc.TileVibrationChamber;
|
|||
import appeng.util.Platform;
|
||||
|
||||
|
||||
public class BlockVibrationChamber extends AEBaseBlock
|
||||
public final class BlockVibrationChamber extends AEBaseBlock
|
||||
{
|
||||
|
||||
public BlockVibrationChamber()
|
||||
|
|
|
@ -11,7 +11,7 @@ import java.lang.annotation.Target;
|
|||
* Marker interface to help identify invocation of reflection
|
||||
*/
|
||||
@Retention( RetentionPolicy.SOURCE )
|
||||
@Target( { ElementType.CONSTRUCTOR, ElementType.FIELD, ElementType.TYPE } )
|
||||
@Target( { ElementType.CONSTRUCTOR, ElementType.FIELD, ElementType.TYPE, ElementType.METHOD } )
|
||||
public @interface Reflected
|
||||
{
|
||||
|
||||
|
|
|
@ -19,6 +19,8 @@
|
|||
package appeng.tile;
|
||||
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
|
@ -93,7 +95,7 @@ public abstract class AEBaseInvTile extends AEBaseTile implements ISidedInventor
|
|||
}
|
||||
|
||||
@Override
|
||||
public void setInventorySlotContents( int i, ItemStack itemstack )
|
||||
public void setInventorySlotContents( int i, @Nullable ItemStack itemstack )
|
||||
{
|
||||
this.getInternalInventory().setInventorySlotContents( i, itemstack );
|
||||
}
|
||||
|
|
|
@ -26,6 +26,9 @@ import java.util.EnumMap;
|
|||
import java.util.HashMap;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import io.netty.buffer.Unpooled;
|
||||
|
@ -61,14 +64,15 @@ public class AEBaseTile extends TileEntity implements IOrientable, ICommonTile,
|
|||
{
|
||||
|
||||
public static final ThreadLocal<WeakReference<AEBaseTile>> DROP_NO_ITEMS = new ThreadLocal<WeakReference<AEBaseTile>>();
|
||||
private static final HashMap<Class, EnumMap<TileEventType, List<AETileEventHandler>>> HANDLERS = new HashMap<Class, EnumMap<TileEventType, List<AETileEventHandler>>>();
|
||||
private static final HashMap<Class, ItemStackSrc> ITEM_STACKS = new HashMap<Class, ItemStackSrc>();
|
||||
public int renderFragment = 0;
|
||||
private static final Map<Class<? extends AEBaseTile>, Map<TileEventType, List<AETileEventHandler>>> HANDLERS = new HashMap<Class<? extends AEBaseTile>, Map<TileEventType, List<AETileEventHandler>>>();
|
||||
private static final Map<Class<? extends TileEntity>, ItemStackSrc> ITEM_STACKS = new HashMap<Class<? extends TileEntity>, ItemStackSrc>();
|
||||
private int renderFragment = 0;
|
||||
@Nullable
|
||||
public String customName;
|
||||
private ForgeDirection forward = ForgeDirection.UNKNOWN;
|
||||
private ForgeDirection up = ForgeDirection.UNKNOWN;
|
||||
|
||||
public static void registerTileItem( Class c, ItemStackSrc wat )
|
||||
public static void registerTileItem( Class<? extends TileEntity> c, ItemStackSrc wat )
|
||||
{
|
||||
ITEM_STACKS.put( c, wat );
|
||||
}
|
||||
|
@ -84,11 +88,13 @@ public class AEBaseTile extends TileEntity implements IOrientable, ICommonTile,
|
|||
return !this.worldObj.blockExists( this.xCoord, this.yCoord, this.zCoord );
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
public TileEntity getTile()
|
||||
{
|
||||
return this;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
protected ItemStack getItemFromTile( Object obj )
|
||||
{
|
||||
ItemStackSrc src = ITEM_STACKS.get( obj.getClass() );
|
||||
|
@ -99,11 +105,6 @@ public class AEBaseTile extends TileEntity implements IOrientable, ICommonTile,
|
|||
return src.stack( 1 );
|
||||
}
|
||||
|
||||
public final void Tick()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* for dormant chunk cache.
|
||||
*/
|
||||
|
@ -176,7 +177,7 @@ public class AEBaseTile extends TileEntity implements IOrientable, ICommonTile,
|
|||
{
|
||||
for( AETileEventHandler h : this.getHandlerListFor( TileEventType.TICK ) )
|
||||
{
|
||||
h.Tick( this );
|
||||
h.tick( this );
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -211,10 +212,11 @@ public class AEBaseTile extends TileEntity implements IOrientable, ICommonTile,
|
|||
return this.hasHandlerFor( TileEventType.TICK );
|
||||
}
|
||||
|
||||
protected boolean hasHandlerFor( TileEventType type )
|
||||
private boolean hasHandlerFor( TileEventType type )
|
||||
{
|
||||
List<AETileEventHandler> list = this.getHandlerListFor( type );
|
||||
return list != null && !list.isEmpty();
|
||||
|
||||
return !list.isEmpty();
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -331,45 +333,72 @@ public class AEBaseTile extends TileEntity implements IOrientable, ICommonTile,
|
|||
return true;
|
||||
}
|
||||
|
||||
protected List<AETileEventHandler> getHandlerListFor( TileEventType type )
|
||||
@Nonnull
|
||||
private List<AETileEventHandler> getHandlerListFor( TileEventType type )
|
||||
{
|
||||
Class clz = this.getClass();
|
||||
EnumMap<TileEventType, List<AETileEventHandler>> handlerSet = HANDLERS.get( clz );
|
||||
final Map<TileEventType, List<AETileEventHandler>> eventToHandlers = this.getEventToHandlers();
|
||||
final List<AETileEventHandler> handlers = this.getHandlers( eventToHandlers, type );
|
||||
|
||||
if( handlerSet == null )
|
||||
{
|
||||
HANDLERS.put( clz, handlerSet = new EnumMap<TileEventType, List<AETileEventHandler>>( TileEventType.class ) );
|
||||
|
||||
for( Method m : clz.getMethods() )
|
||||
{
|
||||
TileEvent te = m.getAnnotation( TileEvent.class );
|
||||
if( te != null )
|
||||
{
|
||||
this.addHandler( handlerSet, te.value(), m );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
List<AETileEventHandler> list = handlerSet.get( type );
|
||||
|
||||
if( list == null )
|
||||
{
|
||||
handlerSet.put( type, list = new LinkedList<AETileEventHandler>() );
|
||||
}
|
||||
|
||||
return list;
|
||||
return handlers;
|
||||
}
|
||||
|
||||
private void addHandler( EnumMap<TileEventType, List<AETileEventHandler>> handlerSet, TileEventType value, Method m )
|
||||
@Nonnull
|
||||
private Map<TileEventType, List<AETileEventHandler>> getEventToHandlers()
|
||||
{
|
||||
final Class<? extends AEBaseTile> clazz = this.getClass();
|
||||
final Map<TileEventType, List<AETileEventHandler>> storedHandlers = HANDLERS.get( clazz );
|
||||
|
||||
if ( storedHandlers == null )
|
||||
{
|
||||
final Map<TileEventType, List<AETileEventHandler>> newStoredHandlers = new EnumMap<TileEventType, List<AETileEventHandler>>( TileEventType.class );
|
||||
|
||||
HANDLERS.put( clazz, newStoredHandlers );
|
||||
|
||||
for( Method method : clazz.getMethods() )
|
||||
{
|
||||
TileEvent event = method.getAnnotation( TileEvent.class );
|
||||
if( event != null )
|
||||
{
|
||||
this.addHandler( newStoredHandlers, event.value(), method );
|
||||
}
|
||||
}
|
||||
|
||||
return newStoredHandlers;
|
||||
}
|
||||
else
|
||||
{
|
||||
return storedHandlers;
|
||||
}
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
private List<AETileEventHandler> getHandlers( Map<TileEventType, List<AETileEventHandler>> eventToHandlers, TileEventType event ) {
|
||||
final List<AETileEventHandler> oldHandlers = eventToHandlers.get( event );
|
||||
|
||||
if( oldHandlers == null )
|
||||
{
|
||||
final List<AETileEventHandler> newHandlers = new LinkedList<AETileEventHandler>();
|
||||
eventToHandlers.put( event, newHandlers );
|
||||
|
||||
return newHandlers;
|
||||
}
|
||||
else
|
||||
{
|
||||
return oldHandlers;
|
||||
}
|
||||
}
|
||||
|
||||
private void addHandler( Map<TileEventType, List<AETileEventHandler>> handlerSet, TileEventType value, Method m )
|
||||
{
|
||||
List<AETileEventHandler> list = handlerSet.get( value );
|
||||
|
||||
if( list == null )
|
||||
{
|
||||
handlerSet.put( value, list = new ArrayList<AETileEventHandler>() );
|
||||
list = new ArrayList<AETileEventHandler>();
|
||||
handlerSet.put( value, list );
|
||||
}
|
||||
|
||||
list.add( new AETileEventHandler( m, value ) );
|
||||
list.add( new AETileEventHandler( m ) );
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -32,18 +32,18 @@ import cpw.mods.fml.relauncher.SideOnly;
|
|||
import appeng.tile.AEBaseTile;
|
||||
|
||||
|
||||
public class AETileEventHandler
|
||||
public final class AETileEventHandler
|
||||
{
|
||||
|
||||
private final Method method;
|
||||
|
||||
public AETileEventHandler( Method m, TileEventType which )
|
||||
public AETileEventHandler( Method method )
|
||||
{
|
||||
this.method = m;
|
||||
this.method = method;
|
||||
}
|
||||
|
||||
// TICK
|
||||
public void Tick( AEBaseTile tile )
|
||||
public void tick( AEBaseTile tile )
|
||||
{
|
||||
try
|
||||
{
|
||||
|
|
|
@ -25,5 +25,10 @@ public enum TileEventType
|
|||
|
||||
WORLD_NBT_READ, WORLD_NBT_WRITE,
|
||||
|
||||
NETWORK_READ, NETWORK_WRITE
|
||||
/**
|
||||
* Methods annotated with this need to return a boolean
|
||||
*/
|
||||
NETWORK_READ,
|
||||
|
||||
NETWORK_WRITE
|
||||
}
|
||||
|
|
|
@ -36,21 +36,25 @@ import appeng.api.networking.ticking.TickingRequest;
|
|||
import appeng.api.util.AECableType;
|
||||
import appeng.api.util.DimensionalCoord;
|
||||
import appeng.core.settings.TickRates;
|
||||
import appeng.helpers.Reflected;
|
||||
import appeng.me.GridAccessException;
|
||||
import appeng.tile.TileEvent;
|
||||
import appeng.tile.events.TileEventType;
|
||||
import appeng.tile.grid.AENetworkInvTile;
|
||||
import appeng.tile.inventory.AppEngInternalInventory;
|
||||
import appeng.tile.inventory.InvOperation;
|
||||
import appeng.util.Platform;
|
||||
|
||||
|
||||
public class TileVibrationChamber extends AENetworkInvTile implements IGridTickable
|
||||
{
|
||||
|
||||
final double powerPerTick = 5;
|
||||
|
||||
final int[] sides = new int[] { 0 };
|
||||
final AppEngInternalInventory inv = new AppEngInternalInventory( this, 1 );
|
||||
private static final int FUEL_SLOT_INDEX = 0;
|
||||
private static final double POWER_PER_TICK = 5;
|
||||
private static final int[] ACCESSIBLE_SLOTS = new int[] { FUEL_SLOT_INDEX };
|
||||
private static final int MAX_BURN_SPEED = 200;
|
||||
private static final double DILATION_SCALING = 100.0;
|
||||
private static final int MIN_BURN_SPEED = 20;
|
||||
private final IInventory inv = new AppEngInternalInventory( this, 1 );
|
||||
|
||||
public int burnSpeed = 100;
|
||||
public double burnTime = 0;
|
||||
|
@ -71,16 +75,20 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
|
|||
return AECableType.COVERED;
|
||||
}
|
||||
|
||||
@Reflected
|
||||
@TileEvent( TileEventType.NETWORK_READ )
|
||||
public boolean readFromStream_TileVibrationChamber( ByteBuf data )
|
||||
public boolean hasUpdate( ByteBuf data )
|
||||
{
|
||||
boolean wasOn = this.isOn;
|
||||
final boolean wasOn = this.isOn;
|
||||
|
||||
this.isOn = data.readBoolean();
|
||||
|
||||
return wasOn != this.isOn; // TESR doesn't need updates!
|
||||
}
|
||||
|
||||
@Reflected
|
||||
@TileEvent( TileEventType.NETWORK_WRITE )
|
||||
public void writeToStream_TileVibrationChamber( ByteBuf data )
|
||||
public void writeToNetwork( ByteBuf data )
|
||||
{
|
||||
data.writeBoolean( this.burnTime > 0 );
|
||||
}
|
||||
|
@ -107,12 +115,6 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
|
|||
return this.inv;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getInventoryStackLimit()
|
||||
{
|
||||
return 64;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isItemValidForSlot( int i, ItemStack itemstack )
|
||||
{
|
||||
|
@ -147,12 +149,12 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
|
|||
@Override
|
||||
public int[] getAccessibleSlotsBySide( ForgeDirection side )
|
||||
{
|
||||
return this.sides;
|
||||
return ACCESSIBLE_SLOTS;
|
||||
}
|
||||
|
||||
private boolean canEatFuel()
|
||||
{
|
||||
ItemStack is = this.getStackInSlot( 0 );
|
||||
ItemStack is = this.getStackInSlot( FUEL_SLOT_INDEX );
|
||||
if( is != null )
|
||||
{
|
||||
int newBurnTime = TileEntityFurnace.getItemBurnTime( is );
|
||||
|
@ -182,7 +184,7 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
|
|||
}
|
||||
|
||||
@Override
|
||||
public TickRateModulation tickingRequest( IGridNode node, int TicksSinceLastCall )
|
||||
public TickRateModulation tickingRequest( IGridNode node, int ticksSinceLastCall )
|
||||
{
|
||||
if( this.burnTime <= 0 )
|
||||
{
|
||||
|
@ -197,10 +199,10 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
|
|||
return TickRateModulation.SLEEP;
|
||||
}
|
||||
|
||||
this.burnSpeed = Math.max( 20, Math.min( this.burnSpeed, 200 ) );
|
||||
double dilation = this.burnSpeed / 100.0;
|
||||
this.burnSpeed = Math.max( MIN_BURN_SPEED, Math.min( this.burnSpeed, MAX_BURN_SPEED ) );
|
||||
double dilation = this.burnSpeed / DILATION_SCALING;
|
||||
|
||||
double timePassed = TicksSinceLastCall * dilation;
|
||||
double timePassed = ticksSinceLastCall * dilation;
|
||||
this.burnTime -= timePassed;
|
||||
if( this.burnTime < 0 )
|
||||
{
|
||||
|
@ -211,7 +213,7 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
|
|||
try
|
||||
{
|
||||
IEnergyGrid grid = this.gridProxy.getEnergy();
|
||||
double newPower = timePassed * this.powerPerTick;
|
||||
double newPower = timePassed * POWER_PER_TICK;
|
||||
double overFlow = grid.injectPower( newPower, Actionable.SIMULATE );
|
||||
|
||||
// burn the over flow.
|
||||
|
@ -219,30 +221,30 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
|
|||
|
||||
if( overFlow > 0 )
|
||||
{
|
||||
this.burnSpeed -= TicksSinceLastCall;
|
||||
this.burnSpeed -= ticksSinceLastCall;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.burnSpeed += TicksSinceLastCall;
|
||||
this.burnSpeed += ticksSinceLastCall;
|
||||
}
|
||||
|
||||
this.burnSpeed = Math.max( 20, Math.min( this.burnSpeed, 200 ) );
|
||||
this.burnSpeed = Math.max( MIN_BURN_SPEED, Math.min( this.burnSpeed, MAX_BURN_SPEED ) );
|
||||
return overFlow > 0 ? TickRateModulation.SLOWER : TickRateModulation.FASTER;
|
||||
}
|
||||
catch( GridAccessException e )
|
||||
{
|
||||
this.burnSpeed -= TicksSinceLastCall;
|
||||
this.burnSpeed = Math.max( 20, Math.min( this.burnSpeed, 200 ) );
|
||||
this.burnSpeed -= ticksSinceLastCall;
|
||||
this.burnSpeed = Math.max( MIN_BURN_SPEED, Math.min( this.burnSpeed, MAX_BURN_SPEED ) );
|
||||
return TickRateModulation.SLOWER;
|
||||
}
|
||||
}
|
||||
|
||||
private void eatFuel()
|
||||
{
|
||||
ItemStack is = this.getStackInSlot( 0 );
|
||||
final ItemStack is = this.getStackInSlot( FUEL_SLOT_INDEX );
|
||||
if( is != null )
|
||||
{
|
||||
int newBurnTime = TileEntityFurnace.getItemBurnTime( is );
|
||||
final int newBurnTime = TileEntityFurnace.getItemBurnTime( is );
|
||||
if( newBurnTime > 0 && is.stackSize > 0 )
|
||||
{
|
||||
this.burnTime += newBurnTime;
|
||||
|
@ -252,7 +254,7 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
|
|||
{
|
||||
ItemStack container = null;
|
||||
|
||||
if( is.getItem().hasContainerItem( is ) )
|
||||
if( is.getItem() != null && is.getItem().hasContainerItem( is ) )
|
||||
{
|
||||
container = is.getItem().getContainerItem( is );
|
||||
}
|
||||
|
@ -263,6 +265,8 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
|
|||
{
|
||||
this.setInventorySlotContents( 0, is );
|
||||
}
|
||||
|
||||
this.markDirty();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -278,10 +282,16 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
|
|||
}
|
||||
}
|
||||
|
||||
// state change
|
||||
if( ( !this.isOn && this.burnTime > 0 ) || ( this.isOn && this.burnTime <= 0 ) )
|
||||
{
|
||||
this.isOn = this.burnTime > 0;
|
||||
this.markForUpdate();
|
||||
|
||||
if ( this.hasWorldObj() )
|
||||
{
|
||||
Platform.notifyBlocksOfNeighbors( this.worldObj, this.xCoord, this.yCoord, this.zCoord );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -30,7 +30,6 @@ import net.minecraft.entity.Entity;
|
|||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
|
@ -162,12 +161,6 @@ public class TileCableBus extends AEBaseTile implements AEMultiTile, ICustomColl
|
|||
return this.cb.getCableConnectionType( side );
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity getTile()
|
||||
{
|
||||
return this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onChunkUnload()
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue