Merge pull request #1372 from thatsIch/b-1368-vibration-chamber-comparator
Fixes #1368: Vibration Chamber notifies neighbors on inventory change and state change
This commit is contained in:
commit
1baed48b0a
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@ -39,7 +39,7 @@ import appeng.tile.misc.TileVibrationChamber;
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import appeng.util.Platform;
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import appeng.util.Platform;
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public class BlockVibrationChamber extends AEBaseBlock
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public final class BlockVibrationChamber extends AEBaseBlock
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{
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{
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public BlockVibrationChamber()
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public BlockVibrationChamber()
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@ -11,7 +11,7 @@ import java.lang.annotation.Target;
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* Marker interface to help identify invocation of reflection
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* Marker interface to help identify invocation of reflection
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*/
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*/
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@Retention( RetentionPolicy.SOURCE )
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@Retention( RetentionPolicy.SOURCE )
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@Target( { ElementType.CONSTRUCTOR, ElementType.FIELD, ElementType.TYPE } )
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@Target( { ElementType.CONSTRUCTOR, ElementType.FIELD, ElementType.TYPE, ElementType.METHOD } )
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public @interface Reflected
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public @interface Reflected
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{
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{
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@ -19,6 +19,8 @@
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package appeng.tile;
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package appeng.tile;
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import javax.annotation.Nullable;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.IInventory;
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@ -93,7 +95,7 @@ public abstract class AEBaseInvTile extends AEBaseTile implements ISidedInventor
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}
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}
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@Override
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@Override
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public void setInventorySlotContents( int i, ItemStack itemstack )
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public void setInventorySlotContents( int i, @Nullable ItemStack itemstack )
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{
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{
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this.getInternalInventory().setInventorySlotContents( i, itemstack );
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this.getInternalInventory().setInventorySlotContents( i, itemstack );
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}
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}
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@ -26,6 +26,9 @@ import java.util.EnumMap;
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import java.util.HashMap;
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import java.util.HashMap;
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import java.util.LinkedList;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.List;
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import java.util.Map;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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import io.netty.buffer.ByteBuf;
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import io.netty.buffer.ByteBuf;
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import io.netty.buffer.Unpooled;
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import io.netty.buffer.Unpooled;
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@ -61,14 +64,15 @@ public class AEBaseTile extends TileEntity implements IOrientable, ICommonTile,
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{
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{
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public static final ThreadLocal<WeakReference<AEBaseTile>> DROP_NO_ITEMS = new ThreadLocal<WeakReference<AEBaseTile>>();
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public static final ThreadLocal<WeakReference<AEBaseTile>> DROP_NO_ITEMS = new ThreadLocal<WeakReference<AEBaseTile>>();
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private static final HashMap<Class, EnumMap<TileEventType, List<AETileEventHandler>>> HANDLERS = new HashMap<Class, EnumMap<TileEventType, List<AETileEventHandler>>>();
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private static final Map<Class<? extends AEBaseTile>, Map<TileEventType, List<AETileEventHandler>>> HANDLERS = new HashMap<Class<? extends AEBaseTile>, Map<TileEventType, List<AETileEventHandler>>>();
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private static final HashMap<Class, ItemStackSrc> ITEM_STACKS = new HashMap<Class, ItemStackSrc>();
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private static final Map<Class<? extends TileEntity>, ItemStackSrc> ITEM_STACKS = new HashMap<Class<? extends TileEntity>, ItemStackSrc>();
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public int renderFragment = 0;
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private int renderFragment = 0;
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@Nullable
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public String customName;
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public String customName;
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private ForgeDirection forward = ForgeDirection.UNKNOWN;
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private ForgeDirection forward = ForgeDirection.UNKNOWN;
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private ForgeDirection up = ForgeDirection.UNKNOWN;
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private ForgeDirection up = ForgeDirection.UNKNOWN;
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public static void registerTileItem( Class c, ItemStackSrc wat )
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public static void registerTileItem( Class<? extends TileEntity> c, ItemStackSrc wat )
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{
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{
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ITEM_STACKS.put( c, wat );
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ITEM_STACKS.put( c, wat );
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}
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}
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@ -84,11 +88,13 @@ public class AEBaseTile extends TileEntity implements IOrientable, ICommonTile,
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return !this.worldObj.blockExists( this.xCoord, this.yCoord, this.zCoord );
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return !this.worldObj.blockExists( this.xCoord, this.yCoord, this.zCoord );
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}
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}
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@Nonnull
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public TileEntity getTile()
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public TileEntity getTile()
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{
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{
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return this;
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return this;
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}
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}
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@Nullable
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protected ItemStack getItemFromTile( Object obj )
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protected ItemStack getItemFromTile( Object obj )
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{
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{
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ItemStackSrc src = ITEM_STACKS.get( obj.getClass() );
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ItemStackSrc src = ITEM_STACKS.get( obj.getClass() );
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@ -99,11 +105,6 @@ public class AEBaseTile extends TileEntity implements IOrientable, ICommonTile,
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return src.stack( 1 );
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return src.stack( 1 );
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}
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}
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public final void Tick()
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{
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}
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/**
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/**
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* for dormant chunk cache.
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* for dormant chunk cache.
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*/
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*/
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@ -176,7 +177,7 @@ public class AEBaseTile extends TileEntity implements IOrientable, ICommonTile,
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{
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{
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for( AETileEventHandler h : this.getHandlerListFor( TileEventType.TICK ) )
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for( AETileEventHandler h : this.getHandlerListFor( TileEventType.TICK ) )
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{
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{
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h.Tick( this );
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h.tick( this );
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}
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}
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}
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}
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@ -211,10 +212,11 @@ public class AEBaseTile extends TileEntity implements IOrientable, ICommonTile,
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return this.hasHandlerFor( TileEventType.TICK );
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return this.hasHandlerFor( TileEventType.TICK );
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}
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}
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protected boolean hasHandlerFor( TileEventType type )
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private boolean hasHandlerFor( TileEventType type )
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{
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{
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List<AETileEventHandler> list = this.getHandlerListFor( type );
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List<AETileEventHandler> list = this.getHandlerListFor( type );
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return list != null && !list.isEmpty();
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return !list.isEmpty();
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}
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}
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@Override
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@Override
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@ -331,45 +333,72 @@ public class AEBaseTile extends TileEntity implements IOrientable, ICommonTile,
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return true;
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return true;
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}
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}
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protected List<AETileEventHandler> getHandlerListFor( TileEventType type )
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@Nonnull
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private List<AETileEventHandler> getHandlerListFor( TileEventType type )
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{
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{
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Class clz = this.getClass();
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final Map<TileEventType, List<AETileEventHandler>> eventToHandlers = this.getEventToHandlers();
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EnumMap<TileEventType, List<AETileEventHandler>> handlerSet = HANDLERS.get( clz );
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final List<AETileEventHandler> handlers = this.getHandlers( eventToHandlers, type );
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if( handlerSet == null )
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return handlers;
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{
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HANDLERS.put( clz, handlerSet = new EnumMap<TileEventType, List<AETileEventHandler>>( TileEventType.class ) );
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for( Method m : clz.getMethods() )
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{
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TileEvent te = m.getAnnotation( TileEvent.class );
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if( te != null )
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{
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this.addHandler( handlerSet, te.value(), m );
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}
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}
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}
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List<AETileEventHandler> list = handlerSet.get( type );
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if( list == null )
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{
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handlerSet.put( type, list = new LinkedList<AETileEventHandler>() );
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}
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return list;
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}
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}
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private void addHandler( EnumMap<TileEventType, List<AETileEventHandler>> handlerSet, TileEventType value, Method m )
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@Nonnull
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private Map<TileEventType, List<AETileEventHandler>> getEventToHandlers()
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{
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final Class<? extends AEBaseTile> clazz = this.getClass();
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final Map<TileEventType, List<AETileEventHandler>> storedHandlers = HANDLERS.get( clazz );
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if ( storedHandlers == null )
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{
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final Map<TileEventType, List<AETileEventHandler>> newStoredHandlers = new EnumMap<TileEventType, List<AETileEventHandler>>( TileEventType.class );
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HANDLERS.put( clazz, newStoredHandlers );
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for( Method method : clazz.getMethods() )
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{
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TileEvent event = method.getAnnotation( TileEvent.class );
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if( event != null )
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{
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this.addHandler( newStoredHandlers, event.value(), method );
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}
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}
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return newStoredHandlers;
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}
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else
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{
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return storedHandlers;
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}
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}
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@Nonnull
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private List<AETileEventHandler> getHandlers( Map<TileEventType, List<AETileEventHandler>> eventToHandlers, TileEventType event ) {
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final List<AETileEventHandler> oldHandlers = eventToHandlers.get( event );
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if( oldHandlers == null )
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{
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final List<AETileEventHandler> newHandlers = new LinkedList<AETileEventHandler>();
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eventToHandlers.put( event, newHandlers );
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return newHandlers;
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}
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else
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{
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return oldHandlers;
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}
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}
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private void addHandler( Map<TileEventType, List<AETileEventHandler>> handlerSet, TileEventType value, Method m )
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{
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{
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List<AETileEventHandler> list = handlerSet.get( value );
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List<AETileEventHandler> list = handlerSet.get( value );
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if( list == null )
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if( list == null )
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{
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{
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handlerSet.put( value, list = new ArrayList<AETileEventHandler>() );
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list = new ArrayList<AETileEventHandler>();
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handlerSet.put( value, list );
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}
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}
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list.add( new AETileEventHandler( m, value ) );
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list.add( new AETileEventHandler( m ) );
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}
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}
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@Override
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@Override
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@ -32,18 +32,18 @@ import cpw.mods.fml.relauncher.SideOnly;
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import appeng.tile.AEBaseTile;
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import appeng.tile.AEBaseTile;
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public class AETileEventHandler
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public final class AETileEventHandler
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{
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{
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private final Method method;
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private final Method method;
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public AETileEventHandler( Method m, TileEventType which )
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public AETileEventHandler( Method method )
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{
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{
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this.method = m;
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this.method = method;
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}
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}
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// TICK
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// TICK
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public void Tick( AEBaseTile tile )
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public void tick( AEBaseTile tile )
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{
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{
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try
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try
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{
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{
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@ -25,5 +25,10 @@ public enum TileEventType
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WORLD_NBT_READ, WORLD_NBT_WRITE,
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WORLD_NBT_READ, WORLD_NBT_WRITE,
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NETWORK_READ, NETWORK_WRITE
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/**
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* Methods annotated with this need to return a boolean
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*/
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NETWORK_READ,
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NETWORK_WRITE
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}
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}
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@ -36,21 +36,25 @@ import appeng.api.networking.ticking.TickingRequest;
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import appeng.api.util.AECableType;
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import appeng.api.util.AECableType;
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import appeng.api.util.DimensionalCoord;
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import appeng.api.util.DimensionalCoord;
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import appeng.core.settings.TickRates;
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import appeng.core.settings.TickRates;
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import appeng.helpers.Reflected;
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import appeng.me.GridAccessException;
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import appeng.me.GridAccessException;
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import appeng.tile.TileEvent;
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import appeng.tile.TileEvent;
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import appeng.tile.events.TileEventType;
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import appeng.tile.events.TileEventType;
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import appeng.tile.grid.AENetworkInvTile;
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import appeng.tile.grid.AENetworkInvTile;
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import appeng.tile.inventory.AppEngInternalInventory;
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import appeng.tile.inventory.AppEngInternalInventory;
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import appeng.tile.inventory.InvOperation;
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import appeng.tile.inventory.InvOperation;
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import appeng.util.Platform;
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public class TileVibrationChamber extends AENetworkInvTile implements IGridTickable
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public class TileVibrationChamber extends AENetworkInvTile implements IGridTickable
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{
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{
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private static final int FUEL_SLOT_INDEX = 0;
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final double powerPerTick = 5;
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private static final double POWER_PER_TICK = 5;
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private static final int[] ACCESSIBLE_SLOTS = new int[] { FUEL_SLOT_INDEX };
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final int[] sides = new int[] { 0 };
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private static final int MAX_BURN_SPEED = 200;
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final AppEngInternalInventory inv = new AppEngInternalInventory( this, 1 );
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private static final double DILATION_SCALING = 100.0;
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private static final int MIN_BURN_SPEED = 20;
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private final IInventory inv = new AppEngInternalInventory( this, 1 );
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public int burnSpeed = 100;
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public int burnSpeed = 100;
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public double burnTime = 0;
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public double burnTime = 0;
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@ -71,16 +75,20 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
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return AECableType.COVERED;
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return AECableType.COVERED;
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}
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}
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@Reflected
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@TileEvent( TileEventType.NETWORK_READ )
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@TileEvent( TileEventType.NETWORK_READ )
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public boolean readFromStream_TileVibrationChamber( ByteBuf data )
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public boolean hasUpdate( ByteBuf data )
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{
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{
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boolean wasOn = this.isOn;
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final boolean wasOn = this.isOn;
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this.isOn = data.readBoolean();
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this.isOn = data.readBoolean();
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return wasOn != this.isOn; // TESR doesn't need updates!
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return wasOn != this.isOn; // TESR doesn't need updates!
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}
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}
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@Reflected
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@TileEvent( TileEventType.NETWORK_WRITE )
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@TileEvent( TileEventType.NETWORK_WRITE )
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public void writeToStream_TileVibrationChamber( ByteBuf data )
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public void writeToNetwork( ByteBuf data )
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{
|
{
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data.writeBoolean( this.burnTime > 0 );
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data.writeBoolean( this.burnTime > 0 );
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}
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}
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@ -107,12 +115,6 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
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return this.inv;
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return this.inv;
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}
|
}
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||||||
@Override
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|
||||||
public int getInventoryStackLimit()
|
|
||||||
{
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|
||||||
return 64;
|
|
||||||
}
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||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean isItemValidForSlot( int i, ItemStack itemstack )
|
public boolean isItemValidForSlot( int i, ItemStack itemstack )
|
||||||
{
|
{
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||||||
|
@ -147,12 +149,12 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
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||||||
@Override
|
@Override
|
||||||
public int[] getAccessibleSlotsBySide( ForgeDirection side )
|
public int[] getAccessibleSlotsBySide( ForgeDirection side )
|
||||||
{
|
{
|
||||||
return this.sides;
|
return ACCESSIBLE_SLOTS;
|
||||||
}
|
}
|
||||||
|
|
||||||
private boolean canEatFuel()
|
private boolean canEatFuel()
|
||||||
{
|
{
|
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ItemStack is = this.getStackInSlot( 0 );
|
ItemStack is = this.getStackInSlot( FUEL_SLOT_INDEX );
|
||||||
if( is != null )
|
if( is != null )
|
||||||
{
|
{
|
||||||
int newBurnTime = TileEntityFurnace.getItemBurnTime( is );
|
int newBurnTime = TileEntityFurnace.getItemBurnTime( is );
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||||||
|
@ -182,7 +184,7 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
|
||||||
}
|
}
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||||||
|
|
||||||
@Override
|
@Override
|
||||||
public TickRateModulation tickingRequest( IGridNode node, int TicksSinceLastCall )
|
public TickRateModulation tickingRequest( IGridNode node, int ticksSinceLastCall )
|
||||||
{
|
{
|
||||||
if( this.burnTime <= 0 )
|
if( this.burnTime <= 0 )
|
||||||
{
|
{
|
||||||
|
@ -197,10 +199,10 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
|
||||||
return TickRateModulation.SLEEP;
|
return TickRateModulation.SLEEP;
|
||||||
}
|
}
|
||||||
|
|
||||||
this.burnSpeed = Math.max( 20, Math.min( this.burnSpeed, 200 ) );
|
this.burnSpeed = Math.max( MIN_BURN_SPEED, Math.min( this.burnSpeed, MAX_BURN_SPEED ) );
|
||||||
double dilation = this.burnSpeed / 100.0;
|
double dilation = this.burnSpeed / DILATION_SCALING;
|
||||||
|
|
||||||
double timePassed = TicksSinceLastCall * dilation;
|
double timePassed = ticksSinceLastCall * dilation;
|
||||||
this.burnTime -= timePassed;
|
this.burnTime -= timePassed;
|
||||||
if( this.burnTime < 0 )
|
if( this.burnTime < 0 )
|
||||||
{
|
{
|
||||||
|
@ -211,7 +213,7 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
IEnergyGrid grid = this.gridProxy.getEnergy();
|
IEnergyGrid grid = this.gridProxy.getEnergy();
|
||||||
double newPower = timePassed * this.powerPerTick;
|
double newPower = timePassed * POWER_PER_TICK;
|
||||||
double overFlow = grid.injectPower( newPower, Actionable.SIMULATE );
|
double overFlow = grid.injectPower( newPower, Actionable.SIMULATE );
|
||||||
|
|
||||||
// burn the over flow.
|
// burn the over flow.
|
||||||
|
@ -219,30 +221,30 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
|
||||||
|
|
||||||
if( overFlow > 0 )
|
if( overFlow > 0 )
|
||||||
{
|
{
|
||||||
this.burnSpeed -= TicksSinceLastCall;
|
this.burnSpeed -= ticksSinceLastCall;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
this.burnSpeed += TicksSinceLastCall;
|
this.burnSpeed += ticksSinceLastCall;
|
||||||
}
|
}
|
||||||
|
|
||||||
this.burnSpeed = Math.max( 20, Math.min( this.burnSpeed, 200 ) );
|
this.burnSpeed = Math.max( MIN_BURN_SPEED, Math.min( this.burnSpeed, MAX_BURN_SPEED ) );
|
||||||
return overFlow > 0 ? TickRateModulation.SLOWER : TickRateModulation.FASTER;
|
return overFlow > 0 ? TickRateModulation.SLOWER : TickRateModulation.FASTER;
|
||||||
}
|
}
|
||||||
catch( GridAccessException e )
|
catch( GridAccessException e )
|
||||||
{
|
{
|
||||||
this.burnSpeed -= TicksSinceLastCall;
|
this.burnSpeed -= ticksSinceLastCall;
|
||||||
this.burnSpeed = Math.max( 20, Math.min( this.burnSpeed, 200 ) );
|
this.burnSpeed = Math.max( MIN_BURN_SPEED, Math.min( this.burnSpeed, MAX_BURN_SPEED ) );
|
||||||
return TickRateModulation.SLOWER;
|
return TickRateModulation.SLOWER;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void eatFuel()
|
private void eatFuel()
|
||||||
{
|
{
|
||||||
ItemStack is = this.getStackInSlot( 0 );
|
final ItemStack is = this.getStackInSlot( FUEL_SLOT_INDEX );
|
||||||
if( is != null )
|
if( is != null )
|
||||||
{
|
{
|
||||||
int newBurnTime = TileEntityFurnace.getItemBurnTime( is );
|
final int newBurnTime = TileEntityFurnace.getItemBurnTime( is );
|
||||||
if( newBurnTime > 0 && is.stackSize > 0 )
|
if( newBurnTime > 0 && is.stackSize > 0 )
|
||||||
{
|
{
|
||||||
this.burnTime += newBurnTime;
|
this.burnTime += newBurnTime;
|
||||||
|
@ -252,7 +254,7 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
|
||||||
{
|
{
|
||||||
ItemStack container = null;
|
ItemStack container = null;
|
||||||
|
|
||||||
if( is.getItem().hasContainerItem( is ) )
|
if( is.getItem() != null && is.getItem().hasContainerItem( is ) )
|
||||||
{
|
{
|
||||||
container = is.getItem().getContainerItem( is );
|
container = is.getItem().getContainerItem( is );
|
||||||
}
|
}
|
||||||
|
@ -263,6 +265,8 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
|
||||||
{
|
{
|
||||||
this.setInventorySlotContents( 0, is );
|
this.setInventorySlotContents( 0, is );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
this.markDirty();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -278,10 +282,16 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// state change
|
||||||
if( ( !this.isOn && this.burnTime > 0 ) || ( this.isOn && this.burnTime <= 0 ) )
|
if( ( !this.isOn && this.burnTime > 0 ) || ( this.isOn && this.burnTime <= 0 ) )
|
||||||
{
|
{
|
||||||
this.isOn = this.burnTime > 0;
|
this.isOn = this.burnTime > 0;
|
||||||
this.markForUpdate();
|
this.markForUpdate();
|
||||||
|
|
||||||
|
if ( this.hasWorldObj() )
|
||||||
|
{
|
||||||
|
Platform.notifyBlocksOfNeighbors( this.worldObj, this.xCoord, this.yCoord, this.zCoord );
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -30,7 +30,6 @@ import net.minecraft.entity.Entity;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.nbt.NBTTagCompound;
|
import net.minecraft.nbt.NBTTagCompound;
|
||||||
import net.minecraft.tileentity.TileEntity;
|
|
||||||
import net.minecraft.util.AxisAlignedBB;
|
import net.minecraft.util.AxisAlignedBB;
|
||||||
import net.minecraft.util.Vec3;
|
import net.minecraft.util.Vec3;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
|
@ -162,12 +161,6 @@ public class TileCableBus extends AEBaseTile implements AEMultiTile, ICustomColl
|
||||||
return this.cb.getCableConnectionType( side );
|
return this.cb.getCableConnectionType( side );
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public TileEntity getTile()
|
|
||||||
{
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onChunkUnload()
|
public void onChunkUnload()
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in a new issue