Fixes #2376: Implemented coloring on color applicator.
This commit is contained in:
parent
cfbc6b4543
commit
202dff3a96
|
@ -36,12 +36,7 @@ import appeng.client.render.cablebus.CubeBuilder;
|
|||
import appeng.core.AELog;
|
||||
|
||||
|
||||
/**
|
||||
* @author Sebastian
|
||||
* @version rv3 - 10.10.2016
|
||||
* @since rv3 10.10.2016
|
||||
*/
|
||||
public class BiometricCardBakedModel implements IPerspectiveAwareModel
|
||||
class BiometricCardBakedModel implements IPerspectiveAwareModel
|
||||
{
|
||||
|
||||
private final VertexFormat format;
|
||||
|
@ -58,12 +53,12 @@ public class BiometricCardBakedModel implements IPerspectiveAwareModel
|
|||
|
||||
private final ImmutableList<BakedQuad> generalQuads;
|
||||
|
||||
public BiometricCardBakedModel( VertexFormat format, IBakedModel baseModel, TextureAtlasSprite texture, ImmutableMap<ItemCameraTransforms.TransformType, TRSRTransformation> transforms )
|
||||
BiometricCardBakedModel( VertexFormat format, IBakedModel baseModel, TextureAtlasSprite texture, ImmutableMap<ItemCameraTransforms.TransformType, TRSRTransformation> transforms )
|
||||
{
|
||||
this( format, baseModel, texture, 0, transforms );
|
||||
}
|
||||
|
||||
public BiometricCardBakedModel( VertexFormat format, IBakedModel baseModel, TextureAtlasSprite texture, int hash, ImmutableMap<ItemCameraTransforms.TransformType, TRSRTransformation> transforms )
|
||||
BiometricCardBakedModel( VertexFormat format, IBakedModel baseModel, TextureAtlasSprite texture, int hash, ImmutableMap<ItemCameraTransforms.TransformType, TRSRTransformation> transforms )
|
||||
{
|
||||
this.format = format;
|
||||
this.baseModel = baseModel;
|
||||
|
|
|
@ -0,0 +1,142 @@
|
|||
package appeng.client.render.model;
|
||||
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.EnumMap;
|
||||
import java.util.List;
|
||||
import javax.annotation.Nullable;
|
||||
import javax.vecmath.Matrix4f;
|
||||
|
||||
import com.google.common.collect.ImmutableMap;
|
||||
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.renderer.block.model.BakedQuad;
|
||||
import net.minecraft.client.renderer.block.model.IBakedModel;
|
||||
import net.minecraft.client.renderer.block.model.ItemCameraTransforms;
|
||||
import net.minecraft.client.renderer.block.model.ItemOverrideList;
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraftforge.client.model.IPerspectiveAwareModel;
|
||||
import net.minecraftforge.common.model.TRSRTransformation;
|
||||
|
||||
|
||||
class ColorApplicatorBakedModel implements IPerspectiveAwareModel
|
||||
{
|
||||
|
||||
private final IBakedModel baseModel;
|
||||
|
||||
private final ImmutableMap<ItemCameraTransforms.TransformType, TRSRTransformation> transforms;
|
||||
|
||||
private final EnumMap<EnumFacing, List<BakedQuad>> quadsBySide;
|
||||
|
||||
private final List<BakedQuad> generalQuads;
|
||||
|
||||
ColorApplicatorBakedModel( IBakedModel baseModel, ImmutableMap<ItemCameraTransforms.TransformType, TRSRTransformation> map,
|
||||
TextureAtlasSprite texDark, TextureAtlasSprite texMedium, TextureAtlasSprite texBright )
|
||||
{
|
||||
this.baseModel = baseModel;
|
||||
this.transforms = map;
|
||||
|
||||
// Put the tint indices in... Since this is an item model, we are ignoring rand
|
||||
this.generalQuads = fixQuadTint( null, texDark, texMedium, texBright );
|
||||
this.quadsBySide = new EnumMap<>( EnumFacing.class );
|
||||
for( EnumFacing facing : EnumFacing.values() )
|
||||
{
|
||||
this.quadsBySide.put( facing, fixQuadTint( facing, texDark, texMedium, texBright ) );
|
||||
}
|
||||
}
|
||||
|
||||
private List<BakedQuad> fixQuadTint( EnumFacing facing, TextureAtlasSprite texDark, TextureAtlasSprite texMedium, TextureAtlasSprite texBright )
|
||||
{
|
||||
List<BakedQuad> quads = baseModel.getQuads( null, facing, 0 );
|
||||
List<BakedQuad> result = new ArrayList<>( quads.size() );
|
||||
for( BakedQuad quad : quads )
|
||||
{
|
||||
int tint;
|
||||
|
||||
if( quad.getSprite() == texDark )
|
||||
{
|
||||
tint = 1;
|
||||
}
|
||||
else if( quad.getSprite() == texMedium )
|
||||
{
|
||||
tint = 2;
|
||||
}
|
||||
else if( quad.getSprite() == texBright )
|
||||
{
|
||||
tint = 3;
|
||||
}
|
||||
else
|
||||
{
|
||||
result.add( quad );
|
||||
continue;
|
||||
}
|
||||
|
||||
BakedQuad newQuad = new BakedQuad(
|
||||
quad.getVertexData(),
|
||||
tint,
|
||||
quad.getFace(),
|
||||
quad.getSprite(),
|
||||
quad.shouldApplyDiffuseLighting(),
|
||||
quad.getFormat()
|
||||
);
|
||||
result.add( newQuad );
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BakedQuad> getQuads( @Nullable IBlockState state, @Nullable EnumFacing side, long rand )
|
||||
{
|
||||
if( side == null )
|
||||
{
|
||||
return generalQuads;
|
||||
}
|
||||
return this.quadsBySide.get( side );
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isAmbientOcclusion()
|
||||
{
|
||||
return baseModel.isAmbientOcclusion();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isGui3d()
|
||||
{
|
||||
return baseModel.isGui3d();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isBuiltInRenderer()
|
||||
{
|
||||
return baseModel.isBuiltInRenderer();
|
||||
}
|
||||
|
||||
@Override
|
||||
public TextureAtlasSprite getParticleTexture()
|
||||
{
|
||||
return baseModel.getParticleTexture();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemCameraTransforms getItemCameraTransforms()
|
||||
{
|
||||
return baseModel.getItemCameraTransforms();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemOverrideList getOverrides()
|
||||
{
|
||||
return baseModel.getOverrides();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Pair<? extends IBakedModel, Matrix4f> handlePerspective( ItemCameraTransforms.TransformType type )
|
||||
{
|
||||
return MapWrapper.handlePerspective( this, transforms, type );
|
||||
}
|
||||
}
|
|
@ -0,0 +1,85 @@
|
|||
package appeng.client.render.model;
|
||||
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.Collections;
|
||||
|
||||
import com.google.common.base.Function;
|
||||
import com.google.common.collect.ImmutableList;
|
||||
import com.google.common.collect.ImmutableMap;
|
||||
|
||||
import net.minecraft.client.renderer.block.model.IBakedModel;
|
||||
import net.minecraft.client.renderer.block.model.ItemCameraTransforms;
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
import net.minecraft.client.renderer.vertex.VertexFormat;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.client.model.IModel;
|
||||
import net.minecraftforge.client.model.IPerspectiveAwareModel;
|
||||
import net.minecraftforge.client.model.ModelLoaderRegistry;
|
||||
import net.minecraftforge.common.model.IModelState;
|
||||
import net.minecraftforge.common.model.TRSRTransformation;
|
||||
|
||||
import appeng.core.AppEng;
|
||||
|
||||
|
||||
/**
|
||||
* A color applicator uses the base model, and extends it with additional layers that are colored according to the selected color of the applicator.
|
||||
*/
|
||||
public class ColorApplicatorModel implements IModel
|
||||
{
|
||||
|
||||
private static final ResourceLocation MODEL_BASE = new ResourceLocation( AppEng.MOD_ID, "item/color_applicator_colored" );
|
||||
|
||||
private static final ResourceLocation TEXTURE_DARK = new ResourceLocation( AppEng.MOD_ID, "items/color_applicator_tip_dark" );
|
||||
private static final ResourceLocation TEXTURE_MEDIUM = new ResourceLocation( AppEng.MOD_ID, "items/color_applicator_tip_medium" );
|
||||
private static final ResourceLocation TEXTURE_BRIGHT = new ResourceLocation( AppEng.MOD_ID, "items/color_applicator_tip_bright" );
|
||||
|
||||
@Override
|
||||
public Collection<ResourceLocation> getDependencies()
|
||||
{
|
||||
return Collections.singletonList( MODEL_BASE );
|
||||
}
|
||||
|
||||
@Override
|
||||
public Collection<ResourceLocation> getTextures()
|
||||
{
|
||||
return ImmutableList.of(
|
||||
TEXTURE_DARK,
|
||||
TEXTURE_MEDIUM,
|
||||
TEXTURE_BRIGHT
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
public IBakedModel bake( IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter )
|
||||
{
|
||||
IBakedModel baseModel = getBaseModel( state, format, bakedTextureGetter );
|
||||
|
||||
TextureAtlasSprite texDark = bakedTextureGetter.apply( TEXTURE_DARK );
|
||||
TextureAtlasSprite texMedium = bakedTextureGetter.apply( TEXTURE_MEDIUM );
|
||||
TextureAtlasSprite texBright = bakedTextureGetter.apply( TEXTURE_BRIGHT );
|
||||
|
||||
ImmutableMap<ItemCameraTransforms.TransformType, TRSRTransformation> map = IPerspectiveAwareModel.MapWrapper.getTransforms( state );
|
||||
|
||||
return new ColorApplicatorBakedModel( baseModel, map, texDark, texMedium, texBright );
|
||||
}
|
||||
|
||||
private IBakedModel getBaseModel( IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter )
|
||||
{
|
||||
// Load the base model
|
||||
try
|
||||
{
|
||||
return ModelLoaderRegistry.getModel( MODEL_BASE ).bake( state, format, bakedTextureGetter );
|
||||
}
|
||||
catch( Exception e )
|
||||
{
|
||||
throw new RuntimeException( e );
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public IModelState getDefaultState()
|
||||
{
|
||||
return TRSRTransformation.identity();
|
||||
}
|
||||
}
|
|
@ -49,6 +49,7 @@ import appeng.items.tools.ToolMemoryCard;
|
|||
import appeng.items.tools.ToolNetworkTool;
|
||||
import appeng.items.tools.powered.ToolChargedStaff;
|
||||
import appeng.items.tools.powered.ToolColorApplicator;
|
||||
import appeng.items.tools.powered.ToolColorApplicatorRendering;
|
||||
import appeng.items.tools.powered.ToolEntropyManipulator;
|
||||
import appeng.items.tools.powered.ToolMatterCannon;
|
||||
import appeng.items.tools.powered.ToolPortableCell;
|
||||
|
@ -156,6 +157,7 @@ public final class ApiItems implements IItems
|
|||
this.colorApplicator = powerTools.item( "color_applicator", ToolColorApplicator::new )
|
||||
.addFeatures( AEFeature.ColorApplicator )
|
||||
.dispenserBehavior( DispenserBlockTool::new )
|
||||
.rendering( new ToolColorApplicatorRendering() )
|
||||
.build();
|
||||
|
||||
this.biometricCard = registry.item( "biometric_card", ToolBiometricCard::new )
|
||||
|
|
|
@ -3,6 +3,8 @@ package appeng.items.tools;
|
|||
|
||||
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
import appeng.bootstrap.IItemRendering;
|
||||
import appeng.bootstrap.ItemRenderingCustomizer;
|
||||
|
@ -13,9 +15,10 @@ import appeng.core.AppEng;
|
|||
public class ToolBiometricCardRendering extends ItemRenderingCustomizer
|
||||
{
|
||||
|
||||
public static final ResourceLocation MODEL = new ResourceLocation( AppEng.MOD_ID, "builtin/biometric_card" );
|
||||
private static final ResourceLocation MODEL = new ResourceLocation( AppEng.MOD_ID, "builtin/biometric_card" );
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void customize( IItemRendering rendering )
|
||||
{
|
||||
rendering.builtInModel( "models/item/builtin/biometric_card", new BiometricCardModel() );
|
||||
|
|
|
@ -101,11 +101,6 @@ public class ToolColorApplicator extends AEBasePoweredItem implements IStorageCe
|
|||
public ToolColorApplicator()
|
||||
{
|
||||
super( AEConfig.instance.colorApplicatorBattery );
|
||||
if( Platform.isClient() )
|
||||
{
|
||||
// TODO - color applicator
|
||||
// MinecraftForgeClient.registerItemRenderer( this, new ToolColorApplicatorRender() );
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -0,0 +1,67 @@
|
|||
package appeng.items.tools.powered;
|
||||
|
||||
|
||||
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
import appeng.api.util.AEColor;
|
||||
import appeng.bootstrap.IItemRendering;
|
||||
import appeng.bootstrap.ItemRenderingCustomizer;
|
||||
import appeng.client.render.model.ColorApplicatorModel;
|
||||
import appeng.core.AppEng;
|
||||
|
||||
|
||||
public class ToolColorApplicatorRendering extends ItemRenderingCustomizer
|
||||
{
|
||||
|
||||
private static final ModelResourceLocation MODEL_COLORED = new ModelResourceLocation( new ResourceLocation( AppEng.MOD_ID, "builtin/color_applicator_colored" ), "inventory" );
|
||||
private static final ModelResourceLocation MODEL_UNCOLORED = new ModelResourceLocation( new ResourceLocation( AppEng.MOD_ID, "color_applicator_uncolored" ), "inventory" );
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void customize( IItemRendering rendering )
|
||||
{
|
||||
rendering.builtInModel( "models/item/builtin/color_applicator_colored", new ColorApplicatorModel() );
|
||||
rendering.variants( MODEL_COLORED, MODEL_UNCOLORED );
|
||||
rendering.color( this::getColor );
|
||||
rendering.meshDefinition( this::getMesh );
|
||||
}
|
||||
|
||||
private ModelResourceLocation getMesh( ItemStack itemStack )
|
||||
{
|
||||
// If the stack has no color, don't use the colored model since the impact of calling getColor for every quad is extremely high,
|
||||
// if the stack tries to re-search its inventory for a new paintball everytime
|
||||
AEColor col = ( (ToolColorApplicator) itemStack.getItem() ).getActiveColor( itemStack );
|
||||
return ( col != null ) ? MODEL_COLORED : MODEL_UNCOLORED;
|
||||
}
|
||||
|
||||
private int getColor( ItemStack itemStack, int idx )
|
||||
{
|
||||
if( idx == 0 )
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
final AEColor col = ( (ToolColorApplicator) itemStack.getItem() ).getActiveColor( itemStack );
|
||||
|
||||
if( col == null )
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
switch( idx )
|
||||
{
|
||||
case 1:
|
||||
return col.blackVariant;
|
||||
case 2:
|
||||
return col.mediumVariant;
|
||||
case 3:
|
||||
return col.whiteVariant;
|
||||
default:
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
{
|
||||
"parent": "item/generated",
|
||||
"textures": {
|
||||
"layer0": "appliedenergistics2:items/color_applicator",
|
||||
"layer1": "appliedenergistics2:items/color_applicator_tip_dark",
|
||||
"layer2": "appliedenergistics2:items/color_applicator_tip_medium",
|
||||
"layer3": "appliedenergistics2:items/color_applicator_tip_bright"
|
||||
}
|
||||
}
|
|
@ -1,6 +0,0 @@
|
|||
{
|
||||
"parent": "item/generated",
|
||||
"textures": {
|
||||
"layer0": "appliedenergistics2:items/color_applicator_tip_dark"
|
||||
}
|
||||
}
|
|
@ -1,6 +0,0 @@
|
|||
{
|
||||
"parent": "item/generated",
|
||||
"textures": {
|
||||
"layer0": "appliedenergistics2:items/color_applicator_tip_light"
|
||||
}
|
||||
}
|
|
@ -1,6 +0,0 @@
|
|||
{
|
||||
"parent": "item/generated",
|
||||
"textures": {
|
||||
"layer0": "appliedenergistics2:items/color_applicator_tip_medium"
|
||||
}
|
||||
}
|
Before Width: | Height: | Size: 252 B After Width: | Height: | Size: 252 B |
Loading…
Reference in New Issue