Moving the handling of progress to GuiProgressBar
Adds an interface providing data for GuiProgressBar Changed all containers simulating progress to implement the interface
This commit is contained in:
parent
640d888d13
commit
21a7d815ae
10 changed files with 142 additions and 44 deletions
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@ -26,7 +26,8 @@ public class GuiCondenser extends AEBaseGui
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GuiProgressBar pb;
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GuiImgButton mode;
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public GuiCondenser(InventoryPlayer inventoryPlayer, TileCondenser te) {
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public GuiCondenser(InventoryPlayer inventoryPlayer, TileCondenser te)
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{
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super( new ContainerCondenser( inventoryPlayer, te ) );
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cvc = (ContainerCondenser) inventorySlots;
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this.ySize = 197;
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@ -57,8 +58,7 @@ public class GuiCondenser extends AEBaseGui
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{
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super.initGui();
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pb = new GuiProgressBar( "guis/condenser.png", 120 + guiLeft, 25 + guiTop, 178, 25, 6, 18, Direction.VERTICAL );
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pb.TitleName = GuiText.StoredEnergy.getLocal();
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pb = new GuiProgressBar( cvc, "guis/condenser.png", 120 + guiLeft, 25 + guiTop, 178, 25, 6, 18, Direction.VERTICAL, GuiText.StoredEnergy.getLocal() );
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mode = new GuiImgButton( 128 + guiLeft, 52 + guiTop, Settings.CONDENSER_OUTPUT, cvc.output );
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@ -83,8 +83,6 @@ public class GuiCondenser extends AEBaseGui
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mode.set( cvc.output );
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mode.FillVar = "" + cvc.output.requiredPower;
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pb.max = (int) cvc.requiredEnergy;
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pb.current = (int) cvc.storedPower;
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}
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}
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@ -15,7 +15,8 @@ public class GuiInscriber extends AEBaseGui
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ContainerInscriber cvc;
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GuiProgressBar pb;
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public GuiInscriber(InventoryPlayer inventoryPlayer, TileInscriber te) {
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public GuiInscriber(InventoryPlayer inventoryPlayer, TileInscriber te)
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{
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super( new ContainerInscriber( inventoryPlayer, te ) );
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cvc = (ContainerInscriber) inventorySlots;
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this.ySize = 176;
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@ -27,7 +28,7 @@ public class GuiInscriber extends AEBaseGui
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{
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super.initGui();
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pb = new GuiProgressBar( "guis/inscriber.png", 135, 39, 135, 177, 6, 18, Direction.VERTICAL );
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pb = new GuiProgressBar( cvc, "guis/inscriber.png", 135, 39, 135, 177, 6, 18, Direction.VERTICAL );
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this.buttonList.add( pb );
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}
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@ -49,9 +50,7 @@ public class GuiInscriber extends AEBaseGui
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@Override
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public void drawFG(int offsetX, int offsetY, int mouseX, int mouseY)
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{
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pb.max = cvc.maxProcessingTime;
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pb.current = cvc.processingTime;
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pb.FullMsg = (pb.current * 100 / pb.max) + "%";
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pb.setFullMsg( cvc.getCurrentProgress() * 100 / cvc.getMaxProgress() + "%" );
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fontRendererObj.drawString( getGuiDisplayName( GuiText.Inscriber.getLocal() ), 8, 6, 4210752 );
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fontRendererObj.drawString( GuiText.inventory.getLocal(), 8, ySize - 96 + 3, 4210752 );
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@ -21,7 +21,7 @@ public class GuiMAC extends GuiUpgradeable
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{
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super.initGui();
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pb = new GuiProgressBar( "guis/mac.png", 139, 36, 148, 201, 6, 18, Direction.VERTICAL );
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pb = new GuiProgressBar( container, "guis/mac.png", 139, 36, 148, 201, 6, 18, Direction.VERTICAL );
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this.buttonList.add( pb );
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}
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@ -36,10 +36,7 @@ public class GuiMAC extends GuiUpgradeable
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@Override
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public void drawFG(int offsetX, int offsetY, int mouseX, int mouseY)
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{
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pb.max = 100;
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pb.current = container.craftProgress;
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pb.FullMsg = pb.current + "%";
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pb.setFullMsg( container.getCurrentProgress() + "%" );
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super.drawFG( offsetX, offsetY, mouseX, mouseY );
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}
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@ -56,7 +53,8 @@ public class GuiMAC extends GuiUpgradeable
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return "guis/mac.png";
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}
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public GuiMAC(InventoryPlayer inventoryPlayer, TileMolecularAssembler te) {
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public GuiMAC(InventoryPlayer inventoryPlayer, TileMolecularAssembler te)
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{
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super( new ContainerMAC( inventoryPlayer, te ) );
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this.ySize = 197;
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this.container = (ContainerMAC) this.inventorySlots;
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@ -17,7 +17,8 @@ public class GuiVibrationChamber extends AEBaseGui
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ContainerVibrationChamber cvc;
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GuiProgressBar pb;
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public GuiVibrationChamber(InventoryPlayer inventoryPlayer, TileVibrationChamber te) {
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public GuiVibrationChamber(InventoryPlayer inventoryPlayer, TileVibrationChamber te)
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{
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super( new ContainerVibrationChamber( inventoryPlayer, te ) );
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cvc = (ContainerVibrationChamber) inventorySlots;
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this.ySize = 166;
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@ -28,7 +29,7 @@ public class GuiVibrationChamber extends AEBaseGui
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{
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super.initGui();
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pb = new GuiProgressBar( "guis/vibchamber.png", 99, 36, 176, 14, 6, 18, Direction.VERTICAL );
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pb = new GuiProgressBar( cvc, "guis/vibchamber.png", 99, 36, 176, 14, 6, 18, Direction.VERTICAL );
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this.buttonList.add( pb );
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}
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@ -50,13 +51,11 @@ public class GuiVibrationChamber extends AEBaseGui
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int k = 25;
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int l = -15;
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pb.max = 200;
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pb.current = cvc.burnProgress > 0 ? cvc.burnSpeed : 0;
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pb.FullMsg = (cvc.aePerTick * pb.current / 100) + " ae/t";
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pb.setFullMsg( cvc.aePerTick * cvc.getCurrentProgress() / 100 + " ae/t" );
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if ( cvc.burnProgress > 0 )
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if ( cvc.getCurrentProgress() > 0 )
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{
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int i1 = cvc.burnProgress;
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int i1 = cvc.getCurrentProgress();
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bindTexture( "guis/vibchamber.png" );
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GL11.glColor3f( 1, 1, 1 );
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this.drawTexturedModalRect( k + 56, l + 36 + 12 - i1, 176, 12 - i1, 14, i1 + 2 );
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@ -3,6 +3,7 @@ package appeng.client.gui.widgets;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.GuiButton;
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import net.minecraft.util.ResourceLocation;
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import appeng.container.interfaces.IProgressProvider;
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import appeng.core.localization.GuiText;
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public class GuiProgressBar extends GuiButton implements ITooltip
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@ -13,29 +14,33 @@ public class GuiProgressBar extends GuiButton implements ITooltip
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HORIZONTAL, VERTICAL
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}
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private IProgressProvider source;
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private ResourceLocation texture;
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private int fill_u;
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private int fill_v;
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private Direction layout;
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public String FullMsg;
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private String fullMsg;
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private final String titleName;
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public String TitleName;
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public int current;
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public int max;
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public GuiProgressBar(IProgressProvider source, String texture, int posX, int posY, int u, int y, int _width, int _height, Direction dir)
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{
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this( source, texture, posX, posY, u, y, _width, _height, dir, null );
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}
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public GuiProgressBar(String string, int posX, int posY, int u, int y, int _width, int _height, Direction dir) {
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public GuiProgressBar(IProgressProvider source, String texture, int posX, int posY, int u, int y, int _width, int _height, Direction dir, String title)
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{
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super( posX, posY, _width, "" );
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this.source = source;
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this.xPosition = posX;
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this.yPosition = posY;
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texture = new ResourceLocation( "appliedenergistics2", "textures/" + string );
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this.texture = new ResourceLocation( "appliedenergistics2", "textures/" + texture );
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width = _width;
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height = _height;
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fill_u = u;
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fill_v = y;
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current = 0;
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max = 100;
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layout = dir;
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titleName = title;
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}
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@Override
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@ -44,6 +49,8 @@ public class GuiProgressBar extends GuiButton implements ITooltip
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if ( this.visible )
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{
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par1Minecraft.getTextureManager().bindTexture( texture );
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int max = source.getMaxProgress();
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int current = source.getCurrentProgress();
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if ( layout == Direction.VERTICAL )
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{
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@ -60,13 +67,18 @@ public class GuiProgressBar extends GuiButton implements ITooltip
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}
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}
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public void setFullMsg(String msg)
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{
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this.fullMsg = msg;
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}
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@Override
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public String getMsg()
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{
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if ( FullMsg != null )
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return FullMsg;
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if ( fullMsg != null )
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return fullMsg;
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return (TitleName != null ? TitleName : "") + "\n" + current + " " + GuiText.Of.getLocal() + " " + max;
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return (titleName != null ? titleName : "") + "\n" + source.getCurrentProgress() + " " + GuiText.Of.getLocal() + " " + source.getMaxProgress();
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}
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@Override
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@ -5,12 +5,13 @@ import appeng.api.config.CondenserOutput;
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import appeng.api.config.Settings;
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import appeng.container.AEBaseContainer;
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import appeng.container.guisync.GuiSync;
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import appeng.container.interfaces.IProgressProvider;
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import appeng.container.slot.SlotOutput;
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import appeng.container.slot.SlotRestrictedInput;
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import appeng.tile.misc.TileCondenser;
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import appeng.util.Platform;
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public class ContainerCondenser extends AEBaseContainer
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public class ContainerCondenser extends AEBaseContainer implements IProgressProvider
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{
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TileCondenser condenser;
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@ -52,4 +53,16 @@ public class ContainerCondenser extends AEBaseContainer
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@GuiSync(2)
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public CondenserOutput output = CondenserOutput.TRASH;
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@Override
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public int getCurrentProgress()
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{
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return (int) storedPower;
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}
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@Override
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public int getMaxProgress()
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{
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return (int) requiredEnergy;
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}
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}
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@ -5,6 +5,7 @@ import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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import appeng.api.AEApi;
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import appeng.container.guisync.GuiSync;
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import appeng.container.interfaces.IProgressProvider;
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import appeng.container.slot.SlotOutput;
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import appeng.container.slot.SlotRestrictedInput;
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import appeng.recipes.handlers.Inscribe;
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@ -12,7 +13,7 @@ import appeng.recipes.handlers.Inscribe.InscriberRecipe;
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import appeng.tile.misc.TileInscriber;
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import appeng.util.Platform;
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public class ContainerInscriber extends ContainerUpgradeable
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public class ContainerInscriber extends ContainerUpgradeable implements IProgressProvider
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{
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TileInscriber ti;
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@ -157,4 +158,16 @@ public class ContainerInscriber extends ContainerUpgradeable
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this.processingTime = ti.processingTime;
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}
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}
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@Override
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public int getCurrentProgress()
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{
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return processingTime;
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}
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@Override
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public int getMaxProgress()
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{
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return maxProcessingTime;
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}
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}
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@ -9,6 +9,7 @@ import appeng.api.config.SecurityPermissions;
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import appeng.api.config.Settings;
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import appeng.api.networking.crafting.ICraftingPatternDetails;
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import appeng.container.guisync.GuiSync;
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import appeng.container.interfaces.IProgressProvider;
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import appeng.container.slot.SlotMACPattern;
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import appeng.container.slot.SlotOutput;
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import appeng.container.slot.SlotRestrictedInput;
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@ -16,12 +17,14 @@ import appeng.items.misc.ItemEncodedPattern;
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import appeng.tile.crafting.TileMolecularAssembler;
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import appeng.util.Platform;
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public class ContainerMAC extends ContainerUpgradeable
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public class ContainerMAC extends ContainerUpgradeable implements IProgressProvider
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{
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TileMolecularAssembler tma;
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private static final int MAX_CRAFT_PROGRESS = 100;
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public ContainerMAC(InventoryPlayer ip, TileMolecularAssembler te) {
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public ContainerMAC(InventoryPlayer ip, TileMolecularAssembler te)
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{
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super( ip, te );
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tma = te;
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}
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@ -92,11 +95,16 @@ public class ContainerMAC extends ContainerUpgradeable
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offY = 17;
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IInventory upgrades = upgradeable.getInventoryByName( "upgrades" );
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addSlotToContainer( (new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.UPGRADES, upgrades, 0, 187, 8 + 18 * 0, invPlayer )).setNotDraggable() );
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addSlotToContainer( (new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.UPGRADES, upgrades, 1, 187, 8 + 18 * 1, invPlayer )).setNotDraggable() );
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addSlotToContainer( (new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.UPGRADES, upgrades, 2, 187, 8 + 18 * 2, invPlayer )).setNotDraggable() );
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addSlotToContainer( (new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.UPGRADES, upgrades, 3, 187, 8 + 18 * 3, invPlayer )).setNotDraggable() );
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addSlotToContainer( (new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.UPGRADES, upgrades, 4, 187, 8 + 18 * 4, invPlayer )).setNotDraggable() );
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addSlotToContainer( (new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.UPGRADES, upgrades, 0, 187, 8 + 18 * 0, invPlayer ))
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.setNotDraggable() );
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addSlotToContainer( (new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.UPGRADES, upgrades, 1, 187, 8 + 18 * 1, invPlayer ))
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.setNotDraggable() );
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addSlotToContainer( (new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.UPGRADES, upgrades, 2, 187, 8 + 18 * 2, invPlayer ))
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.setNotDraggable() );
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addSlotToContainer( (new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.UPGRADES, upgrades, 3, 187, 8 + 18 * 3, invPlayer ))
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.setNotDraggable() );
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addSlotToContainer( (new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.UPGRADES, upgrades, 4, 187, 8 + 18 * 4, invPlayer ))
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.setNotDraggable() );
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}
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@Override
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@ -114,4 +122,16 @@ public class ContainerMAC extends ContainerUpgradeable
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standardDetectAndSendChanges();
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}
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@Override
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public int getCurrentProgress()
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{
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return craftProgress;
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}
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@Override
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public int getMaxProgress()
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{
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return MAX_CRAFT_PROGRESS;
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}
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}
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@ -3,14 +3,16 @@ package appeng.container.implementations;
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import net.minecraft.entity.player.InventoryPlayer;
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import appeng.container.AEBaseContainer;
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import appeng.container.guisync.GuiSync;
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import appeng.container.interfaces.IProgressProvider;
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import appeng.container.slot.SlotRestrictedInput;
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import appeng.tile.misc.TileVibrationChamber;
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import appeng.util.Platform;
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public class ContainerVibrationChamber extends AEBaseContainer
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public class ContainerVibrationChamber extends AEBaseContainer implements IProgressProvider
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{
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TileVibrationChamber vibrationChamber;
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private static final int MAX_BURN_TIME = 200;
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public ContainerVibrationChamber(InventoryPlayer ip, TileVibrationChamber vibrationChamber) {
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super( ip, vibrationChamber, null );
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@ -41,4 +43,16 @@ public class ContainerVibrationChamber extends AEBaseContainer
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super.detectAndSendChanges();
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}
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@Override
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public int getCurrentProgress()
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{
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return burnProgress > 0 ? burnSpeed : 0;
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}
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@Override
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public int getMaxProgress()
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{
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return MAX_BURN_TIME;
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}
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}
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@ -0,0 +1,32 @@
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package appeng.container.interfaces;
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import appeng.client.gui.widgets.GuiProgressBar;
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/**
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* This interface provides the data for anything simulating a progress.
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*
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* Its main use is in combination with the {@link GuiProgressBar}, which ensures to scale it to a percentage of 0 to
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* 100.
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*
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*/
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public interface IProgressProvider
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{
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/**
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* The current value of the progress. It should cover a range from 0 to the max progress
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*
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* @return An int representing the current progress
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*/
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int getCurrentProgress();
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/**
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* The max value the progress.
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*
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* It is not limited to a value of 100 and can be scaled to fit the current needs. For example scaled down to
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* decrease or scaled up to increase the precision.
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*
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* @return An int representing the max progress
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*/
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int getMaxProgress();
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}
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