Controller Model (#33)
* Implemented the controller models (using the UVL model loader to make the lights be fullbright at night).
|
@ -27,8 +27,10 @@ import net.minecraft.block.properties.IProperty;
|
|||
import net.minecraft.block.properties.PropertyEnum;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.util.BlockRenderLayer;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.IStringSerializable;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import appeng.block.AEBaseTileBlock;
|
||||
|
@ -39,7 +41,7 @@ import appeng.tile.networking.TileController;
|
|||
public class BlockController extends AEBaseTileBlock
|
||||
{
|
||||
|
||||
public static enum ControllerBlockState implements IStringSerializable
|
||||
public enum ControllerBlockState implements IStringSerializable
|
||||
{
|
||||
offline, online, conflicted;
|
||||
|
||||
|
@ -49,26 +51,106 @@ public class BlockController extends AEBaseTileBlock
|
|||
return this.name();
|
||||
}
|
||||
|
||||
};
|
||||
}
|
||||
|
||||
public static final PropertyEnum CONTROLLER_STATE = PropertyEnum.create( "state", ControllerBlockState.class );
|
||||
/**
|
||||
* Controls the rendering of the controller block (connected texture style).
|
||||
* inside_a and inside_b are alternating patterns for a controller that is enclosed by other controllers,
|
||||
* and since they are always offline, they do not have the usual sub-states.
|
||||
*/
|
||||
public enum ControllerRenderType implements IStringSerializable
|
||||
{
|
||||
block, column, inside_a, inside_b;
|
||||
|
||||
@Override
|
||||
public String getName()
|
||||
{
|
||||
return this.name();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static final PropertyEnum<ControllerBlockState> CONTROLLER_STATE = PropertyEnum.create( "state", ControllerBlockState.class );
|
||||
|
||||
public static final PropertyEnum<ControllerRenderType> CONTROLLER_TYPE = PropertyEnum.create( "type", ControllerRenderType.class );
|
||||
|
||||
@Override
|
||||
protected IProperty[] getAEStates()
|
||||
{
|
||||
return new IProperty[] { AE_BLOCK_FORWARD, AE_BLOCK_UP, CONTROLLER_STATE };
|
||||
return new IProperty[] { AE_BLOCK_FORWARD, AE_BLOCK_UP, CONTROLLER_STATE, CONTROLLER_TYPE };
|
||||
}
|
||||
|
||||
/**
|
||||
* This will compute the AE_BLOCK_FORWARD, AE_BLOCK_UP and CONTROLLER_TYPE block states based on adjacent
|
||||
* controllers and the network state of this controller (offline, online, conflicted). This is used to
|
||||
* get a rudimentary connected texture feel for the controller based on how it is placed.
|
||||
*/
|
||||
@Override
|
||||
public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos )
|
||||
{
|
||||
|
||||
// Only used for columns, really
|
||||
EnumFacing up = EnumFacing.UP;
|
||||
EnumFacing forward = EnumFacing.NORTH;
|
||||
ControllerRenderType type = ControllerRenderType.block;
|
||||
|
||||
int x = pos.getX();
|
||||
int y = pos.getY();
|
||||
int z = pos.getZ();
|
||||
|
||||
// Detect whether controllers are on both sides of the x, y, and z axes
|
||||
final boolean xx = this.getTileEntity( world, x - 1, y, z ) instanceof TileController && this.getTileEntity( world, x + 1, y, z ) instanceof TileController;
|
||||
final boolean yy = this.getTileEntity( world, x, y - 1, z ) instanceof TileController && this.getTileEntity( world, x, y + 1, z ) instanceof TileController;
|
||||
final boolean zz = this.getTileEntity( world, x, y, z - 1 ) instanceof TileController && this.getTileEntity( world, x, y, z + 1 ) instanceof TileController;
|
||||
|
||||
if( xx && !yy && !zz )
|
||||
{
|
||||
up = EnumFacing.EAST;
|
||||
forward = EnumFacing.UP;
|
||||
type = ControllerRenderType.column;
|
||||
}
|
||||
else if( !xx && yy && !zz )
|
||||
{
|
||||
up = EnumFacing.UP;
|
||||
forward = EnumFacing.NORTH;
|
||||
type = ControllerRenderType.column;
|
||||
}
|
||||
else if( !xx && !yy && zz )
|
||||
{
|
||||
up = EnumFacing.NORTH;
|
||||
forward = EnumFacing.UP;
|
||||
type = ControllerRenderType.column;
|
||||
}
|
||||
else if( ( xx ? 1 : 0 ) + ( yy ? 1 : 0 ) + ( zz ? 1 : 0 ) >= 2 )
|
||||
{
|
||||
final int v = ( Math.abs( x ) + Math.abs( y ) + Math.abs( z ) ) % 2;
|
||||
|
||||
// While i'd like this to be based on the blockstate randomization feature, this generates
|
||||
// an alternating pattern based on world position, so this is not 100% doable with blockstates.
|
||||
if( v == 0 )
|
||||
{
|
||||
type = ControllerRenderType.inside_a;
|
||||
}
|
||||
else
|
||||
{
|
||||
type = ControllerRenderType.inside_b;
|
||||
}
|
||||
}
|
||||
|
||||
return state.withProperty( AE_BLOCK_FORWARD, forward ).withProperty( AE_BLOCK_UP, up ).withProperty( CONTROLLER_TYPE, type );
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMetaFromState( final IBlockState state )
|
||||
{
|
||||
return ( (ControllerBlockState) state.getValue( CONTROLLER_STATE ) ).ordinal();
|
||||
return state.getValue( CONTROLLER_STATE ).ordinal();
|
||||
}
|
||||
|
||||
@Override
|
||||
public IBlockState getStateFromMeta( final int meta )
|
||||
{
|
||||
return this.getDefaultState().withProperty( CONTROLLER_STATE, ControllerBlockState.offline );
|
||||
ControllerBlockState state = ControllerBlockState.values()[meta];
|
||||
return this.getDefaultState().withProperty( CONTROLLER_STATE, state );
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -83,6 +165,7 @@ public class BlockController extends AEBaseTileBlock
|
|||
this.setTileEntity( TileController.class );
|
||||
this.setHardness( 6 );
|
||||
this.setFeature( EnumSet.of( AEFeature.Channels ) );
|
||||
this.setDefaultState( getDefaultState().withProperty( CONTROLLER_STATE, ControllerBlockState.offline ).withProperty( CONTROLLER_TYPE, ControllerRenderType.block ) );
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -309,6 +309,7 @@ public enum UVLModelLoader implements ICustomModelLoader
|
|||
};
|
||||
trans.setParent( builder );
|
||||
quad.pipe( trans );
|
||||
builder.setQuadOrientation( quad.getFace() );
|
||||
return builder.build();
|
||||
}
|
||||
else
|
||||
|
|
|
@ -0,0 +1,36 @@
|
|||
{
|
||||
"multipart": [
|
||||
{
|
||||
"when": { "type": "block", "state": "offline" },
|
||||
"apply": { "model": "appliedenergistics2:controller/controller_block_offline" }
|
||||
},
|
||||
{
|
||||
"when": { "type": "block", "state": "online" },
|
||||
"apply": { "model": "appliedenergistics2:controller/controller_block_online.uvl" }
|
||||
},
|
||||
{
|
||||
"when": { "type": "block", "state": "conflicted" },
|
||||
"apply": { "model": "appliedenergistics2:controller/controller_block_conflicted.uvl" }
|
||||
},
|
||||
{
|
||||
"when": { "type": "column", "state": "offline" },
|
||||
"apply": { "model": "appliedenergistics2:controller/controller_column_offline" }
|
||||
},
|
||||
{
|
||||
"when": { "type": "column", "state": "online" },
|
||||
"apply": { "model": "appliedenergistics2:controller/controller_column_online.uvl" }
|
||||
},
|
||||
{
|
||||
"when": { "type": "column", "state": "conflicted" },
|
||||
"apply": { "model": "appliedenergistics2:controller/controller_column_conflicted.uvl" }
|
||||
},
|
||||
{
|
||||
"when": { "type": "inside_a", "state": "offline|online|conflicted" },
|
||||
"apply": { "model": "appliedenergistics2:controller/controller_inside_a" }
|
||||
},
|
||||
{
|
||||
"when": { "type": "inside_b", "state": "offline|online|conflicted" },
|
||||
"apply": { "model": "appliedenergistics2:controller/controller_inside_b" }
|
||||
}
|
||||
]
|
||||
}
|
|
@ -0,0 +1,42 @@
|
|||
{
|
||||
"parent": "block/block",
|
||||
"display": {
|
||||
"firstperson_righthand": {
|
||||
"rotation": [ 0, 135, 0 ],
|
||||
"translation": [ 0, 0, 0 ],
|
||||
"scale": [ 0.40, 0.40, 0.40 ]
|
||||
}
|
||||
},
|
||||
"textures": {
|
||||
"particle": "#block",
|
||||
"block": "appliedenergistics2:blocks/BlockControllerPowered",
|
||||
"lights": "appliedenergistics2:blocks/BlockControllerConflict"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"from": [ 0, 0, 0 ],
|
||||
"to": [ 16, 16, 16 ],
|
||||
"shade": false,
|
||||
"faces": {
|
||||
"down": { "uv": [ 0, 0, 16, 16 ], "texture": "#lights", "uvlightmap": { "sky": 0.007, "block": 0.007 }},
|
||||
"up": { "uv": [ 0, 0, 16, 16 ], "texture": "#lights", "uvlightmap": { "sky": 0.007, "block": 0.007 }},
|
||||
"north": { "uv": [ 0, 0, 16, 16 ], "texture": "#lights", "uvlightmap": { "sky": 0.007, "block": 0.007 }},
|
||||
"south": { "uv": [ 0, 0, 16, 16 ], "texture": "#lights", "uvlightmap": { "sky": 0.007, "block": 0.007 }},
|
||||
"west": { "uv": [ 0, 0, 16, 16 ], "texture": "#lights", "uvlightmap": { "sky": 0.007, "block": 0.007 }},
|
||||
"east": { "uv": [ 0, 0, 16, 16 ], "texture": "#lights", "uvlightmap": { "sky": 0.007, "block": 0.007 }}
|
||||
}
|
||||
},
|
||||
{
|
||||
"from": [ 0, 0, 0 ],
|
||||
"to": [ 16, 16, 16 ],
|
||||
"faces": {
|
||||
"down": { "uv": [ 0, 0, 16, 16 ], "texture": "#block"},
|
||||
"up": { "uv": [ 0, 0, 16, 16 ], "texture": "#block"},
|
||||
"north": { "uv": [ 0, 0, 16, 16 ], "texture": "#block"},
|
||||
"south": { "uv": [ 0, 0, 16, 16 ], "texture": "#block"},
|
||||
"west": { "uv": [ 0, 0, 16, 16 ], "texture": "#block"},
|
||||
"east": { "uv": [ 0, 0, 16, 16 ], "texture": "#block"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"parent": "block/cube_all",
|
||||
"textures": {
|
||||
"all": "appliedenergistics2:blocks/BlockController"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,42 @@
|
|||
{
|
||||
"parent": "block/block",
|
||||
"display": {
|
||||
"firstperson_righthand": {
|
||||
"rotation": [ 0, 135, 0 ],
|
||||
"translation": [ 0, 0, 0 ],
|
||||
"scale": [ 0.40, 0.40, 0.40 ]
|
||||
}
|
||||
},
|
||||
"textures": {
|
||||
"particle": "#block",
|
||||
"block": "appliedenergistics2:blocks/BlockControllerPowered",
|
||||
"lights": "appliedenergistics2:blocks/BlockControllerLights"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"from": [ 0, 0, 0 ],
|
||||
"to": [ 16, 16, 16 ],
|
||||
"shade": false,
|
||||
"faces": {
|
||||
"down": { "uv": [ 0, 0, 16, 16 ], "texture": "#lights", "uvlightmap": { "sky": 0.007, "block": 0.007 }},
|
||||
"up": { "uv": [ 0, 0, 16, 16 ], "texture": "#lights", "uvlightmap": { "sky": 0.007, "block": 0.007 }},
|
||||
"north": { "uv": [ 0, 0, 16, 16 ], "texture": "#lights", "uvlightmap": { "sky": 0.007, "block": 0.007 }},
|
||||
"south": { "uv": [ 0, 0, 16, 16 ], "texture": "#lights", "uvlightmap": { "sky": 0.007, "block": 0.007 }},
|
||||
"west": { "uv": [ 0, 0, 16, 16 ], "texture": "#lights", "uvlightmap": { "sky": 0.007, "block": 0.007 }},
|
||||
"east": { "uv": [ 0, 0, 16, 16 ], "texture": "#lights", "uvlightmap": { "sky": 0.007, "block": 0.007 }}
|
||||
}
|
||||
},
|
||||
{
|
||||
"from": [ 0, 0, 0 ],
|
||||
"to": [ 16, 16, 16 ],
|
||||
"faces": {
|
||||
"down": { "uv": [ 0, 0, 16, 16 ], "texture": "#block"},
|
||||
"up": { "uv": [ 0, 0, 16, 16 ], "texture": "#block"},
|
||||
"north": { "uv": [ 0, 0, 16, 16 ], "texture": "#block"},
|
||||
"south": { "uv": [ 0, 0, 16, 16 ], "texture": "#block"},
|
||||
"west": { "uv": [ 0, 0, 16, 16 ], "texture": "#block"},
|
||||
"east": { "uv": [ 0, 0, 16, 16 ], "texture": "#block"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
|
@ -0,0 +1,42 @@
|
|||
{
|
||||
"parent": "block/block",
|
||||
"display": {
|
||||
"firstperson_righthand": {
|
||||
"rotation": [ 0, 135, 0 ],
|
||||
"translation": [ 0, 0, 0 ],
|
||||
"scale": [ 0.40, 0.40, 0.40 ]
|
||||
}
|
||||
},
|
||||
"textures": {
|
||||
"particle": "#block",
|
||||
"block": "appliedenergistics2:blocks/BlockControllerColumnPowered",
|
||||
"lights": "appliedenergistics2:blocks/BlockControllerColumnConflict"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"from": [ 0, 0, 0 ],
|
||||
"to": [ 16, 16, 16 ],
|
||||
"shade": false,
|
||||
"faces": {
|
||||
"down": { "uv": [ 0, 0, 16, 16 ], "texture": "#lights", "uvlightmap": { "sky": 0.007, "block": 0.007 }},
|
||||
"up": { "uv": [ 0, 0, 16, 16 ], "texture": "#lights", "uvlightmap": { "sky": 0.007, "block": 0.007 }},
|
||||
"north": { "uv": [ 0, 0, 16, 16 ], "texture": "#lights", "uvlightmap": { "sky": 0.007, "block": 0.007 }},
|
||||
"south": { "uv": [ 0, 0, 16, 16 ], "texture": "#lights", "uvlightmap": { "sky": 0.007, "block": 0.007 }},
|
||||
"west": { "uv": [ 0, 0, 16, 16 ], "texture": "#lights", "uvlightmap": { "sky": 0.007, "block": 0.007 }},
|
||||
"east": { "uv": [ 0, 0, 16, 16 ], "texture": "#lights", "uvlightmap": { "sky": 0.007, "block": 0.007 }}
|
||||
}
|
||||
},
|
||||
{
|
||||
"from": [ 0, 0, 0 ],
|
||||
"to": [ 16, 16, 16 ],
|
||||
"faces": {
|
||||
"down": { "uv": [ 0, 0, 16, 16 ], "texture": "#block"},
|
||||
"up": { "uv": [ 0, 0, 16, 16 ], "texture": "#block"},
|
||||
"north": { "uv": [ 0, 0, 16, 16 ], "texture": "#block"},
|
||||
"south": { "uv": [ 0, 0, 16, 16 ], "texture": "#block"},
|
||||
"west": { "uv": [ 0, 0, 16, 16 ], "texture": "#block"},
|
||||
"east": { "uv": [ 0, 0, 16, 16 ], "texture": "#block"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"parent": "block/cube_all",
|
||||
"textures": {
|
||||
"all": "appliedenergistics2:blocks/BlockControllerColumn"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,42 @@
|
|||
{
|
||||
"parent": "block/block",
|
||||
"display": {
|
||||
"firstperson_righthand": {
|
||||
"rotation": [ 0, 135, 0 ],
|
||||
"translation": [ 0, 0, 0 ],
|
||||
"scale": [ 0.40, 0.40, 0.40 ]
|
||||
}
|
||||
},
|
||||
"textures": {
|
||||
"particle": "#block",
|
||||
"block": "appliedenergistics2:blocks/BlockControllerColumnPowered",
|
||||
"lights": "appliedenergistics2:blocks/BlockControllerColumnLights"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"from": [ 0, 0, 0 ],
|
||||
"to": [ 16, 16, 16 ],
|
||||
"shade": false,
|
||||
"faces": {
|
||||
"down": { "uv": [ 0, 0, 16, 16 ], "texture": "#lights", "uvlightmap": { "sky": 0.007, "block": 0.007 }},
|
||||
"up": { "uv": [ 0, 0, 16, 16 ], "texture": "#lights", "uvlightmap": { "sky": 0.007, "block": 0.007 }},
|
||||
"north": { "uv": [ 0, 0, 16, 16 ], "texture": "#lights", "uvlightmap": { "sky": 0.007, "block": 0.007 }},
|
||||
"south": { "uv": [ 0, 0, 16, 16 ], "texture": "#lights", "uvlightmap": { "sky": 0.007, "block": 0.007 }},
|
||||
"west": { "uv": [ 0, 0, 16, 16 ], "texture": "#lights", "uvlightmap": { "sky": 0.007, "block": 0.007 }},
|
||||
"east": { "uv": [ 0, 0, 16, 16 ], "texture": "#lights", "uvlightmap": { "sky": 0.007, "block": 0.007 }}
|
||||
}
|
||||
},
|
||||
{
|
||||
"from": [ 0, 0, 0 ],
|
||||
"to": [ 16, 16, 16 ],
|
||||
"faces": {
|
||||
"down": { "uv": [ 0, 0, 16, 16 ], "texture": "#block"},
|
||||
"up": { "uv": [ 0, 0, 16, 16 ], "texture": "#block"},
|
||||
"north": { "uv": [ 0, 0, 16, 16 ], "texture": "#block"},
|
||||
"south": { "uv": [ 0, 0, 16, 16 ], "texture": "#block"},
|
||||
"west": { "uv": [ 0, 0, 16, 16 ], "texture": "#block"},
|
||||
"east": { "uv": [ 0, 0, 16, 16 ], "texture": "#block"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"parent": "block/cube_all",
|
||||
"textures": {
|
||||
"all": "appliedenergistics2:blocks/BlockControllerInsideA"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"parent": "block/cube_all",
|
||||
"textures": {
|
||||
"all": "appliedenergistics2:blocks/BlockControllerInsideB"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,3 @@
|
|||
{
|
||||
"parent": "appliedenergistics2:block/controller/controller_block_offline"
|
||||
}
|
After Width: | Height: | Size: 307 B |
After Width: | Height: | Size: 268 B |
After Width: | Height: | Size: 264 B |
After Width: | Height: | Size: 1.2 KiB |
|
@ -0,0 +1,19 @@
|
|||
{
|
||||
"animation": {
|
||||
"frametime": 3,
|
||||
"frames": [
|
||||
1,
|
||||
2,
|
||||
3,
|
||||
4,
|
||||
5,
|
||||
6,
|
||||
7,
|
||||
8,
|
||||
9,
|
||||
10,
|
||||
11,
|
||||
0
|
||||
]
|
||||
}
|
||||
}
|
After Width: | Height: | Size: 254 B |
After Width: | Height: | Size: 275 B |
After Width: | Height: | Size: 294 B |
After Width: | Height: | Size: 298 B |
After Width: | Height: | Size: 1.4 KiB |
|
@ -0,0 +1,19 @@
|
|||
{
|
||||
"animation": {
|
||||
"frametime": 3,
|
||||
"frames": [
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
3,
|
||||
4,
|
||||
5,
|
||||
6,
|
||||
7,
|
||||
8,
|
||||
9,
|
||||
10,
|
||||
11
|
||||
]
|
||||
}
|
||||
}
|
After Width: | Height: | Size: 279 B |