Fixed a bug where the quartz wrench stopped rotating blocks.
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@ -32,7 +32,7 @@ public class ToolQuartzWrench extends AEBaseItem implements IAEWrench, IToolWren
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if ( b != null && !player.isSneaking() && Platform.hasPermissions( new DimensionalCoord( world, x, y, z ), player ) )
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{
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if ( Platform.isClient() )
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return true;
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return !world.isRemote;
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ForgeDirection mySide = ForgeDirection.getOrientation( side );
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if ( b.rotateBlock( world, x, y, z, mySide ) )
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