From 3e8aeb4bc9e62772014d61b0b6ebe72e25be5f63 Mon Sep 17 00:00:00 2001 From: AlgorithmX2 Date: Sun, 9 Feb 2014 12:34:27 -0600 Subject: [PATCH] Fixed Missing Ignite Sound. --- block/misc/BlockTinyTNT.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/block/misc/BlockTinyTNT.java b/block/misc/BlockTinyTNT.java index 59a52eda..784f671c 100644 --- a/block/misc/BlockTinyTNT.java +++ b/block/misc/BlockTinyTNT.java @@ -132,7 +132,7 @@ public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision { EntityTinyTNTPrimed entitytntprimed = new EntityTinyTNTPrimed( w, x + 0.5F, y + 0.5F, z + 0.5F, ignitor ); w.spawnEntityInWorld( entitytntprimed ); - w.playSoundAtEntity( entitytntprimed, "random.fuse", 1.0F, 1.0F ); + w.playSoundAtEntity( entitytntprimed, "game.tnt.primed", 1.0F, 1.0F ); } }