From 493dc5aa1dc6a1e2a48a1ce7695345a4a7a121d4 Mon Sep 17 00:00:00 2001 From: Timo Ley Date: Thu, 26 Jan 2023 21:42:03 +0100 Subject: [PATCH] fix: rotate BlockLegacyDisplay correctly fixes #4 --- .../appeng/client/render/blocks/RenderBlockLegacyDisplay.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/main/java/appeng/client/render/blocks/RenderBlockLegacyDisplay.java b/src/main/java/appeng/client/render/blocks/RenderBlockLegacyDisplay.java index 91adaf15..b7535b3c 100644 --- a/src/main/java/appeng/client/render/blocks/RenderBlockLegacyDisplay.java +++ b/src/main/java/appeng/client/render/blocks/RenderBlockLegacyDisplay.java @@ -17,6 +17,7 @@ public class RenderBlockLegacyDisplay public boolean renderInWorld( AEBaseTileBlock b, IBlockAccess world, int x, int y, int z, RenderBlocks renderer ) { + this.preRenderInWorld(b, world, x, y, z, renderer); TileLegacyDisplay tile = (TileLegacyDisplay) world.getTileEntity(x, y, z); renderer.setRenderBounds(0.0, 0.0, 0.0, 1.0, 1.0, 1.0); if (tile.isDisplayPowered()) { @@ -39,7 +40,7 @@ public class RenderBlockLegacyDisplay } else { renderer.renderStandardBlock(b, x, y, z); } - + this.postRenderInWorld(renderer); return true; } }