Fixes 889 possible dupe bug

Adds a hotfix to prevent duping with portable cells.
Should possibly fix the NPE crash with switching slots on laggy servers.
This commit is contained in:
yueh 2015-03-03 11:51:05 +01:00
parent a081a4f066
commit 5416ea2365
8 changed files with 104 additions and 24 deletions

View file

@ -30,7 +30,7 @@ public class GuiMEPortableCell extends GuiMEMonitorable
public GuiMEPortableCell( InventoryPlayer inventoryPlayer, IPortableCell te )
{
super( inventoryPlayer, te, new ContainerMEPortableCell( inventoryPlayer, null ) );
super( inventoryPlayer, te, new ContainerMEPortableCell( inventoryPlayer, te ) );
}
int defaultGetMaxRows()

View file

@ -25,20 +25,33 @@ import net.minecraft.item.ItemStack;
import appeng.api.config.Actionable;
import appeng.api.config.PowerMultiplier;
import appeng.api.implementations.guiobjects.IPortableCell;
import appeng.container.interfaces.IInventorySlotAware;
import appeng.util.Platform;
public class ContainerMEPortableCell extends ContainerMEMonitorable
{
final IPortableCell civ;
double powerMultiplier = 0.5;
int ticks = 0;
public double powerMultiplier = 0.5;
private final IPortableCell civ;
private int ticks = 0;
private final int slot;
public ContainerMEPortableCell( InventoryPlayer ip, IPortableCell monitorable )
{
super( ip, monitorable, false );
this.lockPlayerInventorySlot( ip.currentItem );
if( monitorable instanceof IInventorySlotAware )
{
int slotIndex = ( (IInventorySlotAware) monitorable ).getInventorySlot();
this.lockPlayerInventorySlot( slotIndex );
this.slot = slotIndex;
}
else
{
this.slot = -1;
this.lockPlayerInventorySlot( ip.currentItem );
}
this.civ = monitorable;
this.bindPlayerInventory( ip, 0, 0 );
}
@ -46,7 +59,7 @@ public class ContainerMEPortableCell extends ContainerMEMonitorable
@Override
public void detectAndSendChanges()
{
ItemStack currentItem = this.getPlayerInv().getCurrentItem();
ItemStack currentItem = slot < 0 ? this.getPlayerInv().getCurrentItem() : this.getPlayerInv().getStackInSlot( slot );
if( this.civ != null )
{

View file

@ -0,0 +1,37 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.container.interfaces;
/**
* Any item providing a GUI and depending on an exact inventory slot.
*
* This interface is likely a volatile one until a general GUI refactoring occurred.
* Use it with care and expect changes.
*
*/
public interface IInventorySlotAware
{
/**
* This is needed to select the correct slot index.
*
* @return the inventory index of this portable cell.
*/
int getInventorySlot();
}

View file

@ -250,15 +250,21 @@ public enum GuiBridge implements IGuiHandler
ForgeDirection side = ForgeDirection.getOrientation( ID_ORDINAL & 0x07 );
GuiBridge ID = values()[ID_ORDINAL >> 4];
boolean stem = ( ( ID_ORDINAL >> 3 ) & 1 ) == 1;
if( ID.type.isItem() && stem )
if( ID.type.isItem() )
{
ItemStack it = player.inventory.getCurrentItem();
ItemStack it = null;
if( stem )
{
it = player.inventory.getCurrentItem();
}
else if( x >= 0 && x < player.inventory.mainInventory.length )
{
it = player.inventory.getStackInSlot( x );
}
Object myItem = this.getGuiObject( it, player, w, x, y, z );
if( myItem != null && ID.CorrectTileOrPart( myItem ) )
return this.updateGui( ID.ConstructContainer( player.inventory, side, myItem ), w, x, y, z, side, myItem );
}
if( ID.type.isTile() )
{
TileEntity TE = w.getTileEntity( x, y, z );
@ -275,7 +281,6 @@ public enum GuiBridge implements IGuiHandler
return this.updateGui( ID.ConstructContainer( player.inventory, side, TE ), w, x, y, z, side, TE );
}
}
return new ContainerNull();
}
@ -411,19 +416,24 @@ public enum GuiBridge implements IGuiHandler
ForgeDirection side = ForgeDirection.getOrientation( ID_ORDINAL & 0x07 );
GuiBridge ID = values()[ID_ORDINAL >> 4];
boolean stem = ( ( ID_ORDINAL >> 3 ) & 1 ) == 1;
if( ID.type.isItem() && stem )
if( ID.type.isItem() )
{
ItemStack it = player.inventory.getCurrentItem();
ItemStack it = null;
if( stem )
{
it = player.inventory.getCurrentItem();
}
else if( x >= 0 && x < player.inventory.mainInventory.length )
{
it = player.inventory.getStackInSlot( x );
}
Object myItem = this.getGuiObject( it, player, w, x, y, z );
if( ID.CorrectTileOrPart( myItem ) )
if( myItem != null && ID.CorrectTileOrPart( myItem ) )
return ID.ConstructGui( player.inventory, side, myItem );
}
if( ID.type.isTile() )
{
TileEntity TE = w.getTileEntity( x, y, z );
if( TE instanceof IPartHost )
{
( (IPartHost) TE ).getPart( side );
@ -437,7 +447,6 @@ public enum GuiBridge implements IGuiHandler
return ID.ConstructGui( player.inventory, side, TE );
}
}
return new GuiNull( new ContainerNull() );
}

View file

@ -48,10 +48,11 @@ import appeng.api.storage.data.IItemList;
import appeng.api.util.AECableType;
import appeng.api.util.DimensionalCoord;
import appeng.api.util.IConfigManager;
import appeng.container.interfaces.IInventorySlotAware;
import appeng.tile.networking.TileWireless;
public class WirelessTerminalGuiObject implements IPortableCell, IActionHost
public class WirelessTerminalGuiObject implements IPortableCell, IActionHost, IInventorySlotAware
{
public final ItemStack effectiveItem;
@ -64,6 +65,7 @@ public class WirelessTerminalGuiObject implements IPortableCell, IActionHost
IWirelessAccessPoint myWap;
double sqRange = Double.MAX_VALUE;
double myRange = Double.MAX_VALUE;
private final int inventorySlot;
public WirelessTerminalGuiObject( IWirelessTermHandler wh, ItemStack is, EntityPlayer ep, World w, int x, int y, int z )
{
@ -71,6 +73,7 @@ public class WirelessTerminalGuiObject implements IPortableCell, IActionHost
this.effectiveItem = is;
this.myPlayer = ep;
this.wth = wh;
this.inventorySlot = x;
ILocatable obj = null;
@ -332,4 +335,11 @@ public class WirelessTerminalGuiObject implements IPortableCell, IActionHost
}
return false;
}
@Override
public int getInventorySlot()
{
return inventorySlot;
}
}

View file

@ -35,23 +35,32 @@ import appeng.api.storage.MEMonitorHandler;
import appeng.api.storage.data.IAEFluidStack;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.util.IConfigManager;
import appeng.container.interfaces.IInventorySlotAware;
import appeng.me.storage.CellInventory;
import appeng.util.ConfigManager;
import appeng.util.IConfigManagerHost;
import appeng.util.Platform;
public class PortableCellViewer extends MEMonitorHandler<IAEItemStack> implements IPortableCell
public class PortableCellViewer extends MEMonitorHandler<IAEItemStack> implements IPortableCell, IInventorySlotAware
{
private final ItemStack target;
private final IAEItemPowerStorage ips;
private final int inventorySlot;
public PortableCellViewer( ItemStack is )
public PortableCellViewer( ItemStack is, int slot )
{
super( CellInventory.getCell( is, null ) );
this.ips = (IAEItemPowerStorage) is.getItem();
this.target = is;
this.inventorySlot = slot;
}
@Override
public int getInventorySlot()
{
return inventorySlot;
}
@Override

View file

@ -186,6 +186,6 @@ public class ToolPortableCell extends AEBasePoweredItem implements IStorageCell,
@Override
public IGuiItemObject getGuiObject( ItemStack is, World w, int x, int y, int z )
{
return new PortableCellViewer( is );
return new PortableCellViewer( is, x );
}
}

View file

@ -326,8 +326,10 @@ public class Platform
if( ( type.getType().isItem() && tile == null ) || type.hasPermissions( tile, x, y, z, side, p ) )
{
if( tile == null || type.getType() == GuiHostType.ITEM )
p.openGui( AppEng.instance, type.ordinal() << 4 | ( 1 << 3 ), p.getEntityWorld(), x, y, z );
if( tile != null && type.getType() == GuiHostType.ITEM )
p.openGui( AppEng.instance, type.ordinal() << 4 | (1 << 3) , p.getEntityWorld(), x, y, z );
else if ( tile == null && type.getType() == GuiHostType.ITEM )
p.openGui( AppEng.instance, type.ordinal() << 4 | (0 << 3), p.getEntityWorld(), p.inventory.currentItem, 0, 0 );
else
p.openGui( AppEng.instance, type.ordinal() << 4 | ( side.ordinal() ), tile.getWorldObj(), x, y, z );
}