Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv2
This commit is contained in:
commit
59925c9145
10 changed files with 41 additions and 58 deletions
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@ -336,7 +336,8 @@ public class BlockCableBus extends AEBaseBlock implements IRedNetConnection
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@Override
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@Override
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public void onNeighborChange(IBlockAccess w, int x, int y, int z, int tileX, int tileY, int tileZ)
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public void onNeighborChange(IBlockAccess w, int x, int y, int z, int tileX, int tileY, int tileZ)
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{
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{
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cb( w, x, y, z ).onNeighborChanged();
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if ( Platform.isServer() )
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cb( w, x, y, z ).onNeighborChanged();
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}
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}
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@Override
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@Override
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@ -57,47 +57,42 @@ public class CraftingFx extends EntityBreakingFX
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this.particleAlpha *= 0.51f;
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this.particleAlpha *= 0.51f;
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}
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}
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public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
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public void renderParticle(Tessellator par1Tessellator, float partialTick, float x, float y, float z, float rx, float rz)
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{
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{
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/*
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if ( partialTick < 0 || partialTick > 1 )
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* Minecraft.getMinecraft().getTextureManager().bindTexture( TextureMap.locationBlocksTexture );
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return;
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*
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* GL11.glPushMatrix(); GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS ); GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F );
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*
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* GL11.glDepthMask( false ); GL11.glEnable( GL11.GL_BLEND ); GL11.glBlendFunc( GL11.GL_SRC_ALPHA,
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* GL11.GL_ONE_MINUS_SRC_ALPHA ); GL11.glAlphaFunc( GL11.GL_GREATER, 0.003921569F );
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*/
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float f6 = this.particleTextureIndex.getMinU();
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float f6 = this.particleTextureIndex.getMinU();
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float f7 = this.particleTextureIndex.getMaxU();
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float f7 = this.particleTextureIndex.getMaxU();
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float f8 = this.particleTextureIndex.getMinV();
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float f8 = this.particleTextureIndex.getMinV();
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float f9 = this.particleTextureIndex.getMaxV();
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float f9 = this.particleTextureIndex.getMaxV();
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float f10 = 0.1F * this.particleScale;
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float scale = 0.1F * this.particleScale;
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float f11 = (float) (this.prevPosX + (this.posX - this.prevPosX) * (double) par2 - interpPosX);
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float offx = (float) (this.prevPosX + (this.posX - this.prevPosX) * (double) partialTick);
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float f12 = (float) (this.prevPosY + (this.posY - this.prevPosY) * (double) par2 - interpPosY);
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float offy = (float) (this.prevPosY + (this.posY - this.prevPosY) * (double) partialTick);
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float f13 = (float) (this.prevPosZ + (this.posZ - this.prevPosZ) * (double) par2 - interpPosZ);
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float offz = (float) (this.prevPosZ + (this.posZ - this.prevPosZ) * (double) partialTick);
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float f14 = 1.0F;
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float f14 = 1.0F;
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int blkX = MathHelper.floor_double( posX );
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int blkX = MathHelper.floor_double( offx );
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int blkY = MathHelper.floor_double( posY );
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int blkY = MathHelper.floor_double( offy );
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int blkZ = MathHelper.floor_double( posZ );
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int blkZ = MathHelper.floor_double( offz );
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if ( blkX == startBlkX && blkY == startBlkY && blkZ == startBlkZ )
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if ( blkX == startBlkX && blkY == startBlkY && blkZ == startBlkZ )
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{
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{
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offx -= interpPosX;
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offy -= interpPosY;
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offz -= interpPosZ;
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// AELog.info( "" + partialTick );
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par1Tessellator.setColorRGBA_F( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha );
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par1Tessellator.setColorRGBA_F( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha );
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par1Tessellator.addVertexWithUV( (double) (f11 - par3 * f10 - par6 * f10), (double) (f12 - par4 * f10), (double) (f13 - par5 * f10 - par7 * f10),
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par1Tessellator.addVertexWithUV( (double) (offx - x * scale - rx * scale), (double) (offy - y * scale), (double) (offz - z * scale - rz * scale),
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(double) f7, (double) f9 );
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(double) f7, (double) f9 );
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par1Tessellator.addVertexWithUV( (double) (f11 - par3 * f10 + par6 * f10), (double) (f12 + par4 * f10), (double) (f13 - par5 * f10 + par7 * f10),
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par1Tessellator.addVertexWithUV( (double) (offx - x * scale + rx * scale), (double) (offy + y * scale), (double) (offz - z * scale + rz * scale),
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(double) f7, (double) f8 );
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(double) f7, (double) f8 );
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par1Tessellator.addVertexWithUV( (double) (f11 + par3 * f10 + par6 * f10), (double) (f12 + par4 * f10), (double) (f13 + par5 * f10 + par7 * f10),
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par1Tessellator.addVertexWithUV( (double) (offx + x * scale + rx * scale), (double) (offy + y * scale), (double) (offz + z * scale + rz * scale),
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(double) f6, (double) f8 );
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(double) f6, (double) f8 );
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par1Tessellator.addVertexWithUV( (double) (f11 + par3 * f10 - par6 * f10), (double) (f12 - par4 * f10), (double) (f13 + par5 * f10 - par7 * f10),
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par1Tessellator.addVertexWithUV( (double) (offx + x * scale - rx * scale), (double) (offy - y * scale), (double) (offz + z * scale - rz * scale),
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(double) f6, (double) f9 );
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(double) f6, (double) f9 );
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}
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}
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// GL11.glPopAttrib();
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// GL11.glPopMatrix();
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}
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}
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}
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}
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@ -58,15 +58,6 @@ public class EnergyFx extends EntityBreakingFX
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public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
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public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
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{
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{
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/*
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* Minecraft.getMinecraft().getTextureManager().bindTexture( TextureMap.locationBlocksTexture );
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*
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* GL11.glPushMatrix(); GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS ); GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F );
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*
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* GL11.glDepthMask( false ); GL11.glEnable( GL11.GL_BLEND ); GL11.glBlendFunc( GL11.GL_SRC_ALPHA,
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* GL11.GL_ONE_MINUS_SRC_ALPHA ); GL11.glAlphaFunc( GL11.GL_GREATER, 0.003921569F );
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*/
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float f6 = this.particleTextureIndex.getMinU();
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float f6 = this.particleTextureIndex.getMinU();
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float f7 = this.particleTextureIndex.getMaxU();
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float f7 = this.particleTextureIndex.getMaxU();
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float f8 = this.particleTextureIndex.getMinV();
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float f8 = this.particleTextureIndex.getMinV();
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@ -94,9 +85,6 @@ public class EnergyFx extends EntityBreakingFX
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par1Tessellator.addVertexWithUV( (double) (f11 + par3 * f10 - par6 * f10), (double) (f12 - par4 * f10), (double) (f13 + par5 * f10 - par7 * f10),
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par1Tessellator.addVertexWithUV( (double) (f11 + par3 * f10 - par6 * f10), (double) (f12 - par4 * f10), (double) (f13 + par5 * f10 - par7 * f10),
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(double) f6, (double) f9 );
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(double) f6, (double) f9 );
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}
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}
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// GL11.glPopAttrib();
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// GL11.glPopMatrix();
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}
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}
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}
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}
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@ -9,8 +9,6 @@ import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import org.lwjgl.opengl.GL11;
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public class LightningFX extends EntityFX
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public class LightningFX extends EntityFX
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{
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{
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@ -167,12 +165,10 @@ public class LightningFX extends EntityFX
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}
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}
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}
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}
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}
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}
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/*
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GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
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* GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS ); GL11.glDisable( GL11.GL_CULL_FACE ); tess.draw();
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GL11.glDisable( GL11.GL_CULL_FACE );
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* GL11.glPopAttrib(); tess.startDrawingQuads();
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tess.draw();
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*/
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GL11.glPopAttrib();
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tess.startDrawingQuads();
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}
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}
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boolean hasData = false;
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boolean hasData = false;
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@ -1,9 +1,7 @@
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package appeng.client.render.effects;
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package appeng.client.render.effects;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.particle.EntityBreakingFX;
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import net.minecraft.client.particle.EntityBreakingFX;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.client.renderer.texture.TextureMap;
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import net.minecraft.item.Item;
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import net.minecraft.item.Item;
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import net.minecraft.util.IIcon;
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import net.minecraft.util.IIcon;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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@ -42,11 +40,15 @@ public class MatterCannonFX extends EntityBreakingFX
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this.particleAlpha *= 0.59f;
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this.particleAlpha *= 0.59f;
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}
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}
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@Override
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public int getFXLayer()
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{
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return 1;
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}
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@Override
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@Override
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public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
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public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
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{
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{
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Minecraft.getMinecraft().getTextureManager().bindTexture( TextureMap.locationBlocksTexture );
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float f6 = this.particleTextureIndex.getMinU();
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float f6 = this.particleTextureIndex.getMinU();
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float f7 = this.particleTextureIndex.getMaxU();
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float f7 = this.particleTextureIndex.getMaxU();
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float f8 = this.particleTextureIndex.getMinV();
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float f8 = this.particleTextureIndex.getMinV();
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@ -147,6 +147,7 @@ public class NEIFacadeRecipeHandler extends TemplateRecipeHandler
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public PositionedStack result;
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public PositionedStack result;
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public CachedShapedRecipe(ItemStack output) {
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public CachedShapedRecipe(ItemStack output) {
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output.stackSize = 4;
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result = new PositionedStack( output, 119, 24 );
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result = new PositionedStack( output, 119, 24 );
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ingredients = new ArrayList<PositionedStack>();
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ingredients = new ArrayList<PositionedStack>();
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ItemStack in = ifa.getTextureItem( output );
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ItemStack in = ifa.getTextureItem( output );
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@ -211,7 +211,10 @@ public class PartMonitor extends AEBasePart implements IPartMonitor, IPowerChann
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super( c, is );
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super( c, is );
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if ( requireChannel )
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if ( requireChannel )
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{
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proxy.setFlags( GridFlags.REQUIRE_CHANNEL );
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proxy.setFlags( GridFlags.REQUIRE_CHANNEL );
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proxy.setIdlePowerUsage( 1.0 / 2.0 );
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}
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else
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else
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proxy.setIdlePowerUsage( 1.0 / 16.0 ); // lights drain a little bit.
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proxy.setIdlePowerUsage( 1.0 / 16.0 ); // lights drain a little bit.
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@ -248,6 +248,7 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IAEAppEn
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public TileMolecularAssembler() {
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public TileMolecularAssembler() {
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settings.registerSetting( Settings.REDSTONE_CONTROLLED, RedstoneMode.IGNORE );
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settings.registerSetting( Settings.REDSTONE_CONTROLLED, RedstoneMode.IGNORE );
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inv.setMaxStackSize( 1 );
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inv.setMaxStackSize( 1 );
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gridProxy.setIdlePowerUsage( 0.0 );
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addNewHandler( new TileMolecularAssemblerHandler() );
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addNewHandler( new TileMolecularAssemblerHandler() );
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}
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}
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@ -399,7 +400,7 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IAEAppEn
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if ( reboot )
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if ( reboot )
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TicksSinceLastCall = 1;
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TicksSinceLastCall = 1;
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if ( ! isAwake )
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if ( !isAwake )
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return TickRateModulation.SLEEP;
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return TickRateModulation.SLEEP;
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reboot = false;
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reboot = false;
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@ -479,7 +480,7 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IAEAppEn
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ItemStack is = inv.getStackInSlot( x );
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ItemStack is = inv.getStackInSlot( x );
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if ( is != null )
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if ( is != null )
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{
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{
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if ( myPlan == null || ! myPlan.isValidItemForSlot( x, is, worldObj ) )
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if ( myPlan == null || !myPlan.isValidItemForSlot( x, is, worldObj ) )
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{
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{
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inv.setInventorySlotContents( 9, is );
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inv.setInventorySlotContents( 9, is );
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inv.setInventorySlotContents( x, null );
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inv.setInventorySlotContents( x, null );
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@ -242,16 +242,12 @@ public class TileSecurity extends AENetworkTile implements ITerminalHost, IAEApp
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return isActive && gridProxy.isActive();
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return isActive && gridProxy.isActive();
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}
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}
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public void updateNodeCount(int nodes)
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{
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gridProxy.setIdlePowerUsage( 2.0 + ((double) nodes / 0.033) );
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}
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public TileSecurity() {
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public TileSecurity() {
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addNewHandler( new SecurityHandler() );
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addNewHandler( new SecurityHandler() );
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gridProxy.setFlags( GridFlags.REQUIRE_CHANNEL );
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gridProxy.setFlags( GridFlags.REQUIRE_CHANNEL );
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gridProxy.setIdlePowerUsage( 2.0 );
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gridProxy.setIdlePowerUsage( 2.0 );
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diffrence++;
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diffrence++;
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securityKey = System.currentTimeMillis() * 10 + diffrence;
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securityKey = System.currentTimeMillis() * 10 + diffrence;
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if ( diffrence > 10 )
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if ( diffrence > 10 )
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diffrence = 0;
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diffrence = 0;
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@ -28,7 +28,7 @@ public class TileController extends AENetworkPowerTile implements IAEPowerStorag
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public TileController() {
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public TileController() {
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internalMaxPower = 8000;
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internalMaxPower = 8000;
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internalPublicPowerStorage = true;
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internalPublicPowerStorage = true;
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gridProxy.setIdlePowerUsage( 6 );
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gridProxy.setIdlePowerUsage( 3 );
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gridProxy.setFlags( GridFlags.CANNOT_CARRY, GridFlags.DENSE_CAPACITY );
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gridProxy.setFlags( GridFlags.CANNOT_CARRY, GridFlags.DENSE_CAPACITY );
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}
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}
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Reference in a new issue