Fixes #26: Annihilation plane can cause NPE.
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@ -242,7 +242,7 @@ public class PartAnnihilationPlane extends PartBasicState implements IGridTickab
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boolean capture = false;
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// This is the middle point of the entities BB, which is better suited for comparisons that don't rely on it "touching" the plane
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double posYMiddle = (entity.getBoundingBox().minY + entity.getBoundingBox().maxY) / 2.0D;
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double posYMiddle = (entity.boundingBox.minY + entity.boundingBox.maxY) / 2.0D;
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switch( this.getSide() )
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{
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