Initial 1.7.10 IC2 API Update.
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1cbda9e7ae
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6718fae629
5 changed files with 89 additions and 40 deletions
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@ -20,10 +20,10 @@ public class IC2 extends AERootPoweredItem implements IElectricItemManager, ISpe
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}
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@Override
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public int charge(ItemStack is, int amount, int tier, boolean ignoreTransferLimit, boolean simulate)
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public double charge(ItemStack is, double amount, int tier, boolean ignoreTransferLimit, boolean simulate)
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{
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int addedAmt = amount;
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int limit = getTransferLimit( is );
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double addedAmt = amount;
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double limit = getTransferLimit( is );
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if ( !ignoreTransferLimit && amount > limit )
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addedAmt = limit;
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@ -32,25 +32,25 @@ public class IC2 extends AERootPoweredItem implements IElectricItemManager, ISpe
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}
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@Override
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public int discharge(ItemStack itemStack, int amount, int tier, boolean ignoreTransferLimit, boolean simulate)
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public double discharge(ItemStack itemStack, double amount, int tier, boolean ignoreTransferLimit, boolean externaly, boolean simulate)
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{
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return 0;
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}
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@Override
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public int getCharge(ItemStack is)
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public double getCharge(ItemStack is)
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{
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return (int) PowerUnits.AE.convertTo( PowerUnits.EU, getAECurrentPower( is ) );
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}
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@Override
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public boolean canUse(ItemStack is, int amount)
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public boolean canUse(ItemStack is, double amount)
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{
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return getCharge( is ) > amount;
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}
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@Override
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public boolean use(ItemStack is, int amount, EntityLivingBase entity)
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public boolean use(ItemStack is, double amount, EntityLivingBase entity)
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{
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if ( canUse( is, amount ) )
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{
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@ -92,9 +92,9 @@ public class IC2 extends AERootPoweredItem implements IElectricItemManager, ISpe
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}
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@Override
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public int getMaxCharge(ItemStack itemStack)
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public double getMaxCharge(ItemStack itemStack)
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{
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return (int) PowerUnits.AE.convertTo( PowerUnits.EU, getAEMaxPower( itemStack ) );
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return PowerUnits.AE.convertTo( PowerUnits.EU, getAEMaxPower( itemStack ) );
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}
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@Override
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@ -104,7 +104,7 @@ public class IC2 extends AERootPoweredItem implements IElectricItemManager, ISpe
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}
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@Override
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public int getTransferLimit(ItemStack itemStack)
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public double getTransferLimit(ItemStack itemStack)
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{
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return Math.max( 32, getMaxCharge( itemStack ) / 200 );
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}
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@ -112,7 +112,7 @@ public class LayerIEnergySink extends LayerBase implements IEnergySink
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}
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@Override
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public double demandedEnergyUnits()
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public double getDemandedEnergy()
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{
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if ( !isInIC2() )
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return 0;
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@ -125,7 +125,7 @@ public class LayerIEnergySink extends LayerBase implements IEnergySink
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if ( part instanceof IEnergySink )
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{
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// use lower number cause ic2 deletes power it sends that isn't recieved.
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return ((IEnergySink) part).demandedEnergyUnits();
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return ((IEnergySink) part).getDemandedEnergy();
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}
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}
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@ -133,7 +133,7 @@ public class LayerIEnergySink extends LayerBase implements IEnergySink
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}
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@Override
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public double injectEnergyUnits(ForgeDirection directionFrom, double amount)
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public double injectEnergy(ForgeDirection directionFrom, double amount, double voltage)
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{
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if ( !isInIC2() )
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return amount;
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@ -143,7 +143,7 @@ public class LayerIEnergySink extends LayerBase implements IEnergySink
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IPart part = getPart( dir );
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if ( part instanceof IEnergySink )
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{
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return ((IEnergySink) part).injectEnergyUnits( directionFrom, amount );
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return ((IEnergySink) part).injectEnergy( directionFrom, amount, voltage );
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}
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}
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@ -151,7 +151,7 @@ public class LayerIEnergySink extends LayerBase implements IEnergySink
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}
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@Override
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public int getMaxSafeInput()
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public int getSinkTier()
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{
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return Integer.MAX_VALUE; // no real options here...
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}
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@ -147,4 +147,21 @@ public class LayerIEnergySource extends LayerBase implements IEnergySource
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}
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}
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@Override
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public int getSourceTier()
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{
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// this is a flawed implementation, that requires a change to the IC2 API.
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for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
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{
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IPart part = getPart( dir );
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if ( part instanceof IEnergySource )
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{
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return ((IEnergySource) part).getSourceTier();
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}
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}
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return 0;
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}
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}
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@ -37,23 +37,31 @@ public class PartP2PIC2Power extends PartP2PTunnel<PartP2PIC2Power> implements i
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}
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// two packet buffering...
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double OutputPacketA;
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double OutputPacketB;
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double OutputEnergyA;
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double OutputEnergyB;
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// two packet buffering...
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double OutputVoltageA;
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double OutputVoltageB;
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@Override
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public void writeToNBT(NBTTagCompound tag)
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{
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super.writeToNBT( tag );
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tag.setDouble( "OutputPacket", OutputPacketA );
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tag.setDouble( "OutputPacket2", OutputPacketB );
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tag.setDouble( "OutputPacket", OutputEnergyA );
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tag.setDouble( "OutputPacket2", OutputEnergyB );
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tag.setDouble( "OutputVoltageA", OutputVoltageA );
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tag.setDouble( "OutputVoltageB", OutputVoltageB );
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}
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@Override
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public void readFromNBT(NBTTagCompound tag)
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{
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super.readFromNBT( tag );
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OutputPacketA = tag.getDouble( "OutputPacket" );
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OutputPacketB = tag.getDouble( "OutputPacket2" );
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OutputEnergyA = tag.getDouble( "OutputPacket" );
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OutputEnergyB = tag.getDouble( "OutputPacket2" );
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OutputVoltageA = tag.getDouble( "OutputVoltageA" );
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OutputVoltageB = tag.getDouble( "OutputVoltageB" );
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}
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@SideOnly(Side.CLIENT)
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@ -79,7 +87,7 @@ public class PartP2PIC2Power extends PartP2PTunnel<PartP2PIC2Power> implements i
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}
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@Override
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public double demandedEnergyUnits()
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public double getDemandedEnergy()
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{
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if ( output )
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return 0;
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@ -88,7 +96,7 @@ public class PartP2PIC2Power extends PartP2PTunnel<PartP2PIC2Power> implements i
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{
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for (PartP2PIC2Power t : getOutputs())
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{
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if ( t.OutputPacketA <= 0.0001 || t.OutputPacketB <= 0.0001 )
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if ( t.OutputEnergyA <= 0.0001 || t.OutputEnergyB <= 0.0001 )
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{
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return 2048;
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}
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@ -120,7 +128,7 @@ public class PartP2PIC2Power extends PartP2PTunnel<PartP2PIC2Power> implements i
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};
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@Override
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public double injectEnergyUnits(ForgeDirection directionFrom, double amount)
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public double injectEnergy(ForgeDirection directionFrom, double amount, double voltage)
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{
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TunnelCollection<PartP2PIC2Power> outs;
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try
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@ -138,14 +146,14 @@ public class PartP2PIC2Power extends PartP2PTunnel<PartP2PIC2Power> implements i
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LinkedList<PartP2PIC2Power> Options = new LinkedList();
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for (PartP2PIC2Power o : outs)
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{
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if ( o.OutputPacketA <= 0.01 )
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if ( o.OutputEnergyA <= 0.01 )
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Options.add( o );
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}
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if ( Options.isEmpty() )
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{
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for (PartP2PIC2Power o : outs)
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if ( o.OutputPacketB <= 0.01 )
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if ( o.OutputEnergyB <= 0.01 )
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Options.add( o );
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}
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@ -160,17 +168,19 @@ public class PartP2PIC2Power extends PartP2PTunnel<PartP2PIC2Power> implements i
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PartP2PIC2Power x = (PartP2PIC2Power) Platform.pickRandom( Options );
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if ( x != null && x.OutputPacketA <= 0.001 )
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if ( x != null && x.OutputEnergyA <= 0.001 )
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{
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QueueTunnelDrain( PowerUnits.EU, amount );
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x.OutputPacketA = amount;
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x.OutputEnergyA = amount;
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x.OutputVoltageA = voltage;
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return 0;
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}
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if ( x != null && x.OutputPacketB <= 0.001 )
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if ( x != null && x.OutputEnergyB <= 0.001 )
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{
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QueueTunnelDrain( PowerUnits.EU, amount );
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x.OutputPacketB = amount;
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x.OutputEnergyB = amount;
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x.OutputVoltageB = voltage;
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return 0;
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}
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@ -178,28 +188,50 @@ public class PartP2PIC2Power extends PartP2PTunnel<PartP2PIC2Power> implements i
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}
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@Override
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public int getMaxSafeInput()
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public int getSinkTier()
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{
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return Integer.MAX_VALUE;
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return 4;
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}
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@Override
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public double getOfferedEnergy()
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{
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if ( output )
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return OutputPacketA;
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return OutputEnergyA;
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return 0;
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}
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@Override
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public void drawEnergy(double amount)
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{
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OutputPacketA -= amount;
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if ( OutputPacketA < 0.001 )
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OutputEnergyA -= amount;
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if ( OutputEnergyA < 0.001 )
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{
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OutputPacketA = OutputPacketB;
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OutputPacketB = 0;
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OutputEnergyA = OutputEnergyB;
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OutputEnergyB = 0;
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OutputVoltageA = OutputVoltageB;
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OutputVoltageB = 0;
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}
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}
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@Override
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public int getSourceTier()
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{
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if ( output )
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return calculateTierFromVoltage( OutputVoltageA );
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return 4;
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}
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private int calculateTierFromVoltage(double outputVoltageA2)
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{
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for (int x = 8; x >= 0; x--)
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{
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double top = ic2.api.energy.EnergyNet.instance.getPowerFromTier( x );
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if ( outputVoltageA2 > top && top > 0 )
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return x + 1;
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}
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return 0;
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}
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}
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@ -25,13 +25,13 @@ public abstract class IC2 extends MinecraftJoules6 implements IEnergySink
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}
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@Override
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final public double demandedEnergyUnits()
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final public double getDemandedEnergy()
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{
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return getExternalPowerDemand( PowerUnits.EU, Double.MAX_VALUE );
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}
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@Override
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final public double injectEnergyUnits(ForgeDirection directionFrom, double amount)
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final public double injectEnergy(ForgeDirection directionFrom, double amount, double voltage)
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{
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// just store the excess in the current block, if I return the waste,
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// IC2 will just disintegrate it - Oct 20th 2013
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@ -41,7 +41,7 @@ public abstract class IC2 extends MinecraftJoules6 implements IEnergySink
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}
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@Override
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final public int getMaxSafeInput()
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final public int getSinkTier()
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{
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return Integer.MAX_VALUE;
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}
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