Reduce visibility of the static variables in the MA TileEntity
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1 changed files with 2 additions and 2 deletions
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@ -57,8 +57,8 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
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IGridTickable, ICraftingMachine, IPowerChannelState
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IGridTickable, ICraftingMachine, IPowerChannelState
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{
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{
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static final int[] sides = new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
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private static final int[] sides = new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
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static final ItemStack assemblerStack = AEApi.instance().blocks().blockMolecularAssembler.stack( 1 );
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private static final ItemStack assemblerStack = AEApi.instance().blocks().blockMolecularAssembler.stack( 1 );
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private final InventoryCrafting craftingInv = new InventoryCrafting( new ContainerNull(), 3, 3 );
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private final InventoryCrafting craftingInv = new InventoryCrafting( new ContainerNull(), 3, 3 );
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private final AppEngInternalInventory inv = new AppEngInternalInventory( this, 9 + 2 );
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private final AppEngInternalInventory inv = new AppEngInternalInventory( this, 9 + 2 );
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