Reduce visibility of the static variables in the MA TileEntity

This commit is contained in:
thatsIch 2014-11-03 03:06:03 +01:00
parent c19ed27f0e
commit 68c6f24876

View file

@ -57,8 +57,8 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
IGridTickable, ICraftingMachine, IPowerChannelState
{
static final int[] sides = new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
static final ItemStack assemblerStack = AEApi.instance().blocks().blockMolecularAssembler.stack( 1 );
private static final int[] sides = new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
private static final ItemStack assemblerStack = AEApi.instance().blocks().blockMolecularAssembler.stack( 1 );
private final InventoryCrafting craftingInv = new InventoryCrafting( new ContainerNull(), 3, 3 );
private final AppEngInternalInventory inv = new AppEngInternalInventory( this, 9 + 2 );