Use final
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@ -90,7 +90,7 @@ public class LightningFX extends EntityFX
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float red = this.particleRed * j * 0.9f;
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float red = this.particleRed * j * 0.9f;
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float green = this.particleGreen * j * 0.95f;
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float green = this.particleGreen * j * 0.95f;
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float blue = this.particleBlue * j;
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float blue = this.particleBlue * j;
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float alpha = this.particleAlpha;
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final float alpha = this.particleAlpha;
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if( this.particleAge == 3 )
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if( this.particleAge == 3 )
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{
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{
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