Storage monitors now use display lists.
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parent
fafa79e657
commit
722d065c2c
1 changed files with 124 additions and 88 deletions
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@ -6,6 +6,7 @@ import java.io.IOException;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.FontRenderer;
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import net.minecraft.client.renderer.GLAllocation;
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import net.minecraft.client.renderer.OpenGlHelper;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.Tessellator;
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@ -112,6 +113,8 @@ public class PartStorageMonitor extends PartMonitor implements IPartStorageMonit
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else
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configuredItem = null;
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updateList = true;
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return stuff;
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}
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@ -150,11 +153,11 @@ public class PartStorageMonitor extends PartMonitor implements IPartStorageMonit
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}
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protected PartStorageMonitor(Class myClass, ItemStack is) {
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super( myClass, is,true );
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super( myClass, is, true );
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}
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public PartStorageMonitor(ItemStack is) {
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super( PartStorageMonitor.class, is,true );
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super( PartStorageMonitor.class, is, true );
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frontBright = CableBusTextures.PartStorageMonitor_Bright;
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frontColored = CableBusTextures.PartStorageMonitor_Colored;
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frontDark = CableBusTextures.PartStorageMonitor_Dark;
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@ -167,10 +170,28 @@ public class PartStorageMonitor extends PartMonitor implements IPartStorageMonit
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return true;
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}
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@SideOnly(Side.CLIENT)
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private boolean updateList;
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@SideOnly(Side.CLIENT)
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private Integer dspList;
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@Override
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@SideOnly(Side.CLIENT)
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protected void finalize() throws Throwable
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{
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super.finalize();
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if ( dspList != null )
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GLAllocation.deleteDisplayLists( dspList );
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void renderDynamic(double x, double y, double z, IPartRenderHelper rh, RenderBlocks renderer)
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{
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if ( dspList == null )
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dspList = GLAllocation.generateDisplayLists( 1 );
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Tessellator tess = Tessellator.instance;
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if ( Platform.isDrawing( tess ) )
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return;
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@ -182,101 +203,116 @@ public class PartStorageMonitor extends PartMonitor implements IPartStorageMonit
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if ( ais != null )
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{
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GL11.glPushMatrix();
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GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
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ForgeDirection d = side;
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GL11.glTranslated( x + 0.5, y + 0.5, z + 0.5 );
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GL11.glTranslated( d.offsetX * 0.76, d.offsetY * 0.76, d.offsetZ * 0.76 );
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if ( d == ForgeDirection.UP )
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if ( updateList )
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{
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GL11.glScalef( 1.0f, -1.0f, 1.0f );
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GL11.glRotatef( 90.0f, 1.0f, 0.0f, 0.0f );
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GL11.glRotatef( (float) spin * 90.0F, 0, 0, 1 );
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updateList = false;
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GL11.glNewList( dspList, GL11.GL_COMPILE_AND_EXECUTE );
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tesrRenderScreen( tess, ais );
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GL11.glEndList();
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}
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else
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GL11.glCallList( dspList );
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if ( d == ForgeDirection.DOWN )
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{
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GL11.glScalef( 1.0f, -1.0f, 1.0f );
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GL11.glRotatef( -90.0f, 1.0f, 0.0f, 0.0f );
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GL11.glRotatef( (float) spin * -90.0F, 0, 0, 1 );
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}
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if ( d == ForgeDirection.EAST )
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{
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GL11.glScalef( -1.0f, -1.0f, -1.0f );
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GL11.glRotatef( -90.0f, 0.0f, 1.0f, 0.0f );
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}
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if ( d == ForgeDirection.WEST )
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{
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GL11.glScalef( -1.0f, -1.0f, -1.0f );
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GL11.glRotatef( 90.0f, 0.0f, 1.0f, 0.0f );
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}
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if ( d == ForgeDirection.NORTH )
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{
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GL11.glScalef( -1.0f, -1.0f, -1.0f );
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}
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if ( d == ForgeDirection.SOUTH )
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{
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GL11.glScalef( -1.0f, -1.0f, -1.0f );
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GL11.glRotatef( 180.0f, 0.0f, 1.0f, 0.0f );
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}
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GL11.glPushMatrix();
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try
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{
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ItemStack sis = ais.getItemStack();
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sis.stackSize = 1;
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int br = 16 << 20 | 16 << 4;
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int var11 = br % 65536;
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int var12 = br / 65536;
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OpenGlHelper.setLightmapTextureCoords( OpenGlHelper.lightmapTexUnit, var11 * 0.8F, var12 * 0.8F );
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GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F );
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GL11.glDisable( GL11.GL_LIGHTING );
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GL11.glDisable( GL12.GL_RESCALE_NORMAL );
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// RenderHelper.enableGUIStandardItemLighting();
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tess.setColorOpaque_F( 1.0f, 1.0f, 1.0f );
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ClientHelper.proxy.doRenderItem( sis, this.tile );
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}
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catch (Exception e)
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{
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AELog.error( e );
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}
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GL11.glPopMatrix();
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GL11.glTranslatef( 0.0f, 0.14f, -0.24f );
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GL11.glScalef( 1.0f / 62.0f, 1.0f / 62.0f, 1.0f / 62.0f );
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long qty = ais.getStackSize();
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if ( qty > 999999999999L )
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qty = 999999999999L;
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String msg = Long.toString( qty );
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if ( qty > 1000000000 )
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msg = Long.toString( qty / 1000000000 ) + "B";
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else if ( qty > 1000000 )
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msg = Long.toString( qty / 1000000 ) + "M";
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else if ( qty > 9999 )
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msg = Long.toString( qty / 1000 ) + "K";
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FontRenderer fr = Minecraft.getMinecraft().fontRenderer;
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int width = fr.getStringWidth( msg );
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GL11.glTranslatef( -0.5f * width, 0.0f, -1.0f );
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fr.drawString( msg, 0, 0, 0 );
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GL11.glPopAttrib();
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GL11.glPopMatrix();
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}
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}
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private void tesrRenderScreen(Tessellator tess, IAEItemStack ais)
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{
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GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
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ForgeDirection d = side;
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GL11.glTranslated( d.offsetX * 0.76, d.offsetY * 0.76, d.offsetZ * 0.76 );
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if ( d == ForgeDirection.UP )
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{
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GL11.glScalef( 1.0f, -1.0f, 1.0f );
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GL11.glRotatef( 90.0f, 1.0f, 0.0f, 0.0f );
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GL11.glRotatef( (float) spin * 90.0F, 0, 0, 1 );
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}
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if ( d == ForgeDirection.DOWN )
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{
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GL11.glScalef( 1.0f, -1.0f, 1.0f );
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GL11.glRotatef( -90.0f, 1.0f, 0.0f, 0.0f );
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GL11.glRotatef( (float) spin * -90.0F, 0, 0, 1 );
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}
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if ( d == ForgeDirection.EAST )
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{
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GL11.glScalef( -1.0f, -1.0f, -1.0f );
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GL11.glRotatef( -90.0f, 0.0f, 1.0f, 0.0f );
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}
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if ( d == ForgeDirection.WEST )
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{
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GL11.glScalef( -1.0f, -1.0f, -1.0f );
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GL11.glRotatef( 90.0f, 0.0f, 1.0f, 0.0f );
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}
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if ( d == ForgeDirection.NORTH )
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{
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GL11.glScalef( -1.0f, -1.0f, -1.0f );
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}
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if ( d == ForgeDirection.SOUTH )
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{
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GL11.glScalef( -1.0f, -1.0f, -1.0f );
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GL11.glRotatef( 180.0f, 0.0f, 1.0f, 0.0f );
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}
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GL11.glPushMatrix();
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try
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{
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ItemStack sis = ais.getItemStack();
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sis.stackSize = 1;
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int br = 16 << 20 | 16 << 4;
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int var11 = br % 65536;
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int var12 = br / 65536;
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OpenGlHelper.setLightmapTextureCoords( OpenGlHelper.lightmapTexUnit, var11 * 0.8F, var12 * 0.8F );
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GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F );
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GL11.glDisable( GL11.GL_LIGHTING );
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GL11.glDisable( GL12.GL_RESCALE_NORMAL );
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// RenderHelper.enableGUIStandardItemLighting();
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tess.setColorOpaque_F( 1.0f, 1.0f, 1.0f );
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ClientHelper.proxy.doRenderItem( sis, this.tile );
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}
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catch (Exception e)
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{
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AELog.error( e );
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}
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GL11.glPopMatrix();
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GL11.glTranslatef( 0.0f, 0.14f, -0.24f );
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GL11.glScalef( 1.0f / 62.0f, 1.0f / 62.0f, 1.0f / 62.0f );
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long qty = ais.getStackSize();
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if ( qty > 999999999999L )
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qty = 999999999999L;
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String msg = Long.toString( qty );
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if ( qty > 1000000000 )
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msg = Long.toString( qty / 1000000000 ) + "B";
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else if ( qty > 1000000 )
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msg = Long.toString( qty / 1000000 ) + "M";
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else if ( qty > 9999 )
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msg = Long.toString( qty / 1000 ) + "K";
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FontRenderer fr = Minecraft.getMinecraft().fontRenderer;
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int width = fr.getStringWidth( msg );
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GL11.glTranslatef( -0.5f * width, 0.0f, -1.0f );
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fr.drawString( msg, 0, 0, 0 );
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GL11.glPopAttrib();
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}
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@Override
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public IAEStack getDisplayed()
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{
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