Fixes #572 Enable inventory validation for any kind of Player

This commit is contained in:
thatsIch 2014-12-21 23:42:28 +01:00
parent 1fc2ddedec
commit 72b3be0062

View file

@ -33,76 +33,76 @@ public class AdaptorPlayerInventory implements IInventory
{
if ( swap )
src = new WrapperChainedInventory( new WrapperInventoryRange( playerInv, 9, size-9, false ), new WrapperInventoryRange( playerInv, 0, 9, false ) );
this.src = new WrapperChainedInventory( new WrapperInventoryRange( playerInv, 9, this.size -9, false ), new WrapperInventoryRange( playerInv, 0, 9, false ) );
else
src = playerInv;
this.src = playerInv;
}
@Override
public int getSizeInventory()
{
return size;
return this.size;
}
@Override
public ItemStack getStackInSlot(int var1)
{
return src.getStackInSlot( var1 + min );
return this.src.getStackInSlot( var1 + this.min );
}
@Override
public ItemStack decrStackSize(int var1, int var2)
{
return src.decrStackSize( min + var1, var2 );
return this.src.decrStackSize( this.min + var1, var2 );
}
@Override
public ItemStack getStackInSlotOnClosing(int var1)
{
return src.getStackInSlotOnClosing( min + var1 );
return this.src.getStackInSlotOnClosing( this.min + var1 );
}
@Override
public void setInventorySlotContents(int var1, ItemStack var2)
{
src.setInventorySlotContents( var1 + min, var2 );
this.src.setInventorySlotContents( var1 + this.min, var2 );
}
@Override
public String getInventoryName()
{
return src.getInventoryName();
return this.src.getInventoryName();
}
@Override
public int getInventoryStackLimit()
{
return src.getInventoryStackLimit();
return this.src.getInventoryStackLimit();
}
@Override
public void markDirty()
{
src.markDirty();
this.src.markDirty();
}
@Override
public boolean isUseableByPlayer(EntityPlayer var1)
{
return src.isUseableByPlayer( var1 );
return this.src.isUseableByPlayer( var1 );
}
@Override
public void openInventory()
{
src.openInventory();
this.src.openInventory();
}
@Override
public void closeInventory()
{
src.closeInventory();
this.src.closeInventory();
}
@Override
@ -114,7 +114,7 @@ public class AdaptorPlayerInventory implements IInventory
@Override
public boolean isItemValidForSlot(int i, ItemStack itemstack)
{
return true;
return this.src.isItemValidForSlot( i, itemstack );
}
}