Added crafting monitor item TESR (refactored out item rendering of that kind into a shared class).

Fixes server startup issues due to sidedness.
This commit is contained in:
Sebastian Hartte 2016-09-14 00:50:02 +02:00
parent dc88dda1f2
commit 7584d00681
12 changed files with 210 additions and 101 deletions

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@ -52,6 +52,7 @@ import net.minecraft.world.World;
import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.fml.client.registry.ClientRegistry;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@ -74,6 +75,7 @@ import appeng.integration.abstraction.IFMP;
import appeng.parts.ICableBusContainer;
import appeng.parts.NullCableBusContainer;
import appeng.tile.AEBaseTile;
import appeng.tile.networking.CableBusTESR;
import appeng.tile.networking.TileCableBus;
import appeng.tile.networking.TileCableBusTESR;
import appeng.util.Platform;
@ -285,6 +287,7 @@ public class BlockCableBus extends AEBaseTileBlock
}
@Override
@SideOnly( Side.CLIENT )
public boolean addDestroyEffects( final World world, final BlockPos pos, final ParticleManager effectRenderer )
{
ICableBusContainer cb = this.cb( world, pos );
@ -390,11 +393,17 @@ public class BlockCableBus extends AEBaseTileBlock
GameRegistry.registerTileEntity( noTesrTile, "BlockCableBus" );
if( Platform.isClient() )
{
tesrTile = Api.INSTANCE.partHelper().getCombinedInstance( TileCableBusTESR.class );
GameRegistry.registerTileEntity( tesrTile, "ClientOnly_TESR_CableBus" );
setupTesr();
}
}
@SideOnly( Side.CLIENT )
private static void setupTesr() {
tesrTile = Api.INSTANCE.partHelper().getCombinedInstance( TileCableBusTESR.class );
GameRegistry.registerTileEntity( tesrTile, "ClientOnly_TESR_CableBus" );
ClientRegistry.bindTileEntitySpecialRenderer( BlockCableBus.getTesrTile(), new CableBusTESR() );
}
public static Class<? extends AEBaseTile> getNoTesrTile()
{
return noTesrTile;
@ -406,6 +415,7 @@ public class BlockCableBus extends AEBaseTileBlock
}
// Helper to get access to the protected constructor
@SideOnly( Side.CLIENT )
private static class DestroyFX extends ParticleDigging
{
DestroyFX( World worldIn, double xCoordIn, double yCoordIn, double zCoordIn, double xSpeedIn, double ySpeedIn, double zSpeedIn, IBlockState state )

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@ -1,6 +1,9 @@
package appeng.block.storage;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.AEColor;
import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering;
@ -13,6 +16,7 @@ public class ChestRendering extends BlockRenderingCustomizer
{
@Override
@SideOnly( Side.CLIENT )
public void customize( IBlockRendering rendering, IItemRendering itemRendering )
{
// I checked, the ME chest doesn't keep its color in item form

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@ -27,8 +27,6 @@ import java.util.Random;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.RenderItem;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
@ -193,30 +191,6 @@ public class ClientHelper extends ServerHelper
return Minecraft.getMinecraft().objectMouseOver;
}
@Override
public void doRenderItem( final ItemStack itemstack )
{
if( itemstack != null )
{
GlStateManager.pushMatrix();
// The Z-scaling by 0.0001 causes the model to be visually "flattened"
// This cannot replace a proper projection, but it's cheap and gives the desired
// effect at least from head-on
final float scale = 0.8f;
GlStateManager.scale( scale / 32.0f, scale / 32.0f, 0.0001f );
// Position the item icon at the top middle of the panel
GlStateManager.translate( -8, -11, 0 );
RenderItem renderItem = Minecraft.getMinecraft().getRenderItem();
renderItem.renderItemAndEffectIntoGUI(itemstack, 0, 0);
GlStateManager.popMatrix();
}
}
@Override
public void postInit()
{

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@ -0,0 +1,125 @@
package appeng.client.render;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.RenderItem;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import appeng.api.storage.data.IAEItemStack;
import appeng.util.IWideReadableNumberConverter;
import appeng.util.ReadableNumberConverter;
/**
* Helper methods for rendering TESRs.
*/
public class TesrRenderHelper
{
private static final IWideReadableNumberConverter NUMBER_CONVERTER = ReadableNumberConverter.INSTANCE;
/**
* Move the current coordinate system to the center of the given block face, assuming that the origin is currently at the center of a block.
*/
public static void moveToFace( EnumFacing face )
{
GL11.glTranslated( face.getFrontOffsetX() * 0.50, face.getFrontOffsetY() * 0.50, face.getFrontOffsetZ() * 0.50 );
}
/**
* Rotate the current coordinate system so it is on the face of the given block side. This can be used to render on the given face as if it was
* a 2D canvas.
*/
public static void rotateToFace( EnumFacing face, byte spin )
{
switch( face )
{
case UP:
GL11.glScalef( 1.0f, -1.0f, 1.0f );
GL11.glRotatef( 90.0f, 1.0f, 0.0f, 0.0f );
GL11.glRotatef( spin * 90.0F, 0, 0, 1 );
break;
case DOWN:
GL11.glScalef( 1.0f, -1.0f, 1.0f );
GL11.glRotatef( -90.0f, 1.0f, 0.0f, 0.0f );
GL11.glRotatef( spin * -90.0F, 0, 0, 1 );
break;
case EAST:
GL11.glScalef( -1.0f, -1.0f, -1.0f );
GL11.glRotatef( -90.0f, 0.0f, 1.0f, 0.0f );
break;
case WEST:
GL11.glScalef( -1.0f, -1.0f, -1.0f );
GL11.glRotatef( 90.0f, 0.0f, 1.0f, 0.0f );
break;
case NORTH:
GL11.glScalef( -1.0f, -1.0f, -1.0f );
break;
case SOUTH:
GL11.glScalef( -1.0f, -1.0f, -1.0f );
GL11.glRotatef( 180.0f, 0.0f, 1.0f, 0.0f );
break;
default:
break;
}
}
/**
* Render an item in 2D.
*/
public static void renderItem2d( ItemStack itemStack, float scale )
{
if( itemStack != null )
{
OpenGlHelper.setLightmapTextureCoords( OpenGlHelper.lightmapTexUnit, 240.f, 240.0f );
GlStateManager.pushMatrix();
// The Z-scaling by 0.0001 causes the model to be visually "flattened"
// This cannot replace a proper projection, but it's cheap and gives the desired
// effect at least from head-on
GlStateManager.scale( scale / 32.0f, scale / 32.0f, 0.0001f );
// Position the item icon at the top middle of the panel
GlStateManager.translate( -8, -11, 0 );
RenderItem renderItem = Minecraft.getMinecraft().getRenderItem();
renderItem.renderItemAndEffectIntoGUI( itemStack, 0, 0 );
GlStateManager.popMatrix();
}
}
/**
* Render an item in 2D and the given text below it.
* @param spacing Specifies how far apart the item and the item stack amount are rendered.
*/
public static void renderItem2dWithAmount( IAEItemStack itemStack, float itemScale, float spacing ) {
TesrRenderHelper.renderItem2d( itemStack.getItemStack(), itemScale );
final long stackSize = itemStack.getStackSize();
final String renderedStackSize = NUMBER_CONVERTER.toWideReadableForm( stackSize );
// Render the item count
final FontRenderer fr = Minecraft.getMinecraft().fontRendererObj;
final int width = fr.getStringWidth( renderedStackSize );
GL11.glTranslatef( 0.0f, spacing, 0 );
GL11.glScalef( 1.0f / 62.0f, 1.0f / 62.0f, 1.0f / 62.0f );
GL11.glTranslatef( -0.5f * width, 0.0f, 0.5f );
fr.drawString( renderedStackSize, 0, 0, 0 );
}
}

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@ -8,6 +8,8 @@ import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.block.crafting.BlockCraftingUnit;
import appeng.bootstrap.BlockRenderingCustomizer;
@ -33,6 +35,7 @@ public class CraftingCubeRendering extends BlockRenderingCustomizer
}
@Override
@SideOnly( Side.CLIENT )
public void customize( IBlockRendering rendering, IItemRendering itemRendering )
{
ResourceLocation baseName = new ResourceLocation( AppEng.MOD_ID, registryName );
@ -50,6 +53,12 @@ public class CraftingCubeRendering extends BlockRenderingCustomizer
rendering.builtInModel( builtInName, new CraftingCubeModel( type ) );
rendering.stateMapper( block -> mapState( block, defaultModel, builtInModelName ) );
if( type == BlockCraftingUnit.CraftingUnitType.MONITOR )
{
rendering.tesr( new CraftingMonitorTESR() );
}
}
private Map<IBlockState, ModelResourceLocation> mapState( Block block, ModelResourceLocation defaultModel, ModelResourceLocation formedModel )

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@ -0,0 +1,47 @@
package appeng.client.render.crafting;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.storage.data.IAEItemStack;
import appeng.client.render.TesrRenderHelper;
import appeng.tile.crafting.TileCraftingMonitorTile;
/**
* Renders the item currently being crafted
*/
@SideOnly( Side.CLIENT )
public class CraftingMonitorTESR extends TileEntitySpecialRenderer<TileCraftingMonitorTile>
{
@Override
public void renderTileEntityAt( TileCraftingMonitorTile te, double x, double y, double z, float partialTicks, int destroyStage )
{
if( te == null )
{
return;
}
EnumFacing facing = te.getForward();
IAEItemStack jobProgress = te.getJobProgress();
if( jobProgress != null )
{
GlStateManager.pushMatrix();
GL11.glTranslated( x + 0.5, y + 0.5, z + 0.5 );
TesrRenderHelper.moveToFace( facing );
TesrRenderHelper.rotateToFace( facing, (byte) 0 );
TesrRenderHelper.renderItem2dWithAmount( jobProgress, 0.7f, 0.1f );
GlStateManager.popMatrix();
}
}
}

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@ -23,7 +23,6 @@ import java.util.List;
import java.util.Random;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.World;
@ -59,8 +58,6 @@ public abstract class CommonHelper
public abstract RayTraceResult getRTR();
public abstract void doRenderItem( ItemStack itemstack );
public abstract void postInit();
public abstract CableRenderMode getRenderMode();

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@ -23,7 +23,6 @@ import net.minecraft.block.BlockDispenser;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.client.registry.ClientRegistry;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import net.minecraftforge.oredict.OreDictionary;
@ -104,8 +103,6 @@ import appeng.decorative.solid.BlockSkyStone;
import appeng.decorative.solid.BlockSkyStone.SkystoneType;
import appeng.decorative.stair.BlockStairCommon;
import appeng.hooks.DispenserBehaviorTinyTNT;
import appeng.tile.networking.CableBusTESR;
import appeng.util.Platform;
/**
@ -261,6 +258,7 @@ public final class ApiBlocks implements IBlocks
.rendering( new BlockRenderingCustomizer()
{
@Override
@SideOnly( Side.CLIENT )
public void customize( IBlockRendering rendering, IItemRendering itemRendering )
{
rendering.tesr( BlockCharger.createTesr() );
@ -373,10 +371,6 @@ public final class ApiBlocks implements IBlocks
.rendering( new CableBusRendering( partModels ) )
.postInit( (block, item) -> {
( (BlockCableBus) block ).setupTile();
if( Platform.isClient() )
{
ClientRegistry.bindTileEntitySpecialRenderer( BlockCableBus.getTesrTile(), new CableBusTESR() );
}
} )
.build();

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@ -9,6 +9,8 @@ import java.util.stream.Collectors;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.AEColor;
import appeng.bootstrap.IItemRendering;
@ -34,6 +36,7 @@ public class ItemMultipartRendering extends ItemRenderingCustomizer
}
@Override
@SideOnly( Side.CLIENT )
public void customize( IItemRendering rendering )
{

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@ -26,13 +26,12 @@ import org.lwjgl.opengl.GL11;
import io.netty.buffer.ByteBuf;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.RayTraceResult;
@ -49,8 +48,7 @@ import appeng.api.storage.StorageChannel;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IAEStack;
import appeng.api.storage.data.IItemList;
import appeng.api.util.AEPartLocation;
import appeng.client.ClientHelper;
import appeng.client.render.TesrRenderHelper;
import appeng.core.localization.PlayerMessages;
import appeng.helpers.Reflected;
import appeng.me.GridAccessException;
@ -256,58 +254,11 @@ public abstract class AbstractPartMonitor extends AbstractPartDisplay implements
GlStateManager.pushMatrix();
GL11.glTranslated( x + 0.5, y + 0.5, z + 0.5 );
final AEPartLocation d = this.getSide();
GL11.glTranslated( d.xOffset * 0.50, d.yOffset * 0.50, d.zOffset * 0.50 );
EnumFacing facing = this.getSide().getFacing();
switch( d )
{
case UP:
GL11.glScalef( 1.0f, -1.0f, 1.0f );
GL11.glRotatef( 90.0f, 1.0f, 0.0f, 0.0f );
GL11.glRotatef( this.getSpin() * 90.0F, 0, 0, 1 );
break;
case DOWN:
GL11.glScalef( 1.0f, -1.0f, 1.0f );
GL11.glRotatef( -90.0f, 1.0f, 0.0f, 0.0f );
GL11.glRotatef( this.getSpin() * -90.0F, 0, 0, 1 );
break;
case EAST:
GL11.glScalef( -1.0f, -1.0f, -1.0f );
GL11.glRotatef( -90.0f, 0.0f, 1.0f, 0.0f );
break;
case WEST:
GL11.glScalef( -1.0f, -1.0f, -1.0f );
GL11.glRotatef( 90.0f, 0.0f, 1.0f, 0.0f );
break;
case NORTH:
GL11.glScalef( -1.0f, -1.0f, -1.0f );
break;
case SOUTH:
GL11.glScalef( -1.0f, -1.0f, -1.0f );
GL11.glRotatef( 180.0f, 0.0f, 1.0f, 0.0f );
break;
default:
break;
}
ClientHelper.proxy.doRenderItem( ais.getItemStack() );
final long stackSize = ais.getStackSize();
final String renderedStackSize = NUMBER_CONVERTER.toWideReadableForm( stackSize );
// Render the item count
final FontRenderer fr = Minecraft.getMinecraft().fontRendererObj;
final int width = fr.getStringWidth( renderedStackSize );
GL11.glTranslatef( 0.0f, 0.17f, 0 );
GL11.glScalef( 1.0f / 62.0f, 1.0f / 62.0f, 1.0f / 62.0f );
GL11.glTranslatef( -0.5f * width, 0.0f, 0.5f );
fr.drawString( renderedStackSize, 0, 0, 0 );
TesrRenderHelper.moveToFace( facing );
TesrRenderHelper.rotateToFace( facing, getSpin() );
TesrRenderHelper.renderItem2dWithAmount( ais, 0.8f, 0.17f );
GlStateManager.popMatrix();

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@ -30,7 +30,6 @@ import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.server.MinecraftServer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.FMLCommonHandler;
@ -134,12 +133,6 @@ public class ServerHelper extends CommonHelper
return null;
}
@Override
public void doRenderItem( final ItemStack sis )
{
}
@Override
public void postInit()
{

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@ -24,6 +24,8 @@ import java.io.IOException;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.fml.relauncher.Side;
@ -132,7 +134,7 @@ public class TileCraftingMonitorTile extends TileCraftingTile implements IColora
public IAEItemStack getJobProgress()
{
return this.dspPlay;// AEItemStack.create( new ItemStack( Items.diamond, 64 ) );
return AEItemStack.create( new ItemStack( Items.DIAMOND, 64 ) ); // this.dspPlay;//
}
@Override