Fix Storage bus when tiles change without blocks.

This commit is contained in:
AlgorithmX2 2014-06-19 01:35:46 -05:00
parent d7ca8e519a
commit 77dcf6c5cf

View file

@ -318,12 +318,18 @@ public class BlockCableBus extends AEBaseBlock
{
return cb( w, x, y, z ).isSolidOnSide( side );
}
@Override
public void onNeighborBlockChange(World w, int x, int y, int z, Block meh)
{
cb( w, x, y, z ).onNeighborChanged();
}
@Override
public void onNeighborBlockChange(World w, int x, int y, int z, Block meh)
{
cb( w, x, y, z ).onNeighborChanged();
}
@Override
public void onNeighborChange(IBlockAccess w, int x, int y, int z, int tileX, int tileY, int tileZ)
{
cb( w, x, y, z ).onNeighborChanged();
}
@Override
public Item getItemDropped(int i, Random r, int k)